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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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events.cpp
Age
Commit message (
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Author
2016-03-14
TSAGE: Changed engine to use Graphics::ManagedSurface
Paul Gilbert
2014-02-18
TSAGE: Make GPL headers consistent with themselves.
Johannes Schickel
2014-01-01
TSAGE: R2R Demo - Fix some incomplete tests on GF_DEMO
Strangerke
2013-11-23
TSAGE: Janitorial - Fix more spacing errors
Strangerke
2013-09-17
TSAGE: Fixes and renaming for R2R Hall of Records and Crevasse
Paul Gilbert
2013-09-01
TSAGE: Core - Get rid of some magic values related to btnState
Strangerke
2013-08-03
TSAGE: Take advantage of Surface::getPixels.
Johannes Schickel
2012-01-01
TSAGE: Do all screen drawing in an intermediate temporary screen surface.
Paul Gilbert
2012-01-01
TSAGE: Revert buggy implementation of dirty rects
Paul Gilbert
2011-12-18
TSAGE: Implemented dirty rect handling in the engine
Paul Gilbert
2011-12-17
TSAGE: Bugfix for #3460485 - Animation running too slowly
Paul Gilbert
2011-12-01
TSAGE: Change the active cursor Id when R2R cursor is set
Paul Gilbert
2011-12-01
TSAGE: Implemented the new R2RW cursors
Paul Gilbert
2011-10-31
TSAGE: Added inventory item cursor support for R2RW
Paul Gilbert
2011-10-31
TSAGE: Display UI cursor correctly in R2RW
Paul Gilbert
2011-10-26
TSAGE: Expanded a lot of game Id checks for Blue Force to include Ringworld 2...
Paul Gilbert
2011-10-23
TSAGE: Added correct resource loads for Ringworld 2 cursors
Paul Gilbert
2011-10-22
TSAGE: Beginnings of support for Return to Ringworld
Paul Gilbert
2011-10-02
TSAGE: Added 'g' prefix to global variables
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force 570 - Computer
Paul Gilbert
2011-09-27
TsAGE: Remove trailing spaces
Strangerke
2011-09-10
TSAGE: Cleaned up the savegame code, and enabled it for Blue Force
Paul Gilbert
2011-09-04
TSAGE: Implemented missing interface functionality, including gun loading dialog
Paul Gilbert
2011-08-31
TSAGE: Implemented missing functionality for first game scene
Paul Gilbert
2011-08-29
TSAGE: Implemented the Blue Force right-click dialog
Paul Gilbert
2011-08-26
TSAGE: Implemented lots more Blue Force functionality, and started on first i...
Paul Gilbert
2011-08-15
TSAGE: Corrected casing of tSage namespace to be TsAGE
Paul Gilbert
2011-08-11
TSAGE: Implemented new Globals for Blue Force, and beginnings of implementati...
Paul Gilbert
2011-08-03
TSAGE: Bugfix to correctly display cursor after loading a savegame if appropr...
Paul Gilbert
2011-07-18
TSAGE: Bugfix to make Return to Launcher work correctly
Paul Gilbert
2011-06-20
TSAGE: Initial implementation of AudioStream interface for sound driver
Paul Gilbert
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-19
Merge remote branch 'remotes/dreammaster/tsage_sound'
Paul Gilbert
2011-06-14
TSAGE: Bugfixes for sound channel updates
Paul Gilbert
2011-06-04
TSAGE: Add extra event manager fields to savegames
Paul Gilbert
2011-05-16
TSAGE: Fix for crash when hiding cursor in Ringworld demo
Paul Gilbert
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-11
TSAGE: Rework parts of the cursor code to better match the original
Paul Gilbert
2011-05-10
TSAGE: Fix a glitch in setCursor()
strangerke
2011-04-28
TSAGE: Added code to handle visual differences in Demo help dialog
Paul Gilbert
2011-04-25
TSAGE: Combined the resource files into a single generic overall ResourceManager
Paul Gilbert
2011-04-14
ALL: colour -> color
Max Horn
2011-04-13
TSAGE: Always initialise the event in getEvent()
eriktorbjorn
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-09
TSAGE: Fixing memory leaks
Paul Gilbert
2011-03-06
TSAGE: Changes to cursor handling that more accurately replicates the original
Paul Gilbert
2011-02-16
TSAGE: Rework the logic for showing the cursor in new scenes.cpp
Paul Gilbert
2011-02-14
TSAGE: Added the engine in a separate branch
Paul Gilbert