Age | Commit message (Expand) | Author |
2006-09-16 | * Added virtual Engine::getDebugger() method | Max Horn |
2006-09-16 | Overhaul of the debugger code | Max Horn |
2006-09-09 | Fixed compilation. | Torbjörn Andersson |
2006-09-09 | Fixed crashes on Zodiac and add support for this device | Chris Apers |
2006-08-27 | Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be more | Torbjörn Andersson |
2006-08-26 | Now that the cutscene handling in both BS1 and BS2 has been extended to play | Torbjörn Andersson |
2006-08-23 | The DXA player now bases subtitle position on screen size, rather than frame | Torbjörn Andersson |
2006-08-23 | Run the game detector before creating the engine. This is based entirely on a | Torbjörn Andersson |
2006-07-31 | * Added copyright string to all engine plugins | Max Horn |
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in the swor... | Johannes Schickel |
2006-07-22 | Cleanup. | Torbjörn Andersson |
2006-07-21 | Removing redundant paranthesis | Oystein Eftevaag |
2006-07-15 | Some cleanups and restructuring. The clearScreen() function has been renamed | Torbjörn Andersson |
2006-07-15 | Fixed regression: Test if there's a text object to close before closing it. | Torbjörn Andersson |
2006-07-15 | Close the current text object when the movie is ended, to avoid potential | Torbjörn Andersson |
2006-07-15 | Oops. I just noticed I was using _black to track the white colour, and _white | Torbjörn Andersson |
2006-07-15 | This is more consistent with how we usually initialize arrays of structs, and | Torbjörn Andersson |
2006-07-15 | Should fix shadowing warnings with gcc. | Johannes Schickel |
2006-07-15 | Fix building with msvc8. | Johannes Schickel |
2006-07-10 | Moved the initial screen clearing from play() to load(), so that it will be | Torbjörn Andersson |
2006-07-10 | Fixed bug #1519817, "ALL: Build failure if libmpeg2 is disabled". | Torbjörn Andersson |
2006-07-08 | Cleanup | Torbjörn Andersson |
2006-07-08 | More robust handling of the optional startup.inf file. | Torbjörn Andersson |
2006-07-08 | Slightly more verbose debug message. | Torbjörn Andersson |
2006-07-08 | Added support for DXA cutscenes, while still retaining support for the old MPEG | Torbjörn Andersson |
2006-06-24 | * Renamed config.mak to config.mk | Max Horn |
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn |
2006-06-03 | MPEG player fixes: | Torbjörn Andersson |
2006-05-28 | We already have a default setting for subtitles, so this shouldn't be needed. | Torbjörn Andersson |
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson |
2006-05-24 | Only check if the files on "CD 0" are present. The others are requested with | Torbjörn Andersson |
2006-05-18 | Initialise _resList to avoid crash (from freeing an invalid pointer) if the | Torbjörn Andersson |
2006-05-18 | Renamed screenChanged() to handleScreenChanged(). | Torbjörn Andersson |
2006-05-18 | Allow changing scaler while playing MPEG cutscenes. | Torbjörn Andersson |
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko |
2006-05-10 | Removed hack that was used to limit the mouse cursor to (at most) 80x80 pixels. | Torbjörn Andersson |
2006-05-04 | Set speech_mute/sfx_mute/music_mute values in one single central place | Max Horn |
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) subc... | Max Horn |
2006-04-29 | * Changed the createEngine() factory function of our plugins to return an err... | Max Horn |
2006-04-26 | Do not call static class methods as if they were instance methods | Max Horn |
2006-04-26 | If the resource manager fails to initialize itself properly, instead of | Torbjörn Andersson |
2006-04-26 | Fixed the output from the "res" debugger command that I accidentally broke, oh, | Torbjörn Andersson |
2006-04-16 | Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ... | Max Horn |
2006-04-16 | Do not override the 'directory' param when dumping BS2 resources | Max Horn |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-04-15 | Removed GameDetector::_gameid in favor of using a config manager entry | Max Horn |
2006-04-08 | Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin... | Max Horn |
2006-04-08 | Renamed various *GameSettings to GameSettings (our namespaces are enough to d... | Max Horn |
2006-04-04 | Since our debug() adds an exclamation mark at the message end, remove | Eugene Sandulenko |
2006-04-03 | Merged d_draw.cpp and rdwin.cpp (what little remained of them) into screen.cpp. | Torbjörn Andersson |