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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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ringworld2
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ringworld2_logic.h
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Author
2013-09-17
TSAGE: Fixes and renaming for the R2R inventory list
Paul Gilbert
2013-09-01
TSAGE: Necessary synchronisation fixes to R2R SceneExt and SceneArea classes
Paul Gilbert
2013-08-28
TSAGE: Remove SceneExt::loadScene() as the code is duplicate from Scene::load...
Strangerke
2013-08-18
TSAGE: Fixes for speaking to Seeker and donning suit in R2R landing bay
Paul Gilbert
2013-08-04
TSAGE: Completed R2R starship cutscene
Paul Gilbert
2013-08-03
TSAGE: Cleanup of code in R2R scene 1000 to use AnimationPlayer
Paul Gilbert
2013-08-01
TSAGE: Implementing code for R2R scene 1000
Paul Gilbert
2013-07-31
HOPKINS: Reverted to saving Breakout high scores in a separate file
Paul Gilbert
2013-07-25
TSAGE: Added new R2R conversation decoding logic
Paul Gilbert
2013-07-20
TSAGE: Work on setup of R2R engine palette maps
Paul Gilbert
2013-07-16
TSAGE: Fixes for R2R scanner dialog
Paul Gilbert
2013-07-16
TSAGE: Bugfixes for R2R drive room, and work on scanner modal dialog
Paul Gilbert
2013-07-14
TSAGE: Added R2R ability to combine items. Further bugfixes for landing bay
Paul Gilbert
2013-07-13
TSAGE: Fixes for R2R Crane Controls
Paul Gilbert
2013-07-06
TSAGE: Fix to show player on top of maze correctly in R2R scene 1200
Paul Gilbert
2013-07-04
TSAGE: Beginnings of proper movement in R2R scene 1200
Paul Gilbert
2013-06-30
TSAGE: Added extra entries for diagonals to MazeDirection enum
Paul Gilbert
2013-06-30
TSAGE: Set up a maze direction enum for R2R mazes
Paul Gilbert
2013-06-30
TSAGE: R2R Maze UI now partially showing map
Paul Gilbert
2013-06-29
TSAGE: Renaming of derived R2R scene 3500 Maze UI
Paul Gilbert
2013-06-29
TSAGE: Further renaming of R2R Maze UI
Paul Gilbert
2013-06-29
TSAGE: Beginnings of renamings of R2R Maze UI
Paul Gilbert
2013-06-29
TSAGE: Implemented R2R MazeUI::draw method
Paul Gilbert
2013-06-29
TSAGE: Further cleanup of existing R2R MazeUI code
Paul Gilbert
2013-06-29
TSAGE: Beginnings of implementing R2R maze UI
Paul Gilbert
2012-03-04
TSAGE: Some cleanup of R2R Animation Player, and fix for playing when objects...
Paul Gilbert
2012-02-29
TSAGE: Slow down the animation player to match the original game
Paul Gilbert
2012-02-27
TSAGE: Renamed many of the unknown fields in the R2R Animation Player
Paul Gilbert
2012-02-27
TSAGE: Bugfixes for R2R animation player
Paul Gilbert
2012-02-26
TSAGE: Implemented some of the remaining R2R Animation Player support methods
Paul Gilbert
2012-02-26
TSAGE: Implement R2R Animation Player drawing code
Paul Gilbert
2012-02-26
TSAGE: Implemented the initial loading logic for R2R animation player
Paul Gilbert
2012-02-24
TSAGE: More properly implemented resource streaming for R2R animation player
Paul Gilbert
2012-02-20
TSAGE: Starting to implement animation player needed for R2R Title Screen
Paul Gilbert
2012-02-14
TSAGE: Implemented missing R2R method SceneHandler::setupPaletteMaps
Paul Gilbert
2012-02-05
TSAGE: Initial implementation of R2R Scene 180
Paul Gilbert
2012-01-31
TSAGE: Implement R2R Scene 205 - Star-field Credits
Paul Gilbert
2012-01-30
TSAGE: R2R - Implement scene 3500
Strangerke
2012-01-22
TSAGE: Implemented R2R Scene 500
Paul Gilbert
2012-01-13
TSAGE: R2R - Preliminar implementation of scene 1550
Strangerke
2012-01-07
TSAGE: R2R - Fix sub1B00, rename it to scalePalette
Strangerke
2012-01-04
TSAGE: R2R - Implement scene 3800.
Strangerke
2012-01-04
TSAGE: Implemented the changes needed for R2R SceneActor::dispatch
Paul Gilbert
2011-12-27
TSAGE: Centralised all the setDetails methods in the various games
Paul Gilbert
2011-12-22
TSAGE: Moved look/use/talk descriptions to SceneItem class, and implemented R...
Paul Gilbert
2011-11-23
TSAGE: Bugfixes for R2RW SceneExit class
Paul Gilbert
2011-11-16
TSAGE: Implemented R2RW SceneArea and SceneExit classes
Paul Gilbert
2011-11-02
TSAGE: Implemented the character selection dialog logic in R2RW
Paul Gilbert
2011-10-31
TSAGE: Display UI cursor correctly in R2RW
Paul Gilbert
2011-10-26
TSAGE: Added R2 _shade and _effect fields to scene objects class.
Paul Gilbert
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