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path: root/engines/teenagent/teenagent.h
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2009-10-31added cutscenes where needed, fixed invalid skipping of fullscreen messages.Vladimir Menshakov
svn-id: r45575
2009-09-26removed packed structs/direct read/writes, so the game should work on ↵Vladimir Menshakov
big-endian archs. svn-id: r44377
2009-09-15renamed constants to comply with the code convention.Vladimir Menshakov
svn-id: r44109
2009-09-15TEEN: More code formatting & whitespace changes (automatically generated ↵Max Horn
with astyle) svn-id: r44101
2009-09-15adapted code to comply code formatting conventions.Vladimir Menshakov
svn-id: r44098
2009-09-13added hide/showActor, fixed intro, reverted straight animation orderVladimir Menshakov
svn-id: r44055
2009-09-13added simple credits support for the intro.Vladimir Menshakov
svn-id: r44047
2009-09-09moved away actor animation from the "lan" animations. added better handling ↵Vladimir Menshakov
for the asynchronous events. svn-id: r44019
2009-09-06start sound positioning with 1 as in original engine.Vladimir Menshakov
svn-id: r43973
2009-09-05more callbacks, removed anotherMansionTry()Vladimir Menshakov
svn-id: r43964
2009-09-05added orientation to moveTo() function, added support for the sound queue.Vladimir Menshakov
svn-id: r43961
2009-09-05removed magic exe offsets, added teenagent.dat support.Vladimir Menshakov
svn-id: r43954
2009-09-04TEEN:Max Horn
* don't use "using namespace", instead put stuff into its correct namespace * when using #include, always prefix engine header files with the engine name * some cleanup svn-id: r43945
2009-09-04TEEN: Fix header file guards to match our conventionsMax Horn
svn-id: r43944
2009-09-03added detection structures with exe offsets.Vladimir Menshakov
svn-id: r43929
2009-09-03fixed engines order, added svn:keywords properties.Vladimir Menshakov
svn-id: r43925
2009-09-03imported teenagent engine sources.Vladimir Menshakov
svn-id: r43922