Age | Commit message (Collapse) | Author |
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Global C++ objects are not portable, as their constructors / destructors may
never be called.
svn-id: r45283
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svn-id: r45271
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svn-id: r45270
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svn-id: r45269
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svn-id: r45268
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svn-id: r45233
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svn-id: r44850
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svn-id: r44802
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lead to compilation issues in ports, which should be trivial to fix, though
svn-id: r44793
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consistency
svn-id: r44634
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things)
svn-id: r44495
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svn-id: r44445
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svn-id: r44416
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svn-id: r44379
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svn-id: r44315
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warnings and issues in compilers which don't support NORETURN
svn-id: r44312
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svn-id: r44295
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solution proposed in "Case agnostic handling for directories (and files)" on -devel.
svn-id: r44266
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svn-id: r44050
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svn-id: r44023
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svn-id: r44014
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svn-id: r44011
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svn-id: r44001
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fixes
svn-id: r43777
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svn-id: r43558
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svn-id: r43529
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audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
svn-id: r43512
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svn-id: r43468
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svn-id: r43409
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svn-id: r43375
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samples (if voices are turned on). This means subtitles will display for the same time irrespective of whether voices are on or not
svn-id: r43150
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svn-id: r43123
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svn-id: r43122
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svn-id: r43120
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which actually happened on all systems, when using the multilanguage version.
svn-id: r43119
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svn-id: r43112
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svn-id: r43093
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svn-id: r43066
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svn-id: r43013
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enough for 32-bit) - this fixes DW2 on 64-bit systems that require alignment
svn-id: r43005
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svn-id: r42999
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common/EventRecorder.[h/cpp]).
svn-id: r42751
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savegame from the GMM when the title screens are displayed
svn-id: r42626
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svn-id: r42611
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svn-id: r42536
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svn-id: r42528
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on the Beekeeper
svn-id: r42527
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svn-id: r42522
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Rincewind's exit from the Inn, leaving him in a non-walkable area
svn-id: r42521
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and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version
svn-id: r42500
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