aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage/blue_force/blueforce_logic.cpp
AgeCommit message (Collapse)Author
2014-02-18TSAGE: Make GPL headers consistent with themselves.Johannes Schickel
2013-12-20TSAGE: Some renaming, remove some useless variables from Core, increase ↵Strangerke
savegame version
2013-11-26TSAGE: BF - Remove some useless variables, some renamingStrangerke
2013-11-26TSAGE: BF - Some renamingStrangerke
2013-11-26TSAGE: BF - Remove a couple of useless variablesStrangerke
2013-11-02TSAGE: Remove more useless global variables. Savegames compatibility preserved.Strangerke
2013-11-02TSAGE: Remove some useless variables in Blue Force, fix compilation broken ↵Strangerke
in last commit
2013-10-27TSAGE: Fix CID 1003781, 1002422, 1003171Strangerke
2013-09-01TSAGE: BF - Get rid of some magic values related to btnStateStrangerke
2012-02-25TSAGE: JANITORIAL: Remove trailing spacesStrangerke
2011-12-27TSAGE: Centralised all the setDetails methods in the various gamesPaul Gilbert
This puts them all in the common SceneHotspot class, rather than each game having their own repeated implementations of them.
2011-12-17TSAGE: Bugfix to allow loading savegames in Blue Force directly from the ↵Paul Gilbert
launcher
2011-12-17TSAGE: Disallow saving and loading via the GMM when a dialog is activePaul Gilbert
2011-11-03TSAGE: Decrease game speed for Blue ForcePaul Gilbert
2011-11-02TSAGE: Implement code for restarting the game in Blue ForcePaul Gilbert
2011-10-31TSAGE: Display UI cursor correctly in R2RWPaul Gilbert
2011-10-26TSAGE: Bugfix for headless officers in BF Day 2 inspectionPaul Gilbert
2011-10-22TSAGE: Hooking up Return to Ringworld to display the user interfacePaul Gilbert
2011-10-22TSAGE: Beginnings of support for Return to RingworldPaul Gilbert
2011-10-20TSAGE: Blue Force - Add missing comments on scenes 9xxStrangerke
2011-10-20TSAGE: Blue Force - Fix last intro screenStrangerke
2011-10-20TSAGE: Bugfixes for the PalettedScene::transition methodPaul Gilbert
2011-10-20TSAGE: Blue Force - Move identical intro Text classes to common game logicStrangerke
2011-10-20TSAGE: Blue Force - Fix crate top in scene 920Strangerke
Also: rename some objects, disable sub15E4F and fix a little bug in init of scene910
2011-10-19TSAGE: Blue Force - Implement scene 160Strangerke
2011-10-18TSAGE: Blue Force - Implement intro scene 150Strangerke
2011-10-18TSAGE: Blue Force - Implement intro scene 140Strangerke
This breaks the savegames again
2011-10-18TSAGE: Blue Force - Implement intro scene 125Strangerke
2011-10-17TSAGE: Blue Force - Implement scene 115.Strangerke
This breaks the previous savegame format.
2011-10-16TSAGE: Cleaned up Blue Force scene 114 - Outside Tony's BarPaul Gilbert
2011-10-15TSAGE: Fixed accidental recursion in FollowerObject::reposition methodPaul Gilbert
2011-10-15TSAGE: Implemented SceneMessage class to show messages before fading in a scenePaul Gilbert
This is used by Blue Force to display 'The Next Day' messages.
2011-10-14TSAGE: Bugfix for Ringworld demo having save/restore buttons enabled in GMMPaul Gilbert
This splits checking if save and load are enabled to the individual game classes.
2011-10-13TSAGE: Add (useless?) scene 114 in BlueForceStrangerke
2011-10-12TSAGE: Add intro scene 110 for BlueForceStrangerke
2011-10-12TSAGE: Separated the NamedHotspot class into separate versions for Ringworld ↵Paul Gilbert
and Blue Force This fixes bug #3422141, which was also caused by special checks introduced to try and handle Blue Force hotspots differently
2011-10-11TSAGE: Bugfixes for Blue Force scene 710 - BeachPaul Gilbert
2011-10-10TSAGE: Implemented Blue Force scene 180 - Front of HomePaul Gilbert
2011-10-09TsAGE: Implement initialization of scene 910, plus actions of each objects ↵Strangerke
and items. (WIP)
2011-10-09TSAGE: Added missing code for SceneExt::removePaul Gilbert
2011-10-09TSAGE: Added code allowing Blue Force intro to be skipped by clicking the mousePaul Gilbert
2011-10-09TSAGE: Changed Blue Force startup back to title screen and fixed some ↵Paul Gilbert
startup glitches
2011-10-09TSAGE: Implemented Blue Force scene 880 - Beach PathPaul Gilbert
2011-10-09TSAGE: Impelmented Blue Force scene 870 - Cove BeachPaul Gilbert
2011-10-09TSAGE: Implement Blue Force scene 860 - Boat Entering CovePaul Gilbert
2011-10-09TSAGE: Implemented Blue Force scene 850 - Boat Leaving/Entering MarinaPaul Gilbert
2011-10-08TSAGE: Implemented Blue Force scene 820 - Microfiche ReaderPaul Gilbert
2011-10-08TSAGE: Implemented Blue Force scene 810 - Lyle's OfficePaul Gilbert
2011-10-08TSAGE: Implemented Blue Force scene 280 - Bedroom Flashback cut-scenePaul Gilbert
2011-10-06TSAGE: Implemented Blue Force scene 271 - Living Room/Kitchen #2Paul Gilbert