index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sword25
Age
Commit message (
Expand
)
Author
2016-03-09
SWORD25: Fix error after changing language in-game with the data file distrib...
Thierry Crozat
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-03-06
Merge pull request #689 from Tkachov/master
Eugene Sandulenko
2016-03-05
CONFIGURE: Introduced new engine dependency: highres
Eugene Sandulenko
2016-03-04
SWORD25: Fixed "Resource not released" warnings [GSoC]
Tkachov
2016-02-28
SWORD25: Remove ADGF_TESTING from Broken Sword 2.5
Kirben
2016-02-21
SWORD25: Fix bug #6981: High CPU usage on one core
Eugene Sandulenko
2016-02-19
SWORD25: Fixing bug #7041: SWORD25: Crash in final scene
Eugene Sandulenko
2016-02-15
JANITORIAL: Typos detected with lintian & grep
Alexandre Detiste
2016-02-02
SWORD25: Remove now unused function
Willem Jan Palenstijn
2016-02-02
SWORD25: Use more appropriate function for growing the stack
Willem Jan Palenstijn
2015-12-14
SWORD25: Make #include follow our conventions.
Johannes Schickel
2015-12-14
SWORD25: Call requested pixel format by its correct name.
Johannes Schickel
2015-12-14
SWORD25: Cleanup.
Johannes Schickel
2015-12-14
SWORD25: Fix uninitialized variable usage.
Johannes Schickel
2015-12-14
SWORD25: Plug memory leak in RenderedImage.
Johannes Schickel
2015-12-14
SWORD25: Let ImgLoader write into Graphics::Surface.
Johannes Schickel
2015-12-09
SWORD25: Fix typo
Jakub Wilk
2015-12-06
SWORD25: Build engine by default
Strangerke
2015-12-04
SWORD25: Mark Sword 2.5 as testing
Eugene Sandulenko
2015-11-30
SWORD25: Remove unused class variable
Eugene Sandulenko
2015-11-30
SWORD25: Init variables
Eugene Sandulenko
2015-11-19
SWORD25: Added Ultimate version detection
Eugene Sandulenko
2015-11-19
SWORD25: Fix Hungarian version support
Eugene Sandulenko
2015-11-18
SWORD25: Fix tint color
Eugene Sandulenko
2015-11-18
SWORD25: Implement missing SWF opcode
Eugene Sandulenko
2015-11-17
SWORD25: Translate comments
Eugene Sandulenko
2015-11-17
SWORD25: Fix text rendering
Eugene Sandulenko
2015-11-13
SWORD25: Fix comment translation
Willem Jan Palenstijn
2015-11-13
SWORD25: Fixing typo of typo. This time for real
Eugene Sandulenko
2015-11-13
SWORD25: Fix typo
Eugene Sandulenko
2015-11-13
SWORD25: Translate comments
Eugene Sandulenko
2015-11-13
SWORD25: Fix thumbnail generation and make it portable
Eugene Sandulenko
2015-05-03
SWORD25: Draw next movie frame only when an update is needed
Christian Krause
2015-04-11
SWORD25: Use fabs for absolute value of doubles
Matthew Hoops
2015-01-07
SWORD25: Remove unused code
RichieSams
2015-01-04
SWORD25: Commend unused and unportable functions
Eugene Sandulenko
2015-01-04
SWORD25: Hopefully fix compilation errors
Eugene Sandulenko
2015-01-04
SWORD25: Fix warning
Eugene Sandulenko
2014-12-30
SWORD25: Remove the option to persist a double as a string
RichieSams
2014-12-30
SWORD25: Change function names to use persist instead of serialize
RichieSams
2014-12-30
SWORD25: Add Pluto copyright message to new persistence code
RichieSams
2014-12-30
SWORD25: Correct include guards to reflect the changes to the file names
RichieSams
2014-12-30
SWORD25: Remove old lua persistence files
RichieSams
2014-12-30
SWORD25: Fix how nils are persisted
RichieSams
2014-12-30
SWORD25: Rename double serialization file to better represent what it is
RichieSams
2014-12-30
SWORD25: Rename lua serialization functions to use 'persist' in order to matc...
RichieSams
2014-12-30
SWORD25: Use new lua serialization functions to persist state
RichieSams
2014-12-30
SWORD25: Update module.mk with lua serialization changes
RichieSams
2014-12-30
SWORD25: Move all lua serialization helper functions to their own file
RichieSams
[next]