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path: root/engines/tsage/blue_force/blueforce_logic.h
AgeCommit message (Expand)Author
2014-02-18TSAGE: Make GPL headers consistent with themselves.Johannes Schickel
2013-11-28TSAGE: Fix savegame issueStrangerke
2013-11-26TSAGE: BF - Remove some useless variables, some renamingStrangerke
2013-11-26TSAGE: BF - Some renamingStrangerke
2013-11-26TSAGE: BF - Remove a couple of useless variablesStrangerke
2012-03-04TSAGE: Bugfix for Blue Force named hotspots to display look/use/talk descript...Paul Gilbert
2011-12-27TSAGE: Centralised all the setDetails methods in the various gamesPaul Gilbert
2011-12-22TSAGE: Moved look/use/talk descriptions to SceneItem class, and implemented R...Paul Gilbert
2011-12-12TSAGE: Fix warning about hidden remove() method from parent classMax Horn
2011-11-02TSAGE: Implement code for restarting the game in Blue ForcePaul Gilbert
2011-10-22TSAGE: Beginnings of support for Return to RingworldPaul Gilbert
2011-10-20TSAGE: modify addTimer and removeTimer to use an EventHandler instead of a TimerStrangerke
2011-10-20TSAGE: Bugfixes for the PalettedScene::transition methodPaul Gilbert
2011-10-20TSAGE: Blue Force - Move identical intro Text classes to common game logicStrangerke
2011-10-15TSAGE: Implemented SceneMessage class to show messages before fading in a scenePaul Gilbert
2011-10-14TSAGE: Bugfix for Ringworld demo having save/restore buttons enabled in GMMPaul Gilbert
2011-10-12TSAGE: Separated the NamedHotspot class into separate versions for Ringworld ...Paul Gilbert
2011-10-09TSAGE: Added missing code for SceneExt::removePaul Gilbert
2011-10-06TSAGE: Implemented Blue Force scene 271 - Living Room/Kitchen #2Paul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 265 - Graduation ArticlePaul Gilbert
2011-10-02TSAGE: Added 'g' prefix to global variablesPaul Gilbert
2011-09-27TSAGE: Fixed operation of FocusObject classPaul Gilbert
2011-09-27TsAGE: Remove trailing spacesStrangerke
2011-09-26TsAGE: Implement two functions in PalettedScene, fix a bug in scene 935Strangerke
2011-09-20TSAGE: Implemented Blue Force scene 355 - Future Wave exteriorPaul Gilbert
2011-09-18TSAGE: Implemented Blue Force scene 370 - Future Wave bedroomPaul Gilbert
2011-09-17TSAGE: Implemented Blue Force scene 390 - City JailPaul Gilbert
2011-09-16TSAGE: Implemented Blue Force scene 840 - Boat RentalsPaul Gilbert
2011-09-15TSAGE: Implemented Blue Force scene 830 - Outside Boat RentalsPaul Gilbert
2011-09-15TSAGE: Implemented Blue Force scene 340 - Marina, Domestic DisturbancePaul Gilbert
2011-09-11TSAGE: Implemented Scene 666 - Death ScenePaul Gilbert
2011-09-11TSAGE: Reworked item startAction calls from void to bool, to accommodate Blue...Paul Gilbert
2011-09-08TSAGE: Fix fallback item description display for scenesPaul Gilbert
2011-09-08TSAGE: More core functionality needed for Blue ForcePaul Gilbert
2011-09-06TSAGE: Some cleanup of Blue Force Scene 300, and implementing Scene 190Paul Gilbert
2011-09-05TSAGE: Further user interface fixes, and minor dialog tweaksPaul Gilbert
2011-09-04TSAGE: Added missing default item response code logic in Blue ForcePaul Gilbert
2011-09-04TSAGE: Implemented missing interface functionality, including gun loading dialogPaul Gilbert
2011-08-31TSAGE: Implemented missing functionality for first game scenePaul Gilbert
2011-08-29TSAGE: Implemented the Blue Force right-click dialogPaul Gilbert
2011-08-26TSAGE: Implemented lots more Blue Force functionality, and started on first i...Paul Gilbert
2011-08-23TSAGE: Implemented the Blue Force object listPaul Gilbert
2011-08-23TSAGE: Started implementation of Blue Force UI classesPaul Gilbert
2011-08-20TSAGE: Implemented Blue Force Scene #50 - Map ScenePaul Gilbert
2011-08-15TSAGE: Corrected casing of tSage namespace to be TsAGEPaul Gilbert
2011-08-15TSAGE: Changed Ringworld/Blue Force namespaces to be embedded namespaces with...Paul Gilbert
2011-08-14TSAGE: Separated Ringworld and Blue Force game logic into their own namespacesPaul Gilbert
2011-08-14TSAGE: Further changes to Blue Force scenes, and started implementing scene 109Paul Gilbert
2011-08-13TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into ...Paul Gilbert