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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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tony
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window.cpp
Age
Commit message (
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Author
2012-05-14
TONY: Remove original header
Strangerke
2012-05-13
TONY: Further globals added to Globals class
Paul Gilbert
2012-05-13
TONY: Converted object passing to use const reference where appropriate.
Paul Gilbert
2012-05-12
TONY: Properly implement game saving and loading.
Paul Gilbert
2012-05-11
TONY: First attempt at simulating the circular fade in/out effect engine uses
Paul Gilbert
2012-05-11
TONY: Refactored Tony to use the Common coroutine scheduler
Paul Gilbert
2012-05-11
TONY: Bugfixes for showing the credits screen.
Paul Gilbert
2012-05-09
TONY: Refactored out usage of nullContext in favour of proper coroutines
Paul Gilbert
2012-05-06
TONY: Default Tony screen to 1x scaler
Paul Gilbert
2012-05-05
TONY: Fix display of the initial loading screen
Paul Gilbert
2012-05-05
TONY: Fix screen initialisation to be in 16-bit mode
Paul Gilbert
2012-05-05
TONY: Further conversion work on window conversion
Paul Gilbert
2012-05-05
TONY: Created dummy event loop and started work on converting RMWindow class
Paul Gilbert
2012-05-05
TONY: Fix a crash from objects being destroyed in the wrong order
Paul Gilbert
2012-05-04
TONY: Fix warnings about return values not being used
Paul Gilbert
2012-05-04
TONY: Converted anonymous structs to have explicit names
Paul Gilbert
2012-05-03
TONY: Formatting fixes
Paul Gilbert
2012-05-03
TONY: Engine is now compiling and linking again
Paul Gilbert