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path: root/engines/tsage/ringworld2
AgeCommit message (Collapse)Author
2014-07-09TSAGE: Fix for R2R endgame crash when active character is SeekerPaul Gilbert
2014-06-30TSAGE: Fix for loading savegames in the R2R Flub tube mazePaul Gilbert
2014-06-29MADS: Fix using arrow keys in Miranda's mazePaul Gilbert
2014-06-08TSAGE: Fix for R2R game/help dialog not accepting Fn keysPaul Gilbert
2014-06-08Merge pull request #449 from gazben/bug6545FixArnaud Boutonné
TSAGE: Fix bug #6545 "Ringworld2 - F5 doesn't create a save game the first time"
2014-06-08TSAGE: R2R - Fix Nej position in scene position. Fix for bug #6619Strangerke
2014-06-08TSAGE: R2R - Correct possible out of range accesses checks.D G Turner
These had an off-by-one error in the upper bound check. This should fix the remaining warnings reported as bug #6621.
2014-06-08TSAGE: R2R - Error out on possible out of range accesses.D G Turner
This will fix the warnings reported as bug #6621.
2014-03-29TSAGE: Fix incorrect cursor when changing R2RW desert areasPaul Gilbert
2014-03-20TSAGE: Fix bug #6545 "Ringworld2 - F5 doesn't create a save game the first time"Gazben
The save dialog glitched es the F5 event was already processed in engines/tsage/core.cpp and it caused the to immediately reopen.
2014-02-24R2R: Don't allow character to teleport (bug #6546)Strangerke
2014-02-23R2R: Add a little hack to get the correct sentence order after scanning ARM ↵Strangerke
(bug #6504)
2014-02-19TSAGE: Some British to American EnglishStrangerke
2014-02-18TSAGE: Make GPL headers consistent with themselves.Johannes Schickel
2014-02-16TSAGE: Fix again #6507 - Regression introduced in ↵Strangerke
a41db1939cdff632d16aa3849e23b844c46bafef
2014-02-16TSAGE: Fix F5 in Help screenStrangerke
2014-02-16TSAGE: Fix bug #6519 - Mouse pointer behavior in dialog menuStrangerke
2014-02-16TSAGE: Janitorial - Remove trailing spacesStrangerke
2014-02-09TSAGE: Fix smoke transparency effect in the R2R drive roomPaul Gilbert
2014-02-09TSAGE: R2R - Fix previous commit, check was invertedStrangerke
2014-02-09TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit ↵Strangerke
(Rim lift, exterior)
2014-02-09TSAGE: R2R - Fix sound missing in scene 3500 (Flub tube maze)Strangerke
2014-02-09TSAGE: R2R - Fix issue in ScannerDialogStrangerke
2014-02-09TSAGE: R2R - Reduce the scope of some variablesStrangerke
2014-02-06TSAGE: R2R - rename EFFECT_3Strangerke
2014-02-06TSAGE: R2R - Get rid of some magic valuesStrangerke
2014-02-02TSAGE: Fix for same voice line getting repeated for some Scan Ops messagesPaul Gilbert
2014-02-01TSAGE: Fix for voice playback never calling it's end action when finishedPaul Gilbert
2014-02-01TSAGE: R2R - Get rid of some magic values, fix an unnoticed bugStrangerke
2014-02-01TSAGE - R2R: Fix bug #6503 (part 2) - The original game have swapped ↵Strangerke
messages for passive short scan geographical and astronomical
2014-01-30TSAGE: R2R - Fix bug #6504 - Crash when deciding to attack right after the ↵Strangerke
ARM scan
2014-01-29TSAGE: R2R - Fix default cursor when switching charactersStrangerke
2014-01-29TSAGE: R2R - Fix level animation in dish control panelStrangerke
2014-01-29TSAGE: R2R - Fix bug #6508 - Dish status not set properlyStrangerke
2014-01-27TSAGE: R2R - Fix bug #6507 by resetting mouse cursor when switching ↵Strangerke
character in different rooms
2014-01-27TSAGE: Get rid of some magic valuesStrangerke
2014-01-14TSAGE: Fix for R2R cursor closing dialogs on title screenPaul Gilbert
2014-01-12TSAGE: Fix right animation of suit-rack in R2R landing bayPaul Gilbert
2014-01-12TSAGE: Fix for speaking to R2R speakers multiple timesPaul Gilbert
2014-01-05TSAGE: R2R Demo - Move the end of demo message to staticresStrangerke
2014-01-05TSAGE: R2R - Implement alternate scene 205 used by the demoStrangerke
2014-01-04TSAGE: R2R - Remove dead code in scene 1800Strangerke
2014-01-04TSAGE: Add some demo specific code in sceneExt::postinit()Strangerke
2014-01-03TSAGE: R2R Demo - Add some more code specifically for R2R DemoStrangerke
2013-12-24TSAGE: R2R - change a use of checkAntiDelayCard() for consistencyStrangerke
2013-12-22TSAGE: R2R - more refactoring in scene group 1Strangerke
2013-12-22TSAGE: R2R - Fix a bug after check on _gameBoardSide[0]._delayCard._cardId, ↵Strangerke
some renaming and refactoring
2013-12-22TSAGE: R2R - Remove dead code in scene 1100 and 1850Strangerke
2013-12-22TSAGE: R2R - Scene 1337 - optimize game logic based on board behaviorStrangerke
2013-12-22TSAGE: R2R - Some refactoring in scene 1337Strangerke