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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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core.cpp
Age
Commit message (
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Author
2011-04-18
TSAGE: Fix bug with selected inventory item remaining selected after restarti...
Paul Gilbert
2011-04-17
TSAGE: Removed redundant call to memory manager deallocate
Paul Gilbert
2011-04-15
TSAGE: Changed palette code back to using a byte array
Paul Gilbert
2011-04-14
ALL: centre -> center
Max Horn
2011-04-14
ALL: colour -> color
Max Horn
2011-04-14
TSAGE: Added replacement hierarchy for palette modifier classes that better m...
Paul Gilbert
2011-04-14
TSAGE: Big Endian fix
Joost Peters
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-13
TSAGE: Fix compilation on Mac OS X PPC.
Johannes Schickel
2011-04-13
TSAGE: Cleanup custom List usage.
Johannes Schickel
2011-04-13
TSAGE: Fixed warnings identified by Buildbot
Paul Gilbert
2011-04-13
TSAGE: Change palette code from 4-byte to 3-byte palettes
Paul Gilbert
2011-04-13
TSAGE: Fix a crash using the new palette effect. It still doesn't show much...
strangerke
2011-04-12
TSAGE: Implement most of the scene 9900. New palette animation is currently b...
strangerke
2011-04-12
TSAGE: Reworked the 'probe approaching rocks' cut-scene to work correctly
Paul Gilbert
2011-04-10
TSAGE: Lots more bugfixes for Scene #6100
Paul Gilbert
2011-04-09
Merge remote branch 'remotes/Strangerke/master' into tsage
Paul Gilbert
2011-04-09
TSAGE: Cleanup: rename quickInit() methods into setup() for naming consistency
strangerke
2011-04-09
TSAGE: Slight re-ordering of method calls in SceneHandler::dispatch
Paul Gilbert
2011-04-09
TSAGE: Corrections to palette rotation
Paul Gilbert
2011-04-09
TSAGE: Clarified ObjectMover _field6E as _regionIndex
Paul Gilbert
2011-04-09
TSAGE: Compilation fixes for GCC
Paul Gilbert
2011-04-08
Merge branch 'tsage' of http://github.com/dreammaster/scummvm
strangerke
2011-04-08
TSAGE: move NamedHotspot back into core. Replace HotspotBase4300 by NamedHots...
strangerke
2011-04-08
TSAGE: Switched the startup scene from Scene #30 to Scene #1000 (Title Screen)
Paul Gilbert
2011-04-08
TSAGE: Move SceneHotspot_3 to Scene10, rename unknown fields, fix sword bug i...
strangerke
2011-04-08
TSAGE: Renamed other previously unnamed object flag constants
Paul Gilbert
2011-04-08
TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDE
Paul Gilbert
2011-04-08
TSAGE: Fixed problem with pathfinder add extra unnecessary steps
Paul Gilbert
2011-04-05
TSAGE: Reimplemented the old _sceneObjectListeners as _altSceneObjects
Paul Gilbert
2011-04-03
TSAGE: Fix movement bug with the ObjectMover2 class
Paul Gilbert
2011-04-03
Merge remote branch 'remotes/Strangerke/master' into tsage
Paul Gilbert
2011-04-03
TSAGE: Properly implemented the PlayerMover2 class
Paul Gilbert
2011-03-29
TSAGE: Implement scene 7700.
strangerke
2011-03-22
TSAGE: Implemented Scene #4010 - Village - By Lander
Paul Gilbert
2011-03-21
TSAGE: Bugfixes for animations in Scene #4000
Paul Gilbert
2011-03-21
TSAGE: In progress work on Scene #4000
Paul Gilbert
2011-03-19
TSAGE: Implemented Scene 2400 - Descending in Lander
Paul Gilbert
2011-03-19
TSAGE: Replaced some values with proper constants
Paul Gilbert
2011-03-17
TSAGE: Bugfixes for player movement in wide-screen scenes
Paul Gilbert
2011-03-12
TSAGE: Bugfix for cloning the SceneObjectWrapper when a SceneObject is cloned
Paul Gilbert
2011-03-09
TSAGE: Fixed memory leak when changing SceneObjectWrapper objects
Paul Gilbert
2011-03-08
TSAGE: Bugfix to increment data block lock counter when a Visage is cloned
Paul Gilbert
2011-03-06
TSAGE: Changes to cursor handling that more accurately replicates the original
Paul Gilbert
2011-03-06
TSAGE: Fix stack overrun in the pathfinder
Paul Gilbert
2011-03-06
TSAGE: Bugfix for correctly erasing on-screen text when it gets removed
Paul Gilbert
2011-02-27
TSAGE: Initial implementation of Scene #1400 - Arriving at Ringworld
Paul Gilbert
2011-02-27
TSAGE: Bugfix for loading scenes without a palette
Paul Gilbert
2011-02-27
TSAGE: Bugfix for correctly setting object frame numbers
Paul Gilbert
2011-02-27
TSAGE: Fixed bug with scene mode being used incorrectly as the scene load flag
Paul Gilbert
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