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AgeCommit message (Expand)Author
2009-03-01add virtual keyboard backend hints for savegame nameKostas Nakos
2009-03-01only center vertically in DW2Kostas Nakos
2009-03-01silence compiler warnings: the names of some tinsel defines were shadowing st...Kostas Nakos
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently implement...Max Horn
2009-02-19Fix #2614150 - DW2: Repeating SFX that should stop/pause don'tJoost Peters
2009-02-15Proper endianness handling in MatchingLevels().Joost Peters
2009-02-15- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.Johannes Schickel
2009-02-07Handle endianness difference in RestoreActorReels() -- fixes bug 2569407 - DW...Joost Peters
2009-02-04correct endianness in SetActorRGB()Joost Peters
2009-02-04Fix palette on big endianJoost Peters
2009-02-04DW2/Tinsel2 endian fixes. Apart from some palette glitches the game is playa...Joost Peters
2009-02-04DW2 endian fixesJoost Peters
2009-02-04endian fixJoost Peters
2009-02-02Fixed warning about implicit signed -> unsigned integer conversionMax Horn
2009-02-02endian safetyJoost Peters
2009-02-02t2PlayReel() endian fixesJoost Peters
2009-02-02more endian fixesJoost Peters
2009-02-01endian fixJoost Peters
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-28Silence GCC warning.Torbjörn Andersson
2009-01-27cleanupMax Horn
2009-01-25Fixed warning.Torbjörn Andersson
2009-01-25some DW2 endian fixesJoost Peters
2009-01-24fixing #2531282: don't fall back to a real audio CD when playing enhanced mid...Willem Jan Palenstijn
2009-01-20Mention that kSupportsRTL is problematic in tinselFilippos Karapetis
2009-01-20Implemented loading from the command line and the GMM for tinsel (kSupportsLo...Filippos Karapetis
2009-01-20Fix another warningMax Horn
2009-01-20Some WIP code for the kSupportsLoadingDuringStartup engine featureFilippos Karapetis
2009-01-17Since users need to rename the sound and index files in DW2, throw nice GUI e...Filippos Karapetis
2009-01-14Fix for non-looped tracks of the music enhancement project. Also, got rid of ...Filippos Karapetis
2009-01-12Don't call _mixer->stopAll() when changing scenes, as this stops the enhanced...Filippos Karapetis
2009-01-12CleanupFilippos Karapetis
2009-01-12Imitate the way the original game is playing MIDI tracks when playing enhance...Filippos Karapetis
2009-01-12Added support for the Discworld 1 Music Enhancement project. Big thanks to Ja...Filippos Karapetis
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-27Added extra endian conversion. This may fix bug #2462700Paul Gilbert
2008-12-24add comment for clarificationJoost Peters
2008-12-24on systems that need alignment, allocate chunks that are a multiple of 4 to e...Joost Peters
2008-12-23change PPINIT's bools to uint8 to fix crash on OSX (see revision 33285 - must...Joost Peters
2008-12-23endian fixesJoost Peters
2008-12-21Reduced the memory allocated for DW1 and DW1 demo by 5MBFilippos Karapetis
2008-12-21Disable loading from command line again, it seems it only worked for saves, w...Johannes Schickel
2008-12-20- Added comment about error check when loading save on startupJohannes Schickel
2008-12-20Implemented support for loading saves from launcher / via command line.Johannes Schickel
2008-12-20Fixed loading Discworld 2 savegames from GMM.Johannes Schickel
2008-12-17move necessary code outside of assertWillem Jan Palenstijn
2008-12-16Add target for CD demo of Discworld 1.Travis Howell