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AgeCommit message (Expand)Author
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-06TOON: Tidy up decodeADPCM.Alyssa Milburn
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-06-02TOON: Remove all instances of s(n)printfMax Horn
2011-06-01TOON: Fix crash #3308220sylvaintv
2011-05-25TOON: Remove unused variableMax Horn
2011-05-17TOON: Use RandomSource instead of rand()Max Horn
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
2011-04-28TOON: Reduced fragmentation by using a fixed value for pathfinding allocationBluddy
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-23TOON: fix main title crash - Bug #3291725 fixedsylvaintv
2011-04-17TOON: Prefer Surface::create taking a PixelFormat over the one taking a byte ...Johannes Schickel
2011-04-17TOON: Fix Flux staying outside of the dressing roomsylvaintv
2011-04-17TOON: Fix dirty rect issues with fontssylvaintv
2011-04-17TOON: Fix palette issues in alligators scenesylvaintv
2011-04-13TOON: Use shared ADPCM data tablesMax Horn
2011-04-13TOON: Make ADPCM tables constMax Horn
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-04-09TOON: Fix potential var underflowingsylvaintv
2011-04-09TOON: Fix more valgrind issuessylvaintv
2011-04-06TOON: Fix several Valgrind issuessylvaintv
2011-03-14TOON: Fix more dirty rect issuessylvaintv
2011-03-13TOON: Add more dirtyRect checkssylvaintv
2011-03-10TOON: Cleanupstrangerke
2011-03-10TOON: Janitorial: Suppress blanks at end of linesstrangerke
2011-03-08TOON: Decrease CPU usagesylvaintv
2011-03-06TOON: Fix crashs when toon.dat is not presentsylvaintv
2011-03-06TOON: Improve music fading between roomssylvaintv
2011-03-06TOON: Fix global package loadingsylvaintv
2011-03-05TOON: Integrated resource cache patch by eriktorbjornsylvaintv
2011-02-27TOON: Avoid hiding overloaded virtual methodsOri Avtalion
2011-02-19Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ma...Johannes Schickel
2011-02-17TOON: Initialise all locations.Alyssa Milburn
2011-02-17TOON: Fix TextResource on big-endian.Alyssa Milburn
2011-02-15Merge branch 'master' into osystem-paletteJohannes Schickel
2011-02-14TOON: Disable quick save/load from the main menu screen.eriktorbjorn
2011-02-14TOON: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-11TOON: Fix memory leakTorbjörn Andersson
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2011-02-07GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTargetMax Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-02-07TOON: Added workaround for obvious glitch in first intro video.David Turner
2011-02-05TOON: Ensure minimum delay in worst case of render() loop to allow thread sch...David Turner
2011-02-05TOON: Fix formatting issuesSylvain Dupont
2011-02-05TOON: Add some sleep if the game refreshes too fastSylvain Dupont
2011-02-04TOON: Fixed two dialog color mistakesSylvain Dupont