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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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blue_force
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blueforce_logic.h
Age
Commit message (
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Author
2011-11-02
TSAGE: Implement code for restarting the game in Blue Force
Paul Gilbert
2011-10-22
TSAGE: Beginnings of support for Return to Ringworld
Paul Gilbert
2011-10-20
TSAGE: modify addTimer and removeTimer to use an EventHandler instead of a Timer
Strangerke
2011-10-20
TSAGE: Bugfixes for the PalettedScene::transition method
Paul Gilbert
2011-10-20
TSAGE: Blue Force - Move identical intro Text classes to common game logic
Strangerke
2011-10-15
TSAGE: Implemented SceneMessage class to show messages before fading in a scene
Paul Gilbert
2011-10-14
TSAGE: Bugfix for Ringworld demo having save/restore buttons enabled in GMM
Paul Gilbert
2011-10-12
TSAGE: Separated the NamedHotspot class into separate versions for Ringworld ...
Paul Gilbert
2011-10-09
TSAGE: Added missing code for SceneExt::remove
Paul Gilbert
2011-10-06
TSAGE: Implemented Blue Force scene 271 - Living Room/Kitchen #2
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 265 - Graduation Article
Paul Gilbert
2011-10-02
TSAGE: Added 'g' prefix to global variables
Paul Gilbert
2011-09-27
TSAGE: Fixed operation of FocusObject class
Paul Gilbert
2011-09-27
TsAGE: Remove trailing spaces
Strangerke
2011-09-26
TsAGE: Implement two functions in PalettedScene, fix a bug in scene 935
Strangerke
2011-09-20
TSAGE: Implemented Blue Force scene 355 - Future Wave exterior
Paul Gilbert
2011-09-18
TSAGE: Implemented Blue Force scene 370 - Future Wave bedroom
Paul Gilbert
2011-09-17
TSAGE: Implemented Blue Force scene 390 - City Jail
Paul Gilbert
2011-09-16
TSAGE: Implemented Blue Force scene 840 - Boat Rentals
Paul Gilbert
2011-09-15
TSAGE: Implemented Blue Force scene 830 - Outside Boat Rentals
Paul Gilbert
2011-09-15
TSAGE: Implemented Blue Force scene 340 - Marina, Domestic Disturbance
Paul Gilbert
2011-09-11
TSAGE: Implemented Scene 666 - Death Scene
Paul Gilbert
2011-09-11
TSAGE: Reworked item startAction calls from void to bool, to accommodate Blue...
Paul Gilbert
2011-09-08
TSAGE: Fix fallback item description display for scenes
Paul Gilbert
2011-09-08
TSAGE: More core functionality needed for Blue Force
Paul Gilbert
2011-09-06
TSAGE: Some cleanup of Blue Force Scene 300, and implementing Scene 190
Paul Gilbert
2011-09-05
TSAGE: Further user interface fixes, and minor dialog tweaks
Paul Gilbert
2011-09-04
TSAGE: Added missing default item response code logic in Blue Force
Paul Gilbert
2011-09-04
TSAGE: Implemented missing interface functionality, including gun loading dialog
Paul Gilbert
2011-08-31
TSAGE: Implemented missing functionality for first game scene
Paul Gilbert
2011-08-29
TSAGE: Implemented the Blue Force right-click dialog
Paul Gilbert
2011-08-26
TSAGE: Implemented lots more Blue Force functionality, and started on first i...
Paul Gilbert
2011-08-23
TSAGE: Implemented the Blue Force object list
Paul Gilbert
2011-08-23
TSAGE: Started implementation of Blue Force UI classes
Paul Gilbert
2011-08-20
TSAGE: Implemented Blue Force Scene #50 - Map Scene
Paul Gilbert
2011-08-15
TSAGE: Corrected casing of tSage namespace to be TsAGE
Paul Gilbert
2011-08-15
TSAGE: Changed Ringworld/Blue Force namespaces to be embedded namespaces with...
Paul Gilbert
2011-08-14
TSAGE: Separated Ringworld and Blue Force game logic into their own namespaces
Paul Gilbert
2011-08-14
TSAGE: Further changes to Blue Force scenes, and started implementing scene 109
Paul Gilbert
2011-08-13
TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into ...
Paul Gilbert