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path: root/engines/teenagent/callbacks.cpp
AgeCommit message (Expand)Author
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-08minor fixesVladimir Menshakov
2010-01-06fixed special agents blinkVladimir Menshakov
2010-01-03fixed font color and positioning for the well callbackVladimir Menshakov
2010-01-01removed debug outputVladimir Menshakov
2009-12-14fixed tv/vcr callbacksVladimir Menshakov
2009-12-12fixed tv issuesVladimir Menshakov
2009-12-12fixed minor issues from the chapter 1&2Vladimir Menshakov
2009-12-12fixed skipped animation at lakeside houseVladimir Menshakov
2009-12-08added message duration override, increased 'the end' timeoutVladimir Menshakov
2009-12-08added final creditsVladimir Menshakov
2009-12-08cleaned up final scene, fixed guard glitchesVladimir Menshakov
2009-11-22minor callback fixesVladimir Menshakov
2009-11-22fixed first mansion attempt animationsVladimir Menshakov
2009-11-18more missing callbacksVladimir Menshakov
2009-11-18use actual actor position for overlay positioning to avoid z-order glitches.Vladimir Menshakov
2009-11-17added kEffect for screen shaking, fixed barman callbackVladimir Menshakov
2009-11-15added missing callbackVladimir Menshakov
2009-11-12fixed dialog positioning for markVladimir Menshakov
2009-11-11removed default args from pop/show, added showMark/showMono options for dialog.Vladimir Menshakov
2009-11-10more fixes for final partVladimir Menshakov
2009-11-09more fixes for chapter 3. Vladimir Menshakov
2009-11-09chapter 2 completedVladimir Menshakov
2009-11-09more fixesVladimir Menshakov
2009-11-09added 'ignore' flag, ported guard and anchor challenges to it. minor fixesVladimir Menshakov
2009-11-08fixed boat bugVladimir Menshakov
2009-11-08implemented drinking guard time challengeVladimir Menshakov
2009-11-08implemented mouse-rock-glue time challengeVladimir Menshakov
2009-11-08more improvements, added setTimerCallback()Vladimir Menshakov
2009-11-08fixed more village glitchesVladimir Menshakov
2009-11-08implemented async messages (some animation requires it), added custom positio...Vladimir Menshakov
2009-11-08adding proper dialog colors, various fixes.Vladimir Menshakov
2009-11-07do not bail out from the waitAnimation event if restart frame requested.Vladimir Menshakov
2009-11-07added waitForLanAnimationFrame() everywhereVladimir Menshakov
2009-11-07removed background bartender animation, played by mistakeVladimir Menshakov
2009-10-31added missing cutsceneVladimir Menshakov
2009-10-31added cutscenes where needed, fixed invalid skipping of fullscreen messages.Vladimir Menshakov
2009-10-18fixed long standing bug with empty messages being processedVladimir Menshakov
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-27added missing soundVladimir Menshakov
2009-09-27added save()'s where neededVladimir Menshakov
2009-09-26removed packed structs/direct read/writes, so the game should work on big-end...Vladimir Menshakov
2009-09-15reviewed all callbacks from the first part of the game, added missing sounds,...Vladimir Menshakov
2009-09-15renamed constants to comply with the code convention.Vladimir Menshakov
2009-09-15TEEN: More code formatting & whitespace changes (automatically generated with...Max Horn
2009-09-14added PauseAnimation/ClearAnimations event, fixed dialogue animations in intro.Vladimir Menshakov
2009-09-14fixed RGB chief face animation in introVladimir Menshakov
2009-09-13fixed double-taking of the captain's keyVladimir Menshakov
2009-09-13fixed sounds for the earlier callbacksVladimir Menshakov
2009-09-13added hide/showActor, fixed intro, reverted straight animation orderVladimir Menshakov