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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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toon
Age
Commit message (
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Author
2011-06-06
TOON: Tidy up decodeADPCM.
Alyssa Milburn
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-06-02
TOON: Remove all instances of s(n)printf
Max Horn
2011-06-01
TOON: Fix crash #3308220
sylvaintv
2011-05-25
TOON: Remove unused variable
Max Horn
2011-05-17
TOON: Use RandomSource instead of rand()
Max Horn
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-28
TOON: Reduced fragmentation by using a fixed value for pathfinding allocation
Bluddy
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-23
TOON: fix main title crash - Bug #3291725 fixed
sylvaintv
2011-04-17
TOON: Prefer Surface::create taking a PixelFormat over the one taking a byte ...
Johannes Schickel
2011-04-17
TOON: Fix Flux staying outside of the dressing room
sylvaintv
2011-04-17
TOON: Fix dirty rect issues with fonts
sylvaintv
2011-04-17
TOON: Fix palette issues in alligators scene
sylvaintv
2011-04-13
TOON: Use shared ADPCM data tables
Max Horn
2011-04-13
TOON: Make ADPCM tables const
Max Horn
2011-04-12
COMMON: Replace MKID_BE by MKTAG
Max Horn
2011-04-09
TOON: Fix potential var underflowing
sylvaintv
2011-04-09
TOON: Fix more valgrind issues
sylvaintv
2011-04-06
TOON: Fix several Valgrind issues
sylvaintv
2011-03-14
TOON: Fix more dirty rect issues
sylvaintv
2011-03-13
TOON: Add more dirtyRect checks
sylvaintv
2011-03-10
TOON: Cleanup
strangerke
2011-03-10
TOON: Janitorial: Suppress blanks at end of lines
strangerke
2011-03-08
TOON: Decrease CPU usage
sylvaintv
2011-03-06
TOON: Fix crashs when toon.dat is not present
sylvaintv
2011-03-06
TOON: Improve music fading between rooms
sylvaintv
2011-03-06
TOON: Fix global package loading
sylvaintv
2011-03-05
TOON: Integrated resource cache patch by eriktorbjorn
sylvaintv
2011-02-27
TOON: Avoid hiding overloaded virtual methods
Ori Avtalion
2011-02-19
Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ma...
Johannes Schickel
2011-02-17
TOON: Initialise all locations.
Alyssa Milburn
2011-02-17
TOON: Fix TextResource on big-endian.
Alyssa Milburn
2011-02-15
Merge branch 'master' into osystem-palette
Johannes Schickel
2011-02-14
TOON: Disable quick save/load from the main menu screen.
eriktorbjorn
2011-02-14
TOON: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-11
TOON: Fix memory leak
Torbjörn Andersson
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-02-07
ALL: Fix whitespaces / indention
Max Horn
2011-02-07
GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTarget
Max Horn
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2011-02-07
TOON: Added workaround for obvious glitch in first intro video.
David Turner
2011-02-05
TOON: Ensure minimum delay in worst case of render() loop to allow thread sch...
David Turner
2011-02-05
TOON: Fix formatting issues
Sylvain Dupont
2011-02-05
TOON: Add some sleep if the game refreshes too fast
Sylvain Dupont
2011-02-04
TOON: Fixed two dialog color mistakes
Sylvain Dupont
2011-02-04
TOON: Fix Amiga compile
Sylvain Dupont
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