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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tinsel
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Commit message (
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Author
2012-12-11
TINSEL: Revert the BE -> LE resource conversion for DW1 Mac
Filippos Karapetis
2012-12-10
TINSEL: Remove unused variable
Torbjörn Andersson
2012-12-10
TINSEL: Add a WIP BE To LE SCN file conversion code (unfinished)
Filippos Karapetis
2012-12-10
TINSEL: Simplify the scene entrance handling code
Filippos Karapetis
2012-12-10
TINSEL: Revert most of the engine BE resource handling code
Filippos Karapetis
2012-12-03
TINSEL: Fix misleading comment
Torbjörn Andersson
2012-12-03
Merge pull request #294 from eriktorbjorn/tinsel-scrollwheel
David Turner
2012-12-01
TINSEL: Start handling the BE resources of the Mac versions of DW1
Filippos Karapetis
2012-11-24
TINSEL: Add scrollwheel support to save/load and inventory
Torbjörn Andersson
2012-11-22
TINSEL: Fix typo in comment
Torbjörn Andersson
2012-11-22
TINSEL: Fix inventory scrollbar handle position
Torbjörn Andersson
2012-11-22
TINSEL: Fix inventory scrolling
Torbjörn Andersson
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-09-03
TINSEL: Fix bug #3541542 - "DW: PSX version dies when pressing ESC in intro"
Filippos Karapetis
2012-08-06
TINSEL: Fixed portability issue with earlier savegames
Paul Gilbert
2012-07-15
TINSEL: Fix bug #3541745 - "DW: PSX version has a too small Re-Start window"
Filippos Karapetis
2012-07-15
TINSEL: Change SetMidiVolume() so that it doesn't start/stop music tracks
Filippos Karapetis
2012-07-15
TINSEL: Fix bug #3459999 - "TINSEL: DW Crash in Subtitle Menu"
Filippos Karapetis
2012-07-15
TINSEL: Remove the GF_BIG_ENDIAN flag
Filippos Karapetis
2012-07-15
TINSEL: Remove the GF_CD and GF_FLOPPY flags
Filippos Karapetis
2012-07-15
TINSEL: Reorder the detection entries to split the DW1 and DW2 entries
Filippos Karapetis
2012-07-15
TINSEL: Remove the GF_DEMO flag
Filippos Karapetis
2012-07-15
TINSEL: Added script workaround for #3543624 - DW1 PSX demo idle animation
Paul Gilbert
2012-07-14
TINSEL: Cleanup
Filippos Karapetis
2012-07-11
TINSEL: Added MD5 detection entries for Discworld 1 Polish translation
Paul Gilbert
2012-07-09
TINSEL: Fix bug #3541230 - "DW: PSX version locks up after using the book"
Filippos Karapetis
2012-06-07
TINSEL: Remove unused member _scheduler in TinselEngine.
Johannes Schickel
2012-05-17
TINSEL: Fix compiler warning
Paul Gilbert
2012-05-17
TINSEL: Refactored Tinsel engine to use the Common coroutine scheduler
Paul Gilbert
2012-05-17
COMMON: Moved the Tinsel Coroutine code into it's own Common class
Paul Gilbert
2012-05-03
TINSEL: Add basic PSX SEQ playback support
Matthew Hoops
2012-05-03
TINSEL: Capitalize 'demo'
Matthew Hoops
2012-02-22
TINSEL: Rename globals to add g_ prefix.
Alyssa Milburn
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2012-02-15
JANITORIAL: Fix whitespace in pointer template arg
Tarek Soliman
2012-02-11
TINSEL: Added extra fields to the savegame header for SCN/GRA usage and language
Paul Gilbert
2011-12-30
TINSEL: Take advantage of KeyState::hasFlags.
Johannes Schickel
2011-12-08
TINSEL: Replace usage of 'goto'.
D G Turner
2011-11-16
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
Strangerke
2011-11-16
COMMON: Rename Common::set_to to Common::fill.
Johannes Schickel
2011-11-14
TINSEL: Don't leak _curChunk on exit.
Alyssa Milburn
2011-10-24
LAUNCHER: Add GUIO_NOASPECT to tinsel
Strangerke
2011-10-23
AD: Switched rest of the engines to new GUIO
Eugene Sandulenko
2011-10-20
TINSEL: Cleaner fix for bug #2893946 - Psychiatrist savegame problem
Paul Gilbert
2011-10-18
TINSEL: Bugfix for restoring DW1 savegames with a saved scene
Paul Gilbert
2011-10-16
TINSEL: Revert of prior commits for #2893946
Paul Gilbert
2011-10-14
TINSEL: Alter previous DW1 bugfix so that DW2 still works properly
Paul Gilbert
2011-10-13
TINSEL: Fix #3422433 ("DW2: US version uses UK graphics")
Torbjörn Andersson
2011-10-04
TINSEL: Bugfix for #2893946 - DW1 psychiatrist scene isn't playing
Paul Gilbert
2011-09-08
TINSEL: Made some static data const.
Johannes Schickel
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