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AgeCommit message (Expand)Author
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-08-24ALL: Make simpleSaveNames() a MetaEngineFeatureAlexander Tkachev
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
2016-06-13TOON: Fix uninitialized variableStrangerke
2016-05-31TOON: Plug memory leakEugene Sandulenko
2016-05-31JANITORIAL: Whitespace fixesEugene Sandulenko
2016-04-14JANITORIAL: Reduce GUI header dependenciesOri Avtalion
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-03-05CONFIGURE: Introduced new engine dependency: highresEugene Sandulenko
2016-02-25TOON: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-20TOON: Add missing POTFILESThierry Crozat
2016-02-20TOON: Translate buttons in load and save dialogs.Thierry Crozat
2016-01-26TOON: Only request actual save slots in listSaves.Johannes Schickel
2015-05-15TOON: Check for quitting in runEventScript()Torbjörn Andersson
2015-03-19TOON: Fix bad enum syntaxsylvaintv
2015-03-19TOON: Add options menusylvaintv
2014-10-28TOON: Remove trailing whitespaceFilippos Karapetis
2014-08-06TOON: Remove some dead codeStrangerke
2014-05-25TOON: Add a safeguard to avoid dereferencing a null pointer in playAnim()Strangerke
2014-02-28TOON: Reduce the scope of some more variables.Strangerke
2014-02-28TOON: Reduce the scope of a couple of variables.Strangerke
2014-02-28TOON: Remove double identical check.Strangerke
2014-02-18TOON: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-14TOON: Use keycodes for hotkey handling.Johannes Schickel
2014-02-14TOON: Ignore hotkeys when *any* modifier is used.Johannes Schickel
2014-02-14TOON: Do not use KeyState::hasFlags when only presence of any flag should be ...Johannes Schickel
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-11-09TOON: Fix unintialized variables. Fix CID 1002424Strangerke
2013-11-09TOON: Fix uninitialized variable in audio. CID 1002729Strangerke
2013-10-30TOON: For consistency, replace the remaining strncpy by strlcpyStrangerke
2013-10-30TOON: replace strncpy by strlcpy as suggested by LordHotoStrangerke
2013-10-30TOON: Fix CID 1002728, 1002729, 1003215, 1002731, 1002730Strangerke
2013-10-30TOON: Fix CID 1004156Strangerke
2013-10-30TOON: Fix CID 1002430, 1002431, 1002727Strangerke
2013-10-30TOON: Fix CID 1002427, 1002428, 1002429Strangerke
2013-10-30TOON: Fix CID 1002425, 1002426, 1003214Strangerke
2013-10-29TOON: Fix CID 1002424Strangerke
2013-08-03TOON: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TOON: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-06-30TOON: Fix bug #3611869 - Drew sometimes ends up stuck walking foreversylvaintv
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2013-04-29TOON: Fix logical branch error. CID 1004062Eugene Sandulenko
2013-04-27TOON: Fix Uninitialized scalar variable CID 1003172, 1003173, 1003175, 1003176Strangerke
2013-04-25TOON: Fix memory leakWillem Jan Palenstijn
2013-04-18ENGINES: Silence clang warning about unused private member _vmMax Horn
2013-01-13TOON: Fix return value of saveGameState/loadGameState.Johannes Schickel