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2009-10-16removed MemoryReadStreamEndian, used regular memory stream classes.Vladimir Menshakov
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-27added missing soundVladimir Menshakov
2009-09-27replace spaces with tabsVladimir Menshakov
2009-09-27added save()'s where neededVladimir Menshakov
2009-09-26commented out walkbox debug code.Vladimir Menshakov
2009-09-26removed packed structs/direct read/writes, so the game should work on big-end...Vladimir Menshakov
2009-09-20Fixed endian bug when using inventory items on objects.Andre Heider
2009-09-15reviewed all callbacks from the first part of the game, added missing sounds,...Vladimir Menshakov
2009-09-15commented out noisy debugVladimir Menshakov
2009-09-15allowed actor animation be visible even if actor was not, minor cleanupsVladimir Menshakov
2009-09-15fixed animation pausing/restarting when only one of animations presentVladimir Menshakov
2009-09-15allow processing one more render cycle when walk ends (fixed wait animations ...Vladimir Menshakov
2009-09-15renamed constants to comply with the code convention.Vladimir Menshakov
2009-09-15implemented proper dialog positioningVladimir Menshakov
2009-09-15return bounding boxes from the render(), slightly changed internal events arg...Vladimir Menshakov
2009-09-15capitalized game titleVladimir Menshakov
2009-09-15TEEN: More code formatting & whitespace changes (automatically generated with...Max Horn
2009-09-15adapted code to comply code formatting conventions.Vladimir Menshakov
2009-09-14added PauseAnimation/ClearAnimations event, fixed dialogue animations in intro.Vladimir Menshakov
2009-09-14rewrote dialog parser, fixed color swapping.Vladimir Menshakov
2009-09-14fixed RGB chief face animation in introVladimir Menshakov
2009-09-14added color argument to displayMessage()Vladimir Menshakov
2009-09-13fixed double-taking of the captain's keyVladimir Menshakov
2009-09-13fixed flickering by restarting render cycleVladimir Menshakov
2009-09-13return event status from the nextEvent()Vladimir Menshakov
2009-09-13removed invalid 0xff character handler, added fixmeVladimir Menshakov
2009-09-13fixed sounds for the earlier callbacksVladimir Menshakov
2009-09-13added hide/showActor, fixed intro, reverted straight animation orderVladimir Menshakov
2009-09-13added intro supportVladimir Menshakov
2009-09-13added simple credits support for the intro.Vladimir Menshakov
2009-09-13added shadow_color, height and packed width parameters for fonts.Vladimir Menshakov
2009-09-13fixed animation slot in first trialVladimir Menshakov
2009-09-09moved away actor animation from the "lan" animations. added better handling f...Vladimir Menshakov
2009-09-08added actor-walkbox position correctionVladimir Menshakov
2009-09-08removed ann's house music hack from scene. Vladimir Menshakov
2009-09-07removed junk, added warning about unimplemented callbackVladimir Menshakov
2009-09-07made game completableVladimir Menshakov
2009-09-07added quit eventVladimir Menshakov
2009-09-07play animation only when hoveredVladimir Menshakov
2009-09-07fixed invalid text length calculationVladimir Menshakov
2009-09-06start sound positioning with 1 as in original engine.Vladimir Menshakov
2009-09-06implemented mansion drawers-book puzzle and fake chili.Vladimir Menshakov
2009-09-05more callbacks from the third episodeVladimir Menshakov
2009-09-05made second chapter completable.Vladimir Menshakov
2009-09-05more callbacks, removed anotherMansionTry()Vladimir Menshakov
2009-09-05added actor_animation for the dialogVladimir Menshakov
2009-09-05added orientation to moveTo() function, added support for the sound queue.Vladimir Menshakov
2009-09-05removed debug rendering of bounding boxesVladimir Menshakov
2009-09-05cleaned up mess in initialization, added original mouse cursorVladimir Menshakov