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path: root/engines/toon/toon.cpp
AgeCommit message (Expand)Author
2011-07-12TOON: Fix default walk to object with screen scrollingsylvaintv
2011-07-09TOON: Fix rare palette glitch during one frame after cutscenesylvaintv
2011-07-09TOON: Fixed palette problem in LoadPicturesylvaintv
2011-06-27TOON: Add delay to inventory rendering loop. Uses a bit less CPU now.eriktorbjorn
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-10TOON: Reduce header dependenciesMax Horn
2011-06-02TOON: Remove all instances of s(n)printfMax Horn
2011-06-01TOON: Fix crash #3308220sylvaintv
2011-05-17TOON: Use RandomSource instead of rand()Max Horn
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-23TOON: fix main title crash - Bug #3291725 fixedsylvaintv
2011-04-17TOON: Prefer Surface::create taking a PixelFormat over the one taking a byte ...Johannes Schickel
2011-04-17TOON: Fix palette issues in alligators scenesylvaintv
2011-04-06TOON: Fix several Valgrind issuessylvaintv
2011-03-14TOON: Fix more dirty rect issuessylvaintv
2011-03-13TOON: Add more dirtyRect checkssylvaintv
2011-03-10TOON: Cleanupstrangerke
2011-03-10TOON: Janitorial: Suppress blanks at end of linesstrangerke
2011-03-08TOON: Decrease CPU usagesylvaintv
2011-03-06TOON: Fix crashs when toon.dat is not presentsylvaintv
2011-03-06TOON: Fix global package loadingsylvaintv
2011-02-15Merge branch 'master' into osystem-paletteJohannes Schickel
2011-02-14TOON: Disable quick save/load from the main menu screen.eriktorbjorn
2011-02-14TOON: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-11TOON: Fix memory leakTorbjörn Andersson
2011-02-07GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTargetMax Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-02-05TOON: Ensure minimum delay in worst case of render() loop to allow thread sch...David Turner
2011-02-05TOON: Fix formatting issuesSylvain Dupont
2011-02-05TOON: Add some sleep if the game refreshes too fastSylvain Dupont
2011-02-04TOON: Fix Amiga compileSylvain Dupont
2011-02-01TOON: Remove misc/ from paths since it's in global foldersSylvain Dupont
2011-01-30TOON: Add coordinates clamping for safetySylvain Dupont
2011-01-30TOON: Fix the last known z-order issuesSylvain Dupont
2011-01-29TOON: Fix some palette issuesSylvain Dupont
2011-01-29TOON: Pathfinding & walking improvementsSylvain Dupont
2011-01-29TOON: Reenable keyboard eventsSylvain Dupont
2011-01-29TOON: Bug #3166570 fixed. Magnifier effect when selecting Enigma bookSylvain Dupont
2011-01-27TOON: Check for the state of modifier keys (control/alt/shift) when handling ...Filippos Karapetis
2011-01-22TOON: Fix Further Memory Leaks in Savegame Loading.David Turner
2011-01-22TOON: Fix Uninitialized Memory Read During Cursor Animation on Load.David Turner
2011-01-22TOON: Fix for Memory Leak during Savegame Loading.David Turner
2011-01-21TOON: Fix Memory Leak when opening Inventory.David Turner
2010-12-28TOON: Removed useless confusing code in conversation process partSylvain Dupont
2010-12-26TOON: Fixed Bug #3124527 with Dungeon freezeSylvain Dupont
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-19COMMON: Cleanup EventRecorderMax Horn