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path: root/engines/tsage/events.cpp
AgeCommit message (Expand)Author
2016-03-14TSAGE: Changed engine to use Graphics::ManagedSurfacePaul Gilbert
2014-02-18TSAGE: Make GPL headers consistent with themselves.Johannes Schickel
2014-01-01TSAGE: R2R Demo - Fix some incomplete tests on GF_DEMOStrangerke
2013-11-23TSAGE: Janitorial - Fix more spacing errorsStrangerke
2013-09-17TSAGE: Fixes and renaming for R2R Hall of Records and CrevassePaul Gilbert
2013-09-01TSAGE: Core - Get rid of some magic values related to btnStateStrangerke
2013-08-03TSAGE: Take advantage of Surface::getPixels.Johannes Schickel
2012-01-01TSAGE: Do all screen drawing in an intermediate temporary screen surface.Paul Gilbert
2012-01-01TSAGE: Revert buggy implementation of dirty rectsPaul Gilbert
2011-12-18TSAGE: Implemented dirty rect handling in the enginePaul Gilbert
2011-12-17TSAGE: Bugfix for #3460485 - Animation running too slowlyPaul Gilbert
2011-12-01TSAGE: Change the active cursor Id when R2R cursor is setPaul Gilbert
2011-12-01TSAGE: Implemented the new R2RW cursorsPaul Gilbert
2011-10-31TSAGE: Added inventory item cursor support for R2RWPaul Gilbert
2011-10-31TSAGE: Display UI cursor correctly in R2RWPaul Gilbert
2011-10-26TSAGE: Expanded a lot of game Id checks for Blue Force to include Ringworld 2...Paul Gilbert
2011-10-23TSAGE: Added correct resource loads for Ringworld 2 cursorsPaul Gilbert
2011-10-22TSAGE: Beginnings of support for Return to RingworldPaul Gilbert
2011-10-02TSAGE: Added 'g' prefix to global variablesPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force 570 - ComputerPaul Gilbert
2011-09-27TsAGE: Remove trailing spacesStrangerke
2011-09-10TSAGE: Cleaned up the savegame code, and enabled it for Blue ForcePaul Gilbert
2011-09-04TSAGE: Implemented missing interface functionality, including gun loading dialogPaul Gilbert
2011-08-31TSAGE: Implemented missing functionality for first game scenePaul Gilbert
2011-08-29TSAGE: Implemented the Blue Force right-click dialogPaul Gilbert
2011-08-26TSAGE: Implemented lots more Blue Force functionality, and started on first i...Paul Gilbert
2011-08-15TSAGE: Corrected casing of tSage namespace to be TsAGEPaul Gilbert
2011-08-11TSAGE: Implemented new Globals for Blue Force, and beginnings of implementati...Paul Gilbert
2011-08-03TSAGE: Bugfix to correctly display cursor after loading a savegame if appropr...Paul Gilbert
2011-07-18TSAGE: Bugfix to make Return to Launcher work correctlyPaul Gilbert
2011-06-20TSAGE: Initial implementation of AudioStream interface for sound driverPaul Gilbert
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-19Merge remote branch 'remotes/dreammaster/tsage_sound'Paul Gilbert
2011-06-14TSAGE: Bugfixes for sound channel updatesPaul Gilbert
2011-06-04TSAGE: Add extra event manager fields to savegamesPaul Gilbert
2011-05-16TSAGE: Fix for crash when hiding cursor in Ringworld demoPaul Gilbert
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-11TSAGE: Rework parts of the cursor code to better match the originalPaul Gilbert
2011-05-10TSAGE: Fix a glitch in setCursor()strangerke
2011-04-28TSAGE: Added code to handle visual differences in Demo help dialogPaul Gilbert
2011-04-25TSAGE: Combined the resource files into a single generic overall ResourceManagerPaul Gilbert
2011-04-14ALL: colour -> colorMax Horn
2011-04-13TSAGE: Always initialise the event in getEvent()eriktorbjorn
2011-04-13TSAGE: "Cosmetic" cleanupsstrangerke
2011-04-09TSAGE: Fixing memory leaksPaul Gilbert
2011-03-06TSAGE: Changes to cursor handling that more accurately replicates the originalPaul Gilbert
2011-02-16TSAGE: Rework the logic for showing the cursor in new scenes.cppPaul Gilbert
2011-02-14TSAGE: Added the engine in a separate branchPaul Gilbert