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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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Author
2011-05-25
ALL: initialise -> initialize
Matthew Hoops
2011-05-25
ALL: analyse -> analyze
Matthew Hoops
2011-05-25
ALL: behaviour -> behavior
Matthew Hoops
2011-05-25
ALL: neighbour -> neighbor
Matthew Hoops
2011-05-22
ENGINES: Further unify engine names
Thierry Crozat
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-06
SWORD2: Replace SafeSubReadStream with the same-name class in Common
Sven Hesse
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-28
JANITORIAL: Format forward declarations to follow convention
Ori Avtalion
2011-04-14
ALL: centre -> center
Max Horn
2011-04-14
ALL: colour -> color
Max Horn
2011-03-19
SWORD2: Cleanup syncSoundSettings()
dhewg
2011-02-28
SWORD2: Silence an MSVC warning (false positive)
md5
2011-02-28
SWORD2: fix leak of previous commit properly
Fabio Battaglia
2011-02-28
SWORD2: Plug a memory leak in psx version
Fabio Battaglia
2011-02-27
SWORD2: Reduce overhead
dhewg
2011-02-27
SWORD2: Respect screen pitch while postprocessing
dhewg
2011-02-15
SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-02-09
VIDEO: In overloaded methods, invoke correct parent implementation
Max Horn
2011-02-07
ALL: Fix whitespaces / indention
Max Horn
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2011-01-23
VIDEO: Move video classes to Video:: namespace
Eugene Sandulenko
2011-01-23
GRAPHICS: Move graphics/video/ to video/. Step 2/2
Eugene Sandulenko
2010-12-16
VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
Matthew Hoops
2010-12-16
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
Matthew Hoops
2010-12-07
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
Max Horn
2010-11-23
SWORD2: Reduce dependencies on common/memstream.h
Max Horn
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-01
GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings
Max Horn
2010-11-01
SWORD2: Cleanup
Torbjörn Andersson
2010-11-01
SWORD2: Cleanup pause handling
Torbjörn Andersson
2010-10-15
SWORD2: Add assert()s prompted by code analysis warnings.
Torbjörn Andersson
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-10-15
SWORD2: Fix some code analysis warnings (bug #3087857)
Torbjörn Andersson
2010-10-12
JANITORIAL: Cleanup (mostly whitespace)
Torbjörn Andersson
2010-09-20
SWORD2: More safeguards for mute setting
Eugene Sandulenko
2010-09-20
SWORD25: Fix bug #3032763: "SWORD2: Mute setting does not work"
Eugene Sandulenko
2010-09-18
SWORD2: Plug memory leaks.
Eugene Sandulenko
2010-07-23
SWORD2: Improve sync between local and global "mute" settings
Torbjörn Andersson
2010-07-17
Remove PalmOS port
Max Horn
2010-07-17
DEBUGGER: Simplify how our console debugger works / is used
Max Horn
2010-07-16
Cleanup.
Torbjörn Andersson
2010-05-23
Another video player regression: When the palette changes, look up the
Torbjörn Andersson
2010-05-23
Keep the Broken Sword cutscene players from using up all available CPU.
Torbjörn Andersson
2010-05-18
Committing the rest of the VideoDecoder Rewrite from patch #2963496.
Matthew Hoops
2010-05-17
Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of th...
Matthew Hoops
2010-05-15
Fixed a regression that caused some speech in cutscenes to not be played.
Torbjörn Andersson
2010-05-15
Rewrote playMovieSound() to keep it from hogging memory in the resource
Torbjörn Andersson
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