Age | Commit message (Expand) | Author |
2007-03-01 | Removed obsolete 'if' (resp. replaced it by an assert) | Max Horn |
2007-03-01 | Got rid of another use of File::incRef/decRef | Max Horn |
2007-02-24 | Remove unneeded #includes | Max Horn |
2007-02-24 | Trying to unify the order in which we try the various audio formats: Prefer F... | Max Horn |
2007-02-20 | Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me | Max Horn |
2007-02-20 | Cleanup. | Torbjörn Andersson |
2007-02-17 | Removed some dead code, updated a warning message | Max Horn |
2007-02-17 | Added finalize() method to Common::OutSaveFile (which by default just flushes... | Max Horn |
2007-02-11 | SWORD2: Enhance the detector to recurse into the 'clusters' directory, making... | Max Horn |
2007-02-08 | Instead of pre-rendering all subtitles and pre-loading all sounds for a movie | Torbjörn Andersson |
2007-02-03 | Fixing various doxygen warnings | Max Horn |
2007-02-03 | * Reimplemented Mixer::pauseAll to simply invoke pause on all channels | Max Horn |
2007-01-27 | Stop movie lead-in/out when restarting the game (as I already claimed in a | Torbjörn Andersson |
2007-01-26 | Added separate function for playing cutscene lead-in/out sounds, and made sure | Torbjörn Andersson |
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko |
2007-01-03 | Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number of | Torbjörn Andersson |
2007-01-03 | Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.) | Torbjörn Andersson |
2006-12-18 | The MPEG player no longer handles frame syncing/dropping, so this comment is | Torbjörn Andersson |
2006-11-16 | Applied patch #1597800 to better support the Spanish end credits. | Torbjörn Andersson |
2006-11-12 | Since we now generate warnings/messages for engine instantiation failures in ... | Max Horn |
2006-11-07 | Fixed regression caused by recent debug console cleanup. The key stroke that | Torbjörn Andersson |
2006-10-21 | cleanup | Max Horn |
2006-10-15 | Added some more const keywords | Max Horn |
2006-10-02 | Fixed bug #1569594 ("BS2 DXA Movie Exit/Crash"). That's what I get for only | Torbjörn Andersson |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-09-16 | * Added virtual Engine::getDebugger() method | Max Horn |
2006-09-16 | Overhaul of the debugger code | Max Horn |
2006-09-09 | Fixed compilation. | Torbjörn Andersson |
2006-09-09 | Fixed crashes on Zodiac and add support for this device | Chris Apers |
2006-08-27 | Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be more | Torbjörn Andersson |
2006-08-26 | Now that the cutscene handling in both BS1 and BS2 has been extended to play | Torbjörn Andersson |
2006-08-23 | The DXA player now bases subtitle position on screen size, rather than frame | Torbjörn Andersson |
2006-08-23 | Run the game detector before creating the engine. This is based entirely on a | Torbjörn Andersson |
2006-07-31 | * Added copyright string to all engine plugins | Max Horn |
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in the swor... | Johannes Schickel |
2006-07-22 | Cleanup. | Torbjörn Andersson |
2006-07-21 | Removing redundant paranthesis | Oystein Eftevaag |
2006-07-15 | Some cleanups and restructuring. The clearScreen() function has been renamed | Torbjörn Andersson |
2006-07-15 | Fixed regression: Test if there's a text object to close before closing it. | Torbjörn Andersson |
2006-07-15 | Close the current text object when the movie is ended, to avoid potential | Torbjörn Andersson |
2006-07-15 | Oops. I just noticed I was using _black to track the white colour, and _white | Torbjörn Andersson |
2006-07-15 | This is more consistent with how we usually initialize arrays of structs, and | Torbjörn Andersson |
2006-07-15 | Should fix shadowing warnings with gcc. | Johannes Schickel |
2006-07-15 | Fix building with msvc8. | Johannes Schickel |
2006-07-10 | Moved the initial screen clearing from play() to load(), so that it will be | Torbjörn Andersson |
2006-07-10 | Fixed bug #1519817, "ALL: Build failure if libmpeg2 is disabled". | Torbjörn Andersson |
2006-07-08 | Cleanup | Torbjörn Andersson |
2006-07-08 | More robust handling of the optional startup.inf file. | Torbjörn Andersson |
2006-07-08 | Slightly more verbose debug message. | Torbjörn Andersson |
2006-07-08 | Added support for DXA cutscenes, while still retaining support for the old MPEG | Torbjörn Andersson |