Age | Commit message (Expand) | Author |
2011-02-28 | SWORD2: Silence an MSVC warning (false positive) | md5 |
2011-02-28 | SWORD2: fix leak of previous commit properly | Fabio Battaglia |
2011-02-28 | SWORD2: Plug a memory leak in psx version | Fabio Battaglia |
2011-02-27 | SWORD2: Reduce overhead | dhewg |
2011-02-27 | SWORD2: Respect screen pitch while postprocessing | dhewg |
2011-02-15 | SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2011-02-09 | VIDEO: In overloaded methods, invoke correct parent implementation | Max Horn |
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn |
2011-01-23 | VIDEO: Move video classes to Video:: namespace | Eugene Sandulenko |
2011-01-23 | GRAPHICS: Move graphics/video/ to video/. Step 2/2 | Eugene Sandulenko |
2010-12-16 | VIDEO: Make VideoDecoder::getPalette() return a const byte pointer | Matthew Hoops |
2010-12-16 | VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer | Matthew Hoops |
2010-12-07 | DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine | Max Horn |
2010-11-23 | SWORD2: Reduce dependencies on common/memstream.h | Max Horn |
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn |
2010-11-01 | GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings | Max Horn |
2010-11-01 | SWORD2: Cleanup | Torbjörn Andersson |
2010-11-01 | SWORD2: Cleanup pause handling | Torbjörn Andersson |
2010-10-15 | SWORD2: Add assert()s prompted by code analysis warnings. | Torbjörn Andersson |
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn |
2010-10-15 | SWORD2: Fix some code analysis warnings (bug #3087857) | Torbjörn Andersson |
2010-10-12 | JANITORIAL: Cleanup (mostly whitespace) | Torbjörn Andersson |
2010-09-20 | SWORD2: More safeguards for mute setting | Eugene Sandulenko |
2010-09-20 | SWORD25: Fix bug #3032763: "SWORD2: Mute setting does not work" | Eugene Sandulenko |
2010-09-18 | SWORD2: Plug memory leaks. | Eugene Sandulenko |
2010-07-23 | SWORD2: Improve sync between local and global "mute" settings | Torbjörn Andersson |
2010-07-17 | Remove PalmOS port | Max Horn |
2010-07-17 | DEBUGGER: Simplify how our console debugger works / is used | Max Horn |
2010-07-16 | Cleanup. | Torbjörn Andersson |
2010-05-23 | Another video player regression: When the palette changes, look up the | Torbjörn Andersson |
2010-05-23 | Keep the Broken Sword cutscene players from using up all available CPU. | Torbjörn Andersson |
2010-05-18 | Committing the rest of the VideoDecoder Rewrite from patch #2963496. | Matthew Hoops |
2010-05-17 | Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of th... | Matthew Hoops |
2010-05-15 | Fixed a regression that caused some speech in cutscenes to not be played. | Torbjörn Andersson |
2010-05-15 | Rewrote playMovieSound() to keep it from hogging memory in the resource | Torbjörn Andersson |
2010-05-06 | Make sure that all the parameters to an mcode command are initialised. This | Torbjörn Andersson |
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn |
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn |
2010-04-17 | Fix warnings when FLAC&MP3&VORBIS is disabled; also fixes leak in Tinsel | Max Horn |
2010-04-17 | This should fix the scaler Valgrind warning reported in (but probably not the | Torbjörn Andersson |
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn |
2010-04-01 | Added an "fxq" debugger command to print the FX queue. I guess it might help in | Torbjörn Andersson |
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn |
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn |
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all en... | Yotam Barnoy |
2010-02-03 | Yet more Flac -> FLAC changes for consistency. | Johannes Schickel |
2010-02-03 | - Rename FlacStream to FLACStream. | Johannes Schickel |
2010-01-28 | Hide VagStream implementation, only expose it via a factory method | Max Horn |