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2015-12-14SWORD25: Make #include follow our conventions.Johannes Schickel
2015-12-14SWORD25: Call requested pixel format by its correct name.Johannes Schickel
2015-12-14SWORD25: Cleanup.Johannes Schickel
2015-12-14SWORD25: Fix uninitialized variable usage.Johannes Schickel
2015-12-14SWORD25: Plug memory leak in RenderedImage.Johannes Schickel
2015-12-14SWORD25: Let ImgLoader write into Graphics::Surface.Johannes Schickel
2015-12-09SWORD25: Fix typoJakub Wilk
2015-12-06SWORD25: Build engine by defaultStrangerke
2015-12-04SWORD25: Mark Sword 2.5 as testingEugene Sandulenko
2015-11-30SWORD25: Remove unused class variableEugene Sandulenko
2015-11-30SWORD25: Init variablesEugene Sandulenko
2015-11-19SWORD25: Added Ultimate version detectionEugene Sandulenko
2015-11-19SWORD25: Fix Hungarian version supportEugene Sandulenko
2015-11-18SWORD25: Fix tint colorEugene Sandulenko
2015-11-18SWORD25: Implement missing SWF opcodeEugene Sandulenko
2015-11-17SWORD25: Translate commentsEugene Sandulenko
2015-11-17SWORD25: Fix text renderingEugene Sandulenko
2015-11-13SWORD25: Fix comment translationWillem Jan Palenstijn
2015-11-13SWORD25: Fixing typo of typo. This time for realEugene Sandulenko
2015-11-13SWORD25: Fix typoEugene Sandulenko
2015-11-13SWORD25: Translate commentsEugene Sandulenko
2015-11-13SWORD25: Fix thumbnail generation and make it portableEugene Sandulenko
2015-05-03SWORD25: Draw next movie frame only when an update is neededChristian Krause
2015-04-11SWORD25: Use fabs for absolute value of doublesMatthew Hoops
2015-01-07SWORD25: Remove unused codeRichieSams
2015-01-04SWORD25: Commend unused and unportable functionsEugene Sandulenko
2015-01-04SWORD25: Hopefully fix compilation errorsEugene Sandulenko
2015-01-04SWORD25: Fix warningEugene Sandulenko
2014-12-30SWORD25: Remove the option to persist a double as a stringRichieSams
2014-12-30SWORD25: Change function names to use persist instead of serializeRichieSams
2014-12-30SWORD25: Add Pluto copyright message to new persistence codeRichieSams
2014-12-30SWORD25: Correct include guards to reflect the changes to the file namesRichieSams
2014-12-30SWORD25: Remove old lua persistence filesRichieSams
2014-12-30SWORD25: Fix how nils are persistedRichieSams
2014-12-30SWORD25: Rename double serialization file to better represent what it isRichieSams
2014-12-30SWORD25: Rename lua serialization functions to use 'persist' in order to matc...RichieSams
2014-12-30SWORD25: Use new lua serialization functions to persist stateRichieSams
2014-12-30SWORD25: Update module.mk with lua serialization changesRichieSams
2014-12-30SWORD25: Move all lua serialization helper functions to their own fileRichieSams
2014-12-19SWORD25: Fix code formattingAdrian Astley
2014-12-19SWORD25: Re-write the pluto unserializing function(s)Adrian Astley
2014-12-19SWORD25: Move common functions to their own set of files so they can be sharedAdrian Astley
2014-12-19SWORD25: Create a function for serializing lua objectsAdrian Astley
2014-12-19SWORD25: Create a set of functions for manually serializing a doubleAdrian Astley
2014-12-07SWORD25: Disable unused codeFilippos Karapetis
2014-10-28SWORD25: Remove trailing whitespaceFilippos Karapetis
2014-09-12SWORD25: Bump the save file version numberAdrian Astley
2014-09-12SWORD25: Make save files x32/x64 agnosticAdrian Astley
2014-06-24SWORD25: Fix sprite flippingEugene Sandulenko
2014-06-15SWORD25: Switch to common TransparentSurfaceEugene Sandulenko