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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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touche
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Author
2007-05-15
Removed the case for the Italian version from displayQuitDialog(). According to
Torbjörn Andersson
2007-05-14
Added cases for missing languages to displayQuitDialog(). Should fix feature
Torbjörn Andersson
2007-05-13
french and german versions of Touche use the same charset data (confirmed by ...
Gregory Montoir
2007-05-13
this should trigger invalid resource types loads, if that ever happens
Gregory Montoir
2007-05-03
added a TODO for the german charset data and renamed some static arrays/data
Gregory Montoir
2007-05-03
added spanish charset data (bug report #1712107)
Gregory Montoir
2007-04-27
Renamed plugin.cpp to detection.cpp in all engines
Max Horn
2007-04-01
Replaced another use of getEventManager() by using Engine::_eventMan
Max Horn
2007-04-01
added the instance of EventManager returned by OSystem::getEventManager as a ...
Gregory Montoir
2007-04-01
Slight simplification of last change. Make sure we don't "oversleep" in fast
Torbjörn Andersson
2007-04-01
Make the mouse cursor move more smoothly. (Most of this improvement actually
Torbjörn Andersson
2007-04-01
Call updateScreen() more often in options/save/load dialog to keep mouse
Torbjörn Andersson
2007-04-01
Call updateScreen() more often when drawing right-click menus, to make mouse
Torbjörn Andersson
2007-04-01
We still track the mouse position while waiting for an answer to the "Do you
Torbjörn Andersson
2007-04-01
Use the event manager to track the mouse position.
Torbjörn Andersson
2007-04-01
Use the cursor manager instead of calling the backend functions directly.
Torbjörn Andersson
2007-03-17
Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...
Max Horn
2007-03-17
Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
Max Horn
2007-03-16
added md5 for spanish version of Touche (tracker item #1681643)
Gregory Montoir
2007-03-08
Removed the localized titles in Touche game descriptions, that didn't work re...
Gregory Montoir
2007-02-24
Trying to unify the order in which we try the various audio formats: Prefer F...
Max Horn
2007-02-17
Added finalize() method to Common::OutSaveFile (which by default just flushes...
Max Horn
2007-02-16
Some very obvious cleanups.
Torbjörn Andersson
2007-02-13
Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...
Max Horn
2007-02-13
AdvancedDetector changes:
Max Horn
2007-02-13
Rename Common::GF_XXX to Common::ADGF_XXX
Eugene Sandulenko
2007-02-13
(re)added flags field to ADGameDescription, with currently only one value (GF...
Max Horn
2007-02-04
Fix warning.
Eugene Sandulenko
2007-02-03
removed preallocation of sprite tables (the previous values were taken from t...
Gregory Montoir
2007-01-30
added checks to prevent crash if no datafiles can be found, also fixed a typo
Gregory Montoir
2007-01-30
Moved Touche engine to AdvancedDetector.
Eugene Sandulenko
2007-01-21
cleanup
Gregory Montoir
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2007-01-08
renamed an opcode, fixed an assert condition
Gregory Montoir
2007-01-05
Enabled exit from in-game options
Gregory Montoir
2007-01-05
got rid of an assertion triggered when trying to play a speech file after swi...
Gregory Montoir
2007-01-02
workaround a scripting bug (see tracker item #1623356)
Gregory Montoir
2006-12-29
workaround a scripting bug (see tracker item #1622114)
Gregory Montoir
2006-12-29
minor simplification
Gregory Montoir
2006-12-20
workaround a scripting bug (see tracker item #1618700) and renamed an opcode
Gregory Montoir
2006-12-19
fixed bug #1618695
Gregory Montoir
2006-12-14
added details for demo version of touche
Gregory Montoir
2006-12-10
cleanup (added a few more constants, renamed some opcodes) and reverted my pr...
Gregory Montoir
2006-12-09
force mouse cursor display if first script is different from 90 (startup scri...
Gregory Montoir
2006-12-09
cleanup
Gregory Montoir
2006-12-09
Better implementation of op_sleep() which doesn't freeze mouse.
Eugene Sandulenko
2006-12-09
added missing opcode (bug report #1612252)
Gregory Montoir
2006-11-25
added a few comments and details for another Touche version (tracker item #16...
Gregory Montoir
2006-11-24
update the screen at the end of each engine cycle, it should make the mouse c...
Gregory Montoir
2006-11-24
fixed bug #1602037 - TOUCHE: Map not shown correctly in Intro.
Gregory Montoir
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