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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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palette.h
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Author
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-08
Change doxygen inline comments from "//!" to "///" as proposed on -devel
Max Horn
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-06-03
tinsel: fixed endianess issue in psx palette remapper
Fabio Battaglia
2009-06-03
tinsel: removed some warnings related to psx code and cleanup of psx palette ...
Fabio Battaglia
2009-05-25
tinsel: endianess fix Discworld PSX palette remapper
Fabio Battaglia
2009-05-24
tinsel: fix for CLUT palettes in Discworld PSX
Fabio Battaglia
2009-04-24
tinsel: added Discworld PSX palette converting function
Fabio Battaglia
2009-03-01
silence compiler warnings: the names of some tinsel defines were shadowing st...
Kostas Nakos
2008-12-01
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 sh...
Filippos Karapetis
2008-07-23
TINSEL: Renamed CoroutineInstall back to ProcessCreate; got rid of yet anothe...
Max Horn
2008-07-23
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
Max Horn