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path: root/engines/teenagent/scene.cpp
AgeCommit message (Expand)Author
2009-11-10added special animation 0 caseVladimir Menshakov
2009-11-09fixed rendering order againVladimir Menshakov
2009-11-09added special case of loadSceneVladimir Menshakov
2009-11-09added 'ignore' flag, ported guard and anchor challenges to it. minor fixesVladimir Menshakov
2009-11-08fixed boat bugVladimir Menshakov
2009-11-08implemented drinking guard time challengeVladimir Menshakov
2009-11-08implemented mouse-rock-glue time challengeVladimir Menshakov
2009-11-08fixed more village glitchesVladimir Menshakov
2009-11-08clear current_event only on async messagesVladimir Menshakov
2009-11-08fixed typoVladimir Menshakov
2009-11-08implemented async messages (some animation requires it), added custom positio...Vladimir Menshakov
2009-11-08removed font::color, added debugger console with enable_object/disable_object...Vladimir Menshakov
2009-11-08restart default animation in the slot after custom animation has ended.Vladimir Menshakov
2009-11-07fixed rendering orderVladimir Menshakov
2009-11-07do not bail out from the waitAnimation event if restart frame requested.Vladimir Menshakov
2009-11-07skip intro only by escapeVladimir Menshakov
2009-11-07implemented waiting for the particular frame in animation.Vladimir Menshakov
2009-11-07added default delays for the messagesVladimir Menshakov
2009-11-07improved walking codeVladimir Menshakov
2009-10-31better scene cleanupVladimir Menshakov
2009-10-31added cutscenes where needed, fixed invalid skipping of fullscreen messages.Vladimir Menshakov
2009-10-18added thumbnails for the save states. removed snprintf's. Vladimir Menshakov
2009-10-18fixed long standing bug with empty messages being processedVladimir Menshakov
2009-10-18better actor positioningVladimir Menshakov
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-27added save()'s where neededVladimir Menshakov
2009-09-26commented out walkbox debug code.Vladimir Menshakov
2009-09-26removed packed structs/direct read/writes, so the game should work on big-end...Vladimir Menshakov
2009-09-15allowed actor animation be visible even if actor was not, minor cleanupsVladimir Menshakov
2009-09-15allow processing one more render cycle when walk ends (fixed wait animations ...Vladimir Menshakov
2009-09-15renamed constants to comply with the code convention.Vladimir Menshakov
2009-09-15implemented proper dialog positioningVladimir Menshakov
2009-09-15return bounding boxes from the render(), slightly changed internal events arg...Vladimir Menshakov
2009-09-15TEEN: More code formatting & whitespace changes (automatically generated with...Max Horn
2009-09-15adapted code to comply code formatting conventions.Vladimir Menshakov
2009-09-14added PauseAnimation/ClearAnimations event, fixed dialogue animations in intro.Vladimir Menshakov
2009-09-14added color argument to displayMessage()Vladimir Menshakov
2009-09-13fixed flickering by restarting render cycleVladimir Menshakov
2009-09-13added hide/showActor, fixed intro, reverted straight animation orderVladimir Menshakov
2009-09-13added intro supportVladimir Menshakov
2009-09-13added simple credits support for the intro.Vladimir Menshakov
2009-09-09moved away actor animation from the "lan" animations. added better handling f...Vladimir Menshakov
2009-09-08added actor-walkbox position correctionVladimir Menshakov
2009-09-08removed ann's house music hack from scene. Vladimir Menshakov
2009-09-07added quit eventVladimir Menshakov
2009-09-05made second chapter completable.Vladimir Menshakov
2009-09-05more callbacks, removed anotherMansionTry()Vladimir Menshakov
2009-09-05added orientation to moveTo() function, added support for the sound queue.Vladimir Menshakov
2009-09-05removed debug rendering of bounding boxesVladimir Menshakov
2009-09-04TEEN: Some whitespace fixesMax Horn