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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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core.h
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Author
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-08
TSAGE: Fix memory leak when exiting whilst any palette rotation is active
Paul Gilbert
2011-05-06
TSAGE: Initialise player fields to fix Valgrind warning
Paul Gilbert
2011-05-04
TSAGE: Some more conversions to US English
md5
2011-05-04
TSAGE: Switched to American English, after the relevant discussion on -devel:
md5
2011-05-01
TSAGE: Fix parameter order in NamedHotspot class methods
Paul Gilbert
2011-05-01
TSAGE: Fixed NamedHotspot fields to be synchronised to savegames
Paul Gilbert
2011-04-30
TSAGE: Rename setPriority2 to setPriority for disambiguation
strangerke
2011-04-26
TSAGE: Implemented loading walk regions for Ringworld CD and Demo #2
Paul Gilbert
2011-04-26
TSAGE: Gave proper names to several previously unnamed fields
Paul Gilbert
2011-04-26
TSAGE: Implemented scene priority changes introduced in Ringworld CD & Floppy...
Paul Gilbert
2011-04-25
TSAGE: Add virtual destructor to Game class.
Johannes Schickel
2011-04-25
TSAGE: Added framework for playing the Ringworld demo
Paul Gilbert
2011-04-19
TSAGE: Reworked the saving code to fix crashes
Paul Gilbert
2011-04-15
TSAGE: Changed palette code back to using a byte array
Paul Gilbert
2011-04-14
ALL: colour -> color
Max Horn
2011-04-14
TSAGE: Added replacement hierarchy for palette modifier classes that better m...
Paul Gilbert
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-13
TSAGE: Cleanup custom List usage.
Johannes Schickel
2011-04-13
TSAGE: Change palette code from 4-byte to 3-byte palettes
Paul Gilbert
2011-04-13
TSAGE: Fix a crash using the new palette effect. It still doesn't show much...
strangerke
2011-04-12
TSAGE: Implement most of the scene 9900. New palette animation is currently b...
strangerke
2011-04-09
Merge branch 'tsage' of http://github.com/dreammaster/scummvm
strangerke
2011-04-09
TSAGE: Cleanup: rename quickInit() methods into setup() for naming consistency
strangerke
2011-04-09
TSAGE: move SceneObject3 and 4 to scenes8 and 10, rename them their unknown f...
strangerke
2011-04-09
TSAGE: Clarified ObjectMover _field6E as _regionIndex
Paul Gilbert
2011-04-09
TSAGE: move SceneHotspot_2 to scenes8, rename it to NamedHotspotMult, rename ...
strangerke
2011-04-08
TSAGE: move NamedHotspot back into core. Replace HotspotBase4300 by NamedHots...
strangerke
2011-04-08
TSAGE: Move SceneHotspot_3 to Scene10, rename unknown fields, fix sword bug i...
strangerke
2011-04-08
TSAGE: Renamed other previously unnamed object flag constants
Paul Gilbert
2011-04-08
TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDE
Paul Gilbert
2011-04-05
TSAGE: Reimplemented the old _sceneObjectListeners as _altSceneObjects
Paul Gilbert
2011-04-04
TSAGE: Some work on fixing Scene 6100
Paul Gilbert
2011-04-03
Merge remote branch 'remotes/Strangerke/master' into tsage
Paul Gilbert
2011-04-03
TSAGE: Implemented Scene 5200 - Caverns - Throne-room
Paul Gilbert
2011-04-03
TSAGE: Properly implemented the PlayerMover2 class
Paul Gilbert
2011-03-31
TSAGE: Add new sceneObject
strangerke
2011-03-29
TSAGE: Implement scene 7700.
strangerke
2011-03-28
TSAGE: Implement scene 9350
strangerke
2011-03-27
Merge branch 'tsage' of http://github.com/dreammaster/scummvm
strangerke
2011-03-25
TSAGE: Implement Scene 7700
strangerke
2011-03-21
TSAGE: In progress work on Scene #4000
Paul Gilbert
2011-03-21
TSAGE: Corrected bugs in Scene #1400 - Ringworld Wall
Paul Gilbert
2011-03-21
TSAGE: Implemented Scene 2400 - Descending in Lander
Paul Gilbert
2011-03-19
TSAGE: Corrected bugs in Scene #1400 - Ringworld Wall
Paul Gilbert
2011-03-19
TSAGE: Implemented Scene 2400 - Descending in Lander
Paul Gilbert
2011-03-12
TSAGE: Bugfix for cloning the SceneObjectWrapper when a SceneObject is cloned
Paul Gilbert
2011-03-12
TSAGE: In progress implementation of Scene #2320 - Starcraft - Hanger Bay
Paul Gilbert
2011-03-09
TSAGE: Fixed memory leak when changing SceneObjectWrapper objects
Paul Gilbert
2011-03-08
TSAGE: Renamed the core engine Action2 class to ActionExt to avoid naming cla...
Paul Gilbert
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