Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-22 | TONY: Fix spelling of setStretch. | Alyssa Milburn | |
2012-08-22 | TONY: Fix saveSoundSettings to use setInt for talkspeed. | Alyssa Milburn | |
2012-08-22 | TONY: Replace _vm with g_vm. | Alyssa Milburn | |
2012-08-22 | TONY: Removed some TODO warnings that aren't needed any longer | Paul Gilbert | |
2012-08-12 | TONY: Fix dirty rect refresh glitch in the introduction sequence | Paul Gilbert | |
2012-08-01 | TONY: Clip width to avoid crash when drawing flipped sprite | Torbjörn Andersson | |
This fixes - or at least work around - a failed assertion when Pantagruel leaves the office at the beginning of the game. | |||
2012-07-31 | TONY: Remove unused variable. | Torbjörn Andersson | |
It wasn't used in the original engine either. | |||
2012-07-31 | TONY: Whitespace changes. | Torbjörn Andersson | |
2012-07-26 | TONY: Don't pass uninitialised rect to addDirtyRect() | Torbjörn Andersson | |
Wait until after we have the destination rect. Unfortunately, this does not fix any of the graphical glitches during the intro. | |||
2012-07-15 | TONY: Change platform from DOS to Windows | Torbjörn Andersson | |
This is cosmetic, just to keep the detector from saying that Tony Tough is a DOS game. | |||
2012-07-02 | TONY: Fix crash when entering "sepia" mode by loading a savegame. | Torbjörn Andersson | |
Apparently, in this case the cursor is updated before _precalcTable has been created. Added safeguard against that. | |||
2012-07-02 | TONY: Fix warning about statement without effect. | Torbjörn Andersson | |
2012-07-02 | TONY: Refactored the Sepia (B & W) mode so the cursor is converted as well | Paul Gilbert | |
2012-06-24 | TONY: Added "sepia mode". | Torbjörn Andersson | |
This works by adding a wrapper function for copyRectToScreen(). As far as the engine is concerned, it still draws everything in color. The mouse cursors are still in color, but that can be fixed later. | |||
2012-06-23 | TONY: Bugfix for crash when changing scene whilst music is playing | Paul Gilbert | |
2012-06-23 | TONY: Bugfix for loading ambient music when restoring a savegame | Paul Gilbert | |
2012-06-23 | TONY: Merge of dirty rect functionality | Paul Gilbert | |
2012-06-22 | TONY: Created a debugger command 'dirty_rects' to show dirty rect areas ↵ | Paul Gilbert | |
on-screen | |||
2012-06-21 | TONY: Fix Valgrind warning | Torbjörn Andersson | |
The loop uses _ctx->msg, so don't delete it until the loop is done. | |||
2012-06-21 | TONY: Fix for adding dirty rects for 8-bit RLE images | Paul Gilbert | |
2012-06-21 | TONY: Translate two comments | Strangerke | |
2012-06-21 | TONY: Some more renaming (thanks Hkz) | Strangerke | |
2012-06-20 | TONY: Remove useless CODEC class definition | Strangerke | |
2012-06-20 | TONY: Replace the FPStream code. | Alyssa Milburn | |
This just removes the original code and replaces it with a quickly- written trivial implementation similar to clone2727's sfx code. It seems to at least sort of work. :-) | |||
2012-06-19 | TONY: Some bugfixes and cleanup for the music support code | Paul Gilbert | |
2012-06-19 | TONY: Added initialisation of FPSound fields in it's constructor | Paul Gilbert | |
2012-06-19 | TONY: Fix some compiler warnings in the newly added sound code | Paul Gilbert | |
2012-06-19 | TONY: Added an extra check for shouldQuit into the main event loop | Paul Gilbert | |
2012-06-19 | TONY: Implement more of the music related code from the original | Paul Gilbert | |
2012-06-18 | TONY: Remove unused stubs for LZO compression | Paul Gilbert | |
2012-06-18 | TONY: Refactored the RMRect topLeft/bottomRight properties into a cleaner ↵ | Paul Gilbert | |
implementation | |||
2012-06-18 | TONY: Rename RMFontDialog | Strangerke | |
2012-06-18 | TONY: Remove useless void in function declaration | Strangerke | |
2012-06-18 | TONY: Rename two variables | Strangerke | |
2012-06-18 | TONY: Fix a typo in utils comments | Strangerke | |
2012-06-17 | TONY: Move functions comment to doxygen format | Strangerke | |
2012-06-17 | TONY: Missed one word in previous commit (thanks clone2727) | Strangerke | |
2012-06-17 | TONY: American-ification of English used | Strangerke | |
2012-06-17 | TONY: Doxygen-ify comments in sound files | Strangerke | |
2012-06-17 | TONY: Fix memory leak in LocationPollThread | Paul Gilbert | |
2012-06-17 | TONY: Added code to load and save the ScummVM sound settings | Paul Gilbert | |
2012-06-17 | TONY: Moved global initialisations out of TonyEngine and into Globals class | Paul Gilbert | |
2012-06-17 | TONY: Fix crash opening the Options menu in-game | Paul Gilbert | |
2012-06-17 | TONY: Cleaned up the @defgroup comments | Paul Gilbert | |
2012-06-17 | TONY: Fix memory leak in ActionThread if game exists whilst it is active | Paul Gilbert | |
2012-06-16 | TONY: Translate comments in sound.cpp | Strangerke | |
2012-06-16 | TONY: Rename sound variables | Strangerke | |
2012-06-16 | TONY: Workaround for original game bug opening the door in the first scene | Paul Gilbert | |
In the original, after moving to the door, the game scripts have Tony start immediately moving back to the desk. Unfortunately, they didn't realise that the _hEndOfPath event would still be briefly set from finishing the walk to the door, so the game didn't wait until Tony had reached the desk to start the conversation. | |||
2012-06-16 | TONY: Rename sound functions and class names | Strangerke | |
2012-06-16 | TONY: Translate some Italian terms, rename enums | Strangerke | |