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AgeCommit message (Expand)Author
2012-06-14TOON: Migrate Character API x,y coordinates and subclasses to int16.D G Turner
2012-06-10TOON: Minor type fixes and cleanups in Pathfinding class.D G Turner
2012-06-10TOON: Migrate Pathfinding Path Buffers to Common::Point.D G Turner
2012-06-10TOON: Migrate Pathfinding API x,y coordinates to int16.D G Turner
2012-06-10GUI: Add helper to SaveLoadChooser, which uses the currently active target.Johannes Schickel
2012-06-10GUI: Get rid of SaveLoadChooser::setSaveMode.Johannes Schickel
2012-06-09TOON: Minor cleanups in Pathfinding class. No functional change.D G Turner
2012-06-09TOON: Replace Pathfinding retPath static buffers with Common::Array.D G Turner
2012-06-09TOON: Replace Pathfinding _tempPath static buffers with Common::Array.D G Turner
2012-06-07TOON: Further cleanup to Pathfinding Class.D G Turner
2012-06-07TOON: Reduce unecessary linkages in Pathfinding class.D G Turner
2012-06-07TOON: Remove unecessary usages of g_system.D G Turner
2012-06-07TOON: Minor cleanup and formatting fixes to Pathfinding class.D G Turner
2012-06-07TOON: Move PathFindingHeap API to use int16 for x,y coordinates.D G Turner
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2012-02-12TOON: Fix bug #3467139 with russian version crashsylvaintv
2012-02-12TOON: Add russian version detectionsylvaintv
2011-12-08TOON: Replace usage of 'goto'.D G Turner
2011-11-27JANITORIAL: Remove extra semicolons.Christoph Mallon
2011-11-27TOON: Clean up Common::String usageWillem Jan Palenstijn
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-10-24TOON: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPECT...Strangerke
2011-10-23LAUNCHER: Add GUIO_NOASPECT to ToonstruckStrangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-07TOON: Fix Flux jumpy animation when imprisonedsylvaintv
2011-09-08JANITORIAL: Fix some formatting glitches in gob, hugo and toonStrangerke
2011-08-14Merge pull request #56 from zeldin/toon-path-dynamicEugene Sandulenko
2011-08-07GRAPHICS: Simplify the interface of Graphics::loadThumbnail().Christoph Mallon
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-07-21TOON: Grow size of path finding heap dynamicallyMarcus Comstedt
2011-07-21TOON: Fix off-by-one use of path heap arrayMarcus Comstedt
2011-07-20TOON: Cleanup and Memory Usage Reduction fixes in PathFinding Heap.D G Turner
2011-07-12TOON: Fix default walk to object with screen scrollingsylvaintv
2011-07-09TOON: Fix rare palette glitch during one frame after cutscenesylvaintv
2011-07-09TOON: Fixed palette problem in LoadPicturesylvaintv
2011-07-09TOON: Fix bad character visibility after restoresylvaintv
2011-06-27TOON: Add delay to inventory rendering loop. Uses a bit less CPU now.eriktorbjorn
2011-06-26TOON: Fix the bottom pixels of text being cut offeriktorbjorn
2011-06-23TSAGE: Allocate resource decoding buffer on the heapJulien
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-14DETECTOR: Treat file based fallback like any other fallback methodMax Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10TOON: Reduce header dependenciesMax Horn
2011-06-10TOON: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-06TOON: Tidy up decodeADPCM.Alyssa Milburn
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-06-02TOON: Remove all instances of s(n)printfMax Horn
2011-06-01TOON: Fix crash #3308220sylvaintv
2011-05-25TOON: Remove unused variableMax Horn