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path: root/engines/toon/toon.cpp
AgeCommit message (Expand)Author
2011-03-10TOON: Janitorial: Suppress blanks at end of linesstrangerke
2011-03-08TOON: Decrease CPU usagesylvaintv
2011-03-06TOON: Fix crashs when toon.dat is not presentsylvaintv
2011-03-06TOON: Fix global package loadingsylvaintv
2011-02-15Merge branch 'master' into osystem-paletteJohannes Schickel
2011-02-14TOON: Disable quick save/load from the main menu screen.eriktorbjorn
2011-02-14TOON: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-11TOON: Fix memory leakTorbjörn Andersson
2011-02-07GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTargetMax Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-02-05TOON: Ensure minimum delay in worst case of render() loop to allow thread sch...David Turner
2011-02-05TOON: Fix formatting issuesSylvain Dupont
2011-02-05TOON: Add some sleep if the game refreshes too fastSylvain Dupont
2011-02-04TOON: Fix Amiga compileSylvain Dupont
2011-02-01TOON: Remove misc/ from paths since it's in global foldersSylvain Dupont
2011-01-30TOON: Add coordinates clamping for safetySylvain Dupont
2011-01-30TOON: Fix the last known z-order issuesSylvain Dupont
2011-01-29TOON: Fix some palette issuesSylvain Dupont
2011-01-29TOON: Pathfinding & walking improvementsSylvain Dupont
2011-01-29TOON: Reenable keyboard eventsSylvain Dupont
2011-01-29TOON: Bug #3166570 fixed. Magnifier effect when selecting Enigma bookSylvain Dupont
2011-01-27TOON: Check for the state of modifier keys (control/alt/shift) when handling ...Filippos Karapetis
2011-01-22TOON: Fix Further Memory Leaks in Savegame Loading.David Turner
2011-01-22TOON: Fix Uninitialized Memory Read During Cursor Animation on Load.David Turner
2011-01-22TOON: Fix for Memory Leak during Savegame Loading.David Turner
2011-01-21TOON: Fix Memory Leak when opening Inventory.David Turner
2010-12-28TOON: Removed useless confusing code in conversation process partSylvain Dupont
2010-12-26TOON: Fixed Bug #3124527 with Dungeon freezeSylvain Dupont
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-19COMMON: Cleanup EventRecorderMax Horn
2010-11-13TOON: Fix more memory leaksSylvain Dupont
2010-11-13TOON: Fixed menu music leakSylvain Dupont
2010-11-13TOON: Walk animation improvedSylvain Dupont
2010-11-12TOON: Fix audio crashs and more memory leaksSylvain Dupont
2010-11-10TOON: Even more corrections to close memory leaks.David Turner
2010-11-09TOON: More corrections to close memory leaks.David Turner
2010-11-08TOON: Further corrections to close memory leaks.David Turner
2010-11-07TOON: Fix mismatching new/delete[] on _hotspots.Johannes Schickel
2010-11-07TOON: Cleanup.Johannes Schickel
2010-11-07TOON: Fix debug console by implementing getDebugger.Johannes Schickel
2010-11-07TOON: Corrections to close some memory leaks.David Turner
2010-11-07TOON: Added basic debugging console to engineDavid Turner
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
2010-10-29TOON: Stops all Sfx/voice when exiting a roomSylvain Dupont
2010-10-25TOON: Implemented Ambient SFXSylvain Dupont
2010-10-22TOON: More talk animation fixesSylvain Dupont
2010-10-22TOON: Fixed Bug #3089974 and #3086015Sylvain Dupont
2010-10-16TOON: Prevent quick load/save when it's not currently possible Sylvain Dupont
2010-10-16TOON: Added most of the remaining Advanced Engine FeaturesSylvain Dupont
2010-10-16TOON: Implemented the 4 different mute modes for sound/textSylvain Dupont