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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tinsel
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tinsel.h
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Author
2013-12-07
TINSEL: Add missing getDebugger() for engine API.
D G Turner
2013-06-20
TINSEL: Clip mouse position to be within the screen (bug #3613765)
Filippos Karapetis
2013-06-06
TINSEL: Revert the incorrect flagging of DW2 entries as CD versions
Filippos Karapetis
2012-12-13
TINSEL: Remove outdated comment
Filippos Karapetis
2012-12-11
TINSEL: Add resource handling of the BE resources in DW1 Mac
Filippos Karapetis
2012-12-10
TINSEL: Simplify the scene entrance handling code
Filippos Karapetis
2012-12-01
TINSEL: Start handling the BE resources of the Mac versions of DW1
Filippos Karapetis
2012-07-15
TINSEL: Remove the GF_BIG_ENDIAN flag
Filippos Karapetis
2012-07-15
TINSEL: Remove the GF_CD and GF_FLOPPY flags
Filippos Karapetis
2012-07-15
TINSEL: Remove the GF_DEMO flag
Filippos Karapetis
2012-07-15
TINSEL: Added script workaround for #3543624 - DW1 PSX demo idle animation
Paul Gilbert
2012-06-07
TINSEL: Remove unused member _scheduler in TinselEngine.
Johannes Schickel
2011-09-08
TINSEL: Made some static data const.
Johannes Schickel
2011-08-06
ALL: Reduce audio/ header dependency
Eugene Sandulenko
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-14
ALL: centre -> center
Max Horn
2011-03-25
TINSEL: Remove unused TinselEngine::_musicVolume member
Max Horn
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-11-20
TINSEL: Preliminary functionality for reading BE data files
Paul Gilbert
2010-10-22
TINSEL: Compilation fix
Paul Gilbert
2010-10-22
TINSEL: Added new opcode set for the DW2 Demo
Paul Gilbert
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-08-25
TINSEL: Fix bug #3032780: "DW: Mute setting does not work"
Eugene Sandulenko
2010-08-24
TINSEL: Partial fix for MIDI in German release.
Eugene Sandulenko
2010-07-12
TINSEL: Replace global object s_rectList by a TinselEngine member var
Max Horn
2010-04-28
TINSEL: Avoid global constructor for clickPos
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-11-02
TINSEL: Turn config code into a simple C++ class
Max Horn
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-20
TINSEL: Move Common::List instances mouseButtons & keypresses into TinselEngine.
Max Horn
2009-10-20
TINSEL: Move BMV player code into a new BMVPlayer class
Max Horn
2009-04-23
tinsel: Enable Discworld PSX detection and begin adding some function to supp...
Fabio Battaglia
2009-03-01
only center vertically in DW2
Kostas Nakos
2009-03-01
Engines: Fused several init&go methods into a single run method
Max Horn
2009-03-01
Merged Engine::go() and ::init() into a new run() method (currently implement...
Max Horn
2009-01-12
Added support for the Discworld 1 Music Enhancement project. Big thanks to Ja...
Filippos Karapetis
2008-12-12
- Save games are now listed from oldest to newest in the GMM load dialog for ...
Filippos Karapetis
2008-12-06
Library routine and interpreter fixes for the DW1 demo
Paul Gilbert
2008-12-06
Beginning of support for DW1 Demo - Interpret has been changed to support opc...
Paul Gilbert
2008-12-02
- Set the maximum number of save games in DW1 and DW2 to 100, up from 30
Filippos Karapetis
2008-12-01
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 sh...
Filippos Karapetis
2008-11-06
Switched various Engine APIs to use Common::Error
Max Horn
2008-09-01
TINSEL: Enabled listSaves support
Max Horn
2008-09-01
Merging more of the GSoC 2008 RTL branch: TINSEL
Max Horn
2008-08-30
cleanup
Max Horn
2008-08-30
TINSEL: The engine version is an integer, not a bitfield
Max Horn
2008-08-30
TINSEL: Added support for the 3,4 and 5 FLAGS (multi lingual) versions of DW ...
Max Horn
2008-08-13
Fixed some memory leaks in Tinsel
Christopher Page
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