Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-11-24 | BUILD: Remove need for engine.mk in each engine directory. | D G Turner | |
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically. | |||
2013-11-24 | BUILD: Remove need for engine-plugin.h in engines. | D G Turner | |
This is now generated automatically by the configure script from the engine directory names. | |||
2013-11-24 | BUILD: Split engines/plugins_table header down to a file per engine. | D G Turner | |
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script. | |||
2013-11-24 | BUILD: Split engines.mk down to a single file per engine. | D G Turner | |
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine. | |||
2013-11-24 | BUILD: Split configure.engines down to a single file per engine. | D G Turner | |
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically. | |||
2013-11-09 | TOON: Fix unintialized variables. Fix CID 1002424 | Strangerke | |
2013-11-09 | TOON: Fix uninitialized variable in audio. CID 1002729 | Strangerke | |
2013-10-30 | TOON: For consistency, replace the remaining strncpy by strlcpy | Strangerke | |
2013-10-30 | TOON: replace strncpy by strlcpy as suggested by LordHoto | Strangerke | |
2013-10-30 | TOON: Fix CID 1002728, 1002729, 1003215, 1002731, 1002730 | Strangerke | |
2013-10-30 | TOON: Fix CID 1004156 | Strangerke | |
2013-10-30 | TOON: Fix CID 1002430, 1002431, 1002727 | Strangerke | |
2013-10-30 | TOON: Fix CID 1002427, 1002428, 1002429 | Strangerke | |
2013-10-30 | TOON: Fix CID 1002425, 1002426, 1003214 | Strangerke | |
2013-10-29 | TOON: Fix CID 1002424 | Strangerke | |
2013-08-03 | TOON: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | TOON: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel | |
2013-06-30 | TOON: Fix bug #3611869 - Drew sometimes ends up stuck walking forever | sylvaintv | |
Canceled old character setFacing when a new one is issued during the character rotation. Bug #3611869: "TOON: Drew sometimes ends up stuck walking forever" | |||
2013-05-02 | COMMON: Change kPlatformPC to kPlatformDOS | Matthew Hoops | |
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. | |||
2013-04-29 | TOON: Fix logical branch error. CID 1004062 | Eugene Sandulenko | |
2013-04-27 | TOON: Fix Uninitialized scalar variable CID 1003172, 1003173, 1003175, 1003176 | Strangerke | |
2013-04-25 | TOON: Fix memory leak | Willem Jan Palenstijn | |
2013-04-18 | ENGINES: Silence clang warning about unused private member _vm | Max Horn | |
This affects the Console / debugger classes of multiple engines. An alternative solution would have been to remove the unused _vm member vars. However, it seems likely that in the future, the _vm member could be useful for methods added to the console. So instead, we add a simple assert(_vm) to silence the clang warning. | |||
2013-01-13 | TOON: Fix return value of saveGameState/loadGameState. | Johannes Schickel | |
Formerly both returned an error, when the saving/loading succeeded, and success when it didn't. This fixes an incorrect dialog appearing when saving or loading via the GMM. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-08-26 | Merge pull request #268 from clone2727/video-rewrite | Matthew Hoops | |
VideoDecoder upgrade & partial rewrite | |||
2012-08-16 | VIDEO: Remove setSystemPalette() | Matthew Hoops | |
2012-07-29 | Merge pull request #252 from DrMcCoy/detector_public_reportUnknown | Johannes Schickel | |
DETECTOR: Make reportUnknown() accessible to inherited AdvancedMetaEngine classes | |||
2012-07-25 | TOON: Fix delete[] formatting. | Johannes Schickel | |
2012-07-23 | VIDEO: Rewrite SmackerDecoder to use the new API | Matthew Hoops | |
2012-07-07 | TOON: Remove unecessary getSystem() function. | D G Turner | |
This was needed due to the unecessary protected shadow variable hiding the Engine superclass _system member variable. | |||
2012-07-03 | TOON: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-06-29 | TOON: Correct mismatched method definition against prototype. | D G Turner | |
Fixes bug #3539018 - "Toon: AmigaOS4 Compiler error in anim.cpp" | |||
2012-06-28 | TOON: Replace remaining int32 x,y,w and h coordinates with int16. | D G Turner | |
2012-06-27 | DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes | Sven Hesse | |
Since we need a FSNode parent for Mac resource forks, we need to change signature of detectGameFilebased(), too. | |||
2012-06-25 | TOON: Fix bug #3533291 - Crash in Russian Version | sylvaintv | |
The Russian-localized version of an animation contained an empty frame, added a check to skip the rendering. Bug #3533291: "TOON: Russian Version Crash at Voice Scanner" | |||
2012-06-16 | TOON: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2012-06-15 | TOON: Simplify code in Animation::drawFrameWithMaskAndScale(). | D G Turner | |
2012-06-14 | TOON: Fix two latent off-by-one errors in Character Class. | D G Turner | |
These were exposed by assertions from Common::Array usage. | |||
2012-06-14 | Merge branch 'toon-RAM-reduction' | D G Turner | |
2012-06-14 | TOON: Change Pathfinding weight buffers to uint16. | D G Turner | |
This should result in a significant saving in RAM usage. Have added warning outputs if the weights exceed the maximum limit. | |||
2012-06-14 | TOON: Replace Character _currentPath static buffers with Common::Array. | D G Turner | |
2012-06-14 | TOON: Migrate Character API x,y coordinates and subclasses to int16. | D G Turner | |
This harmonises the usage with Common::Point. | |||
2012-06-10 | TOON: Minor type fixes and cleanups in Pathfinding class. | D G Turner | |
2012-06-10 | TOON: Migrate Pathfinding Path Buffers to Common::Point. | D G Turner | |
This removes the need for i32Point, which used int32, instead of the int16 of Common::Point. Since the co-ordinates passed in are in int16, this is safe. Tested with no regressions. Also, removed return value from walkLine function as it always returned true. | |||
2012-06-10 | TOON: Migrate Pathfinding API x,y coordinates to int16. | D G Turner | |
This harmonises the usage with Common::Point. | |||
2012-06-10 | GUI: Add helper to SaveLoadChooser, which uses the currently active target. | Johannes Schickel | |
This reduces the code duplication in all client code, which formerly duplicated the querying of the plugin, game id etc. and now simply calls the newly added method runModalWithCurrentTarget() on a SaveLoadChooser object. | |||
2012-06-10 | GUI: Get rid of SaveLoadChooser::setSaveMode. | Johannes Schickel | |
We already pass the title and process button name to the constructor of SaveLoadChooser and then do not offer any way of changing it, thus changing the edit mode of the chooser is kind of pointless and was never actually used. Instead we pass the mode on SaveLoadChooser construction now. | |||
2012-06-09 | TOON: Minor cleanups in Pathfinding class. No functional change. | D G Turner | |
2012-06-09 | TOON: Replace Pathfinding retPath static buffers with Common::Array. | D G Turner | |