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path: root/engines/teenagent/objects.h
AgeCommit message (Expand)Author
2010-01-02added fadeout tablesVladimir Menshakov
2009-12-12added Rect ctor from Common::RectVladimir Menshakov
2009-12-12added debug level to the dump() methods.Vladimir Menshakov
2009-12-07finally fixed pathfindingVladimir Menshakov
2009-12-03added original-like pathfinding.Vladimir Menshakov
2009-12-01find out the meaning of the rest 4 bytes in walkbox structureVladimir Menshakov
2009-11-14stick to the closest points to the destination instead of walkboxes' centersVladimir Menshakov
2009-11-14made rects signedVladimir Menshakov
2009-11-12fixed intersects functionsVladimir Menshakov
2009-11-08implemented mouse-rock-glue time challengeVladimir Menshakov
2009-11-07added actor position, orientation and dump() to hotspot structVladimir Menshakov
2009-11-07"constify" dump and save methods, added intersects_hline/intersects_vlineVladimir Menshakov
2009-10-16removed MemoryReadStreamEndian, used regular memory stream classes.Vladimir Menshakov
2009-09-27added save()'s where neededVladimir Menshakov
2009-09-26removed packed structs/direct read/writes, so the game should work on big-end...Vladimir Menshakov
2009-09-15renamed constants to comply with the code convention.Vladimir Menshakov
2009-09-15TEEN: More code formatting & whitespace changes (automatically generated with...Max Horn
2009-09-08added actor-walkbox position correctionVladimir Menshakov
2009-09-07made game completableVladimir Menshakov
2009-09-04TEEN:Max Horn
2009-09-04TEEN: Fix header file guards to match our conventionsMax Horn
2009-09-03fixed engines order, added svn:keywords properties.Vladimir Menshakov
2009-09-03imported teenagent engine sources.Vladimir Menshakov