Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-02 | TOLTECS: Some more menu color fixes | Filippos Karapetis | |
2013-01-02 | TOLTECS: Fix more menu colors | Filippos Karapetis | |
2013-01-02 | TOLTECS: Fix menu colors | Filippos Karapetis | |
2013-01-02 | TOLTECS: Cleanup | Filippos Karapetis | |
2012-11-19 | TOLTECS: Remove unused, but set, variable, start. | D G Turner | |
2012-10-06 | TOLTECS: Improve the shake screen effects during movies | Torbjörn Andersson | |
I don't know how often the original shook the screen (perhaps as often as it could?), but at least we now have the opportunity to shake the screen more than once per movie frame. | |||
2012-10-06 | TOLTECS: Hide the mouse cursor while a movie is playing, like the original | Filippos Karapetis | |
Thanks to eriktorbjorn for noticing this | |||
2012-10-06 | TOLTECS: Wait a bit after drawing each frame | Filippos Karapetis | |
This reduces the CPU load considerably (it's around 10% now, down from 50%) | |||
2012-10-06 | TOLTECS: Remove redundant screen updates | Filippos Karapetis | |
2012-10-03 | TOLTECS: Fix menu positining in the simplest way I can think of | Torbjörn Andersson | |
All this does is to offset the image when copying it to the screen, and offset the position when checking for clickable items at specific coordinates. It looks and works right to me. I guess that just leaves the buildColorTransTable2() function, but I'm useless for that so someone else will have to look into it. | |||
2012-10-03 | TOLTECS: Improve audio/video sync in the movie player | Torbjörn Andersson | |
At least on my computer, the sound would stall frequently after a while because the delay between frame was calculated from frame to frame. Now it's calculated from the start of the sound instead. | |||
2012-10-03 | TOLTECS: Added TODO comment about main menu position | Torbjörn Andersson | |
I'm guessing that the unused _top variable is what causes the main menu to be drawn at the wrong position at the very start of the game. At that point, it's 30 which seems to be by how much the Y coordinate is off. | |||
2012-10-02 | TOLTECS: Draw shaded rects to "front screen", not "background" | Torbjörn Andersson | |
The shadeRect() function is called just once (at the time of writing) and immediately afterwards the "front screen" is copied to the "background". Therefore, drawing to the background doesn't seem to make any sense. The colors are wrong, but I assume that's for the same reason that the text colors are wrong as well. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-21 | TOLTECS: Replace ceil with integer maths. | Johannes Schickel | |
This removes an unnecessary use of floating point maths. | |||
2012-09-14 | TOLTECS: Adapt the movie chunk buffer allocation code | Filippos Karapetis | |
Thanks to wjp and LordHoto for their feedback | |||
2012-09-11 | TOLTECS: Don't show movie subtitles when subtitles are disabled | Filippos Karapetis | |
2012-09-11 | TOLTECS: Stop reallocating the chunk buffer on each movie frame | Filippos Karapetis | |
This somewhat reduces the stuttering in the intro movie (but it's still there) | |||
2012-09-11 | TOLTECS: Remove a superfluous seek | Filippos Karapetis | |
2012-09-11 | TOLTECS: Read the sound rate for each video file | Filippos Karapetis | |
2012-09-11 | TOLTECS: Store channel volume/panning information in saved games | Filippos Karapetis | |
2012-09-11 | TOLTECS: Open the save menu with F5 and the load menu with F9 | Filippos Karapetis | |
Also, this changes the dialog skip key to space instead of escape | |||
2012-09-11 | TOLTECS: Implement volume handling and toggling of speech/text | Filippos Karapetis | |
2012-07-03 | TOLTECTS: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-06-16 | TOLTECS: Get rid of casts on CursorManager::replaceCursor calls. | Johannes Schickel | |
2012-06-16 | TOLTECS: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2012-02-15 | JANITORIAL: Fix missing whitespace in pointer cast | Tarek Soliman | |
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h) | |||
2012-02-15 | JANITORIAL: Fix whitespace in pointer template arg | Tarek Soliman | |
2012-01-29 | TOLTECS: Some formatting fixes. | Torbjörn Andersson | |
2011-12-05 | TOLTECS: Removed two goto statements | Filippos Karapetis | |
2011-11-26 | TOLTECS: Don't call c_str() on the return value of Common::String::format() | Filippos Karapetis | |
2011-11-26 | TOLTECS: Reduce code duplication | Filippos Karapetis | |
2011-11-25 | TOLTECS: Add detection for Hungarian variant from bug #3440641. | D G Turner | |
2011-11-24 | TOLTECS: findPath() endian fixes. | Joost Peters | |
2011-11-24 | TOLTECS: Fix crash on Big Endian | Joost Peters | |
2011-11-24 | TOLTECS: Save music in saved games | Filippos Karapetis | |
Also, move all music resource related code into its own class | |||
2011-11-21 | TOLTECS: Sync scene sounds when saving/loading | Filippos Karapetis | |
2011-11-21 | TOLTECS: Change deltaValue to be an int8, as char isn't always signed | Filippos Karapetis | |
2011-11-21 | TOLTECS: Remove empty implementation of syncSoundSettings() | Filippos Karapetis | |
2011-11-21 | TOLTECS: Cleanup, removed an obsolete TODO | Filippos Karapetis | |
2011-11-21 | TOLTECS: Add missing namespace comment | Filippos Karapetis | |
2011-11-21 | TOLTECS: Savegame changes | Filippos Karapetis | |
- Add support for savegame removal - Remove kyra-specific code - Add save play time and creation date | |||
2011-11-21 | TOLTECS: Removed TODO.txt. Contents now on Wiki Toltecs Engine Page. | D G Turner | |
2011-11-20 | TOLTECS: Change the updateScreen() logic a bit | Torbjörn Andersson | |
Updating the screen when getMillis() % 10 is 0 seems sub-optimal to me. It could be true several iterations in a row (shouldn't be harmful, since updateScreen is assumed to be cheap if the screen hasn't changed) or we could miss it every single time. Let's measure the time between updates instead, just to be safer. | |||
2011-11-20 | TOLTECS: silence a couple gcc warnings | Alex Bevilacqua | |
2011-11-20 | TOLTECS: Removed duplicate assignment | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fixed typo in logic | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fixed compilation after the latest changes to GUI options | Filippos Karapetis | |
2011-11-20 | TOLTECS: Slight cleanup of the audio code | Filippos Karapetis | |
2011-11-20 | TOLTECS: Always hide the game interface when showing a movie | Filippos Karapetis | |