index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
titanic
/
sound
Age
Commit message (
Expand
)
Author
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-03
TITANIC: Further conversion of free flags to DisposeAfterUse
Paul Gilbert
2016-09-03
TITANIC: Identified sound balance usage in the engine
Paul Gilbert
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-09-02
TITANIC: Fix and cleanup for sound freeing
Paul Gilbert
2016-09-02
TITANIC: Figured out sound durations for speeches & SFX
Paul Gilbert
2016-09-01
TITANIC: Fix compiler warnings
Paul Gilbert
2016-09-01
TITANIC: Implement timed changes in volume like the original does
Paul Gilbert
2016-09-01
TITANIC: Fix to setting and checking sounds
Paul Gilbert
2016-08-31
TITANIC: Add assert to detect what's currently a memory corruption
Paul Gilbert
2016-08-31
TITANIC: Add support for specifying a sound is music or SFX
Paul Gilbert
2016-08-31
TITANIC: Fixes to warnings, and removal of some unneeded fields
Paul Gilbert
2016-08-31
TITANIC: Fix crash when loading second sound
Paul Gilbert
2016-08-31
TITANIC: Rename CMusicHandler to CMusicRoomHandler for better clarity
Paul Gilbert
2016-08-30
TITANIC: Fleshed out CMusicRoom & CMusicHandler setup
Paul Gilbert
2016-08-27
TITANIC: Implemented more game classes, fleshed out season handling
Paul Gilbert
2016-08-25
TITANIC: Implemented more game classes and music widget classes
Paul Gilbert
2016-08-24
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-22
TITANIC: Cleanup of engine references
Paul Gilbert
2016-08-13
TITANIC: Implemented CMaitreD class
Paul Gilbert
2016-08-12
TITANIC: Further fleshing out sound manager, fixing sound looping
Paul Gilbert
2016-08-11
TITANIC: Hook up wave pump for callbacks
Paul Gilbert
2016-08-11
TITANIC: Compilation fix for SoundType enum
Paul Gilbert
2016-08-11
TITANIC: Fleshing out QSound simulation methods
Paul Gilbert
2016-08-11
TITANIC: Set up positioning mode in sound manager & CProximity
Paul Gilbert
2016-08-10
TITANIC: Add music handler stopping code
Paul Gilbert
2016-08-10
TITANIC: Beginnings of music handler
Paul Gilbert
2016-08-10
TITANIC: Implemented CGondolierSong class
Paul Gilbert
2016-08-09
TITANIC: Field renaming and warning fixes in sound code
Paul Gilbert
2016-08-09
TITANIC: Implemented more sound related classes
Paul Gilbert
2016-08-09
TITANIC: Finish CMusicPlayer class
Paul Gilbert
2016-08-08
TITANIC: Implemented more sound classes
Paul Gilbert
2016-08-08
TITANIC: Implemented CAutoSoundPlayerADSR & CBackgroundSoundMaker
Paul Gilbert
2016-08-08
TITANIC: Implemented room, node, and view auto sound player classes
Paul Gilbert
2016-08-08
TITANIC: Implemented CAutoSoundPlayer class
Paul Gilbert
2016-08-08
TITANIC: Implemented CAutoMusicPlayer class
Paul Gilbert
2016-08-08
TITANIC: Implemented CSeasonalMusicPlayer class
Paul Gilbert
2016-08-07
TITANIC: Implemented CAutoMusicPlayerBase class
Paul Gilbert
2016-08-07
TITANIC: Start of music player class
Paul Gilbert
2016-08-07
TITANIC: Added sound methods to CGameObject
Paul Gilbert
2016-08-06
TITANIC: Added more sound manager functionality
Paul Gilbert
2016-08-06
TITANIC: Further work on sound manager, fix extra enum comma
Paul Gilbert
2016-08-06
TITANIC: Added more sound manager methods, field renames in CProximity
Paul Gilbert
2016-08-06
TITANIC: Added more sound manager methods
Paul Gilbert
2016-08-05
TITANIC: Add sounds list to QSoundManager
Paul Gilbert
2016-08-05
TITANIC: Starting to flesh out sound loading
Paul Gilbert
2016-08-05
TITANIC: Added skeleton QMixer class for mixer interface
Paul Gilbert
2016-08-04
TITANIC: Rename WaveFile to CWaveFile for consistency
Paul Gilbert
2016-08-03
TITANIC: Correct sound manager methods to return existing WaveFile class
Paul Gilbert
2016-08-03
TITANIC: Add CSound sound loading methods
Paul Gilbert
[next]