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path: root/engines/teenagent/teenagent.h
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2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2010-02-26added async getFlag(addr)Vladimir Menshakov
svn-id: r48131
2010-02-07added setFlag, fixed non-mark's messagesVladimir Menshakov
svn-id: r47969
2010-02-02added kWait event typeVladimir Menshakov
svn-id: r47808
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-08added configurable timers/fast mode with ctrl-f hotkeyVladimir Menshakov
svn-id: r47167
2010-01-03added metropolis/TEENAGENT logoVladimir Menshakov
svn-id: r46926
2010-01-02added unlogic logoVladimir Menshakov
svn-id: r46903
2009-12-27implemented fade in/out effectsVladimir Menshakov
svn-id: r46653
2009-12-08added message duration override, increased 'the end' timeoutVladimir Menshakov
svn-id: r46301
2009-12-08added final creditsVladimir Menshakov
svn-id: r46297
2009-12-01use selected object with both mouse buttons as in original gameVladimir Menshakov
svn-id: r46227
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-11-17added kEffect for screen shaking, fixed barman callbackVladimir Menshakov
svn-id: r45965
2009-11-14added cancel() for current actionVladimir Menshakov
svn-id: r45890
2009-11-09more fixes for chapter 3. Vladimir Menshakov
svn-id: r45790
2009-11-09added 'ignore' flag, ported guard and anchor challenges to it. minor fixesVladimir Menshakov
svn-id: r45772
2009-11-08more improvements, added setTimerCallback()Vladimir Menshakov
svn-id: r45766
2009-11-08implemented async messages (some animation requires it), added custom ↵Vladimir Menshakov
positioning. svn-id: r45756
2009-11-08removed font::color, added debugger console with ↵Vladimir Menshakov
enable_object/disable_object commands. svn-id: r45755
2009-11-07implemented waiting for the particular frame in animation.Vladimir Menshakov
svn-id: r45724
2009-10-31added cutscenes where needed, fixed invalid skipping of fullscreen messages.Vladimir Menshakov
svn-id: r45575
2009-09-26removed packed structs/direct read/writes, so the game should work on ↵Vladimir Menshakov
big-endian archs. svn-id: r44377
2009-09-15renamed constants to comply with the code convention.Vladimir Menshakov
svn-id: r44109
2009-09-15TEEN: More code formatting & whitespace changes (automatically generated ↵Max Horn
with astyle) svn-id: r44101
2009-09-15adapted code to comply code formatting conventions.Vladimir Menshakov
svn-id: r44098
2009-09-13added hide/showActor, fixed intro, reverted straight animation orderVladimir Menshakov
svn-id: r44055
2009-09-13added simple credits support for the intro.Vladimir Menshakov
svn-id: r44047
2009-09-09moved away actor animation from the "lan" animations. added better handling ↵Vladimir Menshakov
for the asynchronous events. svn-id: r44019
2009-09-06start sound positioning with 1 as in original engine.Vladimir Menshakov
svn-id: r43973
2009-09-05more callbacks, removed anotherMansionTry()Vladimir Menshakov
svn-id: r43964
2009-09-05added orientation to moveTo() function, added support for the sound queue.Vladimir Menshakov
svn-id: r43961
2009-09-05removed magic exe offsets, added teenagent.dat support.Vladimir Menshakov
svn-id: r43954
2009-09-04TEEN:Max Horn
* don't use "using namespace", instead put stuff into its correct namespace * when using #include, always prefix engine header files with the engine name * some cleanup svn-id: r43945
2009-09-04TEEN: Fix header file guards to match our conventionsMax Horn
svn-id: r43944
2009-09-03added detection structures with exe offsets.Vladimir Menshakov
svn-id: r43929
2009-09-03fixed engines order, added svn:keywords properties.Vladimir Menshakov
svn-id: r43925
2009-09-03imported teenagent engine sources.Vladimir Menshakov
svn-id: r43922