Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-18 | Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵ | Max Horn | |
compilation on some ports) svn-id: r28944 | |||
2007-08-06 | fixed loading of savestates on startup | Gregory Montoir | |
svn-id: r28476 | |||
2007-08-05 | Merged fsnode with trunk: r27971:28460 | David Corrales | |
svn-id: r28462 | |||
2007-08-01 | workaround for original game graphic glitch #1751170 | Gregory Montoir | |
svn-id: r28393 | |||
2007-07-31 | add missing clipping | Gregory Montoir | |
svn-id: r28371 | |||
2007-07-31 | fix for bug #1751226 (glitches on save/load | Gregory Montoir | |
svn-id: r28370 | |||
2007-07-30 | added missing MIDI gm->mt32 program change mapping (bug #1759318) | Gregory Montoir | |
svn-id: r28331 | |||
2007-07-25 | renamed wrongly named parameter | Gregory Montoir | |
svn-id: r28201 | |||
2007-07-25 | workaround for bug #1751149 (original game issue). | Gregory Montoir | |
svn-id: r28200 | |||
2007-07-24 | renamed some fields for clarification | Gregory Montoir | |
svn-id: r28184 | |||
2007-07-24 | fixed some issues in pathfinding code | Gregory Montoir | |
svn-id: r28183 | |||
2007-07-15 | Removed the old (obsolete) audiostream factories for MP3/Vorbis/FLAC data ↵ | Max Horn | |
which took a File pointer and a size (these were only implemented as brain-dead wrapper around the newer factory methods anyway) svn-id: r28110 | |||
2007-07-12 | Changed SaveFileManager::listSavegames() function to be engine agnostic. It ↵ | David Corrales | |
now returns a list will the full paths of existing files that match a given regex. Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly. svn-id: r28046 | |||
2007-07-08 | Merged the FSNode branch with trunk r27681:27969 | David Corrales | |
svn-id: r27970 | |||
2007-06-30 | Move the redrawing of dialog windows (options, save, load, ...) so that we do | Torbjörn Andersson | |
not redraw it in the middle of changing to a different dialog. This should fix bug #1745090 ("TOUCHE: Glitch in the menu"). svn-id: r27781 | |||
2007-06-23 | Merged the FSNode branch with trunk r27031:27680 | David Corrales | |
svn-id: r27681 | |||
2007-06-22 | Slightly updated key handling in BS2, Kyra, and Touche | Max Horn | |
svn-id: r27637 | |||
2007-06-22 | Use KEYCODE constants. | Torbjörn Andersson | |
svn-id: r27597 | |||
2007-06-12 | Patch #1733764: "Fallback detection patch". GSoC student. | Eugene Sandulenko | |
svn-id: r27375 | |||
2007-05-31 | Merged the fs branch with trunk. r26949:27031 | David Corrales | |
svn-id: r27032 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-15 | Removed the case for the Italian version from displayQuitDialog(). According to | Torbjörn Andersson | |
cyx, it uses the same keys as the English version. Odd. svn-id: r26846 | |||
2007-05-14 | Added cases for missing languages to displayQuitDialog(). Should fix feature | Torbjörn Andersson | |
request #1718531. I hope I used the correct keys. svn-id: r26840 | |||
2007-05-13 | french and german versions of Touche use the same charset data (confirmed by ↵ | Gregory Montoir | |
looking in both original executables) svn-id: r26819 | |||
2007-05-13 | this should trigger invalid resource types loads, if that ever happens | Gregory Montoir | |
svn-id: r26818 | |||
2007-05-03 | added a TODO for the german charset data and renamed some static arrays/data | Gregory Montoir | |
svn-id: r26742 | |||
2007-05-03 | added spanish charset data (bug report #1712107) | Gregory Montoir | |
svn-id: r26741 | |||
2007-04-27 | Renamed plugin.cpp to detection.cpp in all engines | Max Horn | |
svn-id: r26622 | |||
2007-04-01 | Replaced another use of getEventManager() by using Engine::_eventMan | Max Horn | |
svn-id: r26360 | |||
2007-04-01 | added the instance of EventManager returned by OSystem::getEventManager as a ↵ | Gregory Montoir | |
member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. svn-id: r26357 | |||
2007-04-01 | Slight simplification of last change. Make sure we don't "oversleep" in fast | Torbjörn Andersson | |
mode. svn-id: r26351 | |||
2007-04-01 | Make the mouse cursor move more smoothly. (Most of this improvement actually | Torbjörn Andersson | |
comes from calling processEvents(), not from calling updateScreen() more often.) svn-id: r26350 | |||
2007-04-01 | Call updateScreen() more often in options/save/load dialog to keep mouse | Torbjörn Andersson | |
movement smoother. And since this is potentially wasteful, only redraw the entire dialog when it seems likely that it may have changed. svn-id: r26348 | |||
2007-04-01 | Call updateScreen() more often when drawing right-click menus, to make mouse | Torbjörn Andersson | |
movement smoother. svn-id: r26347 | |||
2007-04-01 | We still track the mouse position while waiting for an answer to the "Do you | Torbjörn Andersson | |
want to quit?" question, so it makes sense to me to keep drawing the cursor. Even if the original didn't. svn-id: r26346 | |||
2007-04-01 | Use the event manager to track the mouse position. | Torbjörn Andersson | |
svn-id: r26345 | |||
2007-04-01 | Use the cursor manager instead of calling the backend functions directly. | Torbjörn Andersson | |
(Maybe the backend functions ought to be protected?) svn-id: r26344 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Force all code to use EventManager::pollEvent instead of OSystem::pollEvent | Max Horn | |
svn-id: r26156 | |||
2007-03-16 | added md5 for spanish version of Touche (tracker item #1681643) | Gregory Montoir | |
svn-id: r26151 | |||
2007-03-08 | Removed the localized titles in Touche game descriptions, that didn't work ↵ | Gregory Montoir | |
really well and this wasn't really consistent with other engines. Also added fallback detection so that an unknown game can be started (as my original code did before switching to AdvDetector). svn-id: r26030 | |||
2007-02-24 | Trying to unify the order in which we try the various audio formats: Prefer ↵ | Max Horn | |
FLAC (lossless) over Ogg Vorbis ('free') over MP3 -- the order is admittedly somewhat arbitrary, but at least now it's consistent across all parts of ScummVM svn-id: r25837 | |||
2007-02-17 | Added finalize() method to Common::OutSaveFile (which by default just ↵ | Max Horn | |
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660 | |||
2007-02-16 | Some very obvious cleanups. | Torbjörn Andersson | |
svn-id: r25635 | |||
2007-02-13 | Changed detectBestMatchingGame to return a pointer to a ADGameDescription ↵ | Max Horn | |
(or a subclass of it); added a (currently fake) fallback callback entry in ADParams svn-id: r25574 | |||
2007-02-13 | AdvancedDetector changes: | Max Horn | |
* Renamed genGameList to gameIDList to make it match the corresponding plugin API function name * removed the detectFunc param from detectGameForEngineCreation, as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames * as a consequence, removed the various GAME_detectGames functions from the engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN svn-id: r25547 | |||
2007-02-13 | Rename Common::GF_XXX to Common::ADGF_XXX | Eugene Sandulenko | |
svn-id: r25545 | |||
2007-02-13 | (re)added flags field to ADGameDescription, with currently only one value ↵ | Max Horn | |
(GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet) svn-id: r25539 | |||
2007-02-04 | Fix warning. | Eugene Sandulenko | |
svn-id: r25384 |