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path: root/engines/tsage/ringworld
AgeCommit message (Expand)Author
2013-11-02TSAGE: Ringworld - Remove one useless variable. Savegame compatibility preser...Strangerke
2013-10-27TSAGE: Fix CID 1002392 and CID 1002387Strangerke
2013-10-27TSAGE: Fix CID 1002385, 1002386, 1002388. Move some code from header to sourc...Strangerke
2013-07-16TSAGE: Fix stray "You have no use for that." messageTorbjörn Andersson
2013-04-27TSAGE: Fix some non-initialized variables. CID 1002389, 1002390, 1002391Strangerke
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-08-09TSAGE: Fix "if" formatting.Johannes Schickel
2012-08-07TSAGE: Apply naming conventions to surfaceGetArea(). Thanks to somaen for rep...Strangerke
2012-01-01TSAGE: Do all screen drawing in an intermediate temporary screen surface.Paul Gilbert
2012-01-01TSAGE: Revert buggy implementation of dirty rectsPaul Gilbert
2011-12-27TSAGE: Centralised all the setDetails methods in the various gamesPaul Gilbert
2011-12-22TSAGE: Moved look/use/talk descriptions to SceneItem class, and implemented R...Paul Gilbert
2011-12-18TSAGE: Bugfix for Ringworld saving and restoring via options dialogPaul Gilbert
2011-12-18TSAGE: Implemented dirty rect handling in the enginePaul Gilbert
2011-12-17TSAGE: Disallow saving and loading via the GMM when a dialog is activePaul Gilbert
2011-11-28TSAGE: Ringworld - Cleanup: Remove useless includeStrangerke
2011-11-17TSAGE: Ringworld - Cleanup: Rename some variablesStrangerke
2011-10-31TSAGE: Implemented Blue Force Options dialog and moved Inventory dialog to Ri...Paul Gilbert
2011-10-29JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2011-10-14TSAGE: Bugfix for #3423512 - Not being able to get crownPaul Gilbert
2011-10-14TSAGE: Bugfix for Ringworld demo having save/restore buttons enabled in GMMPaul Gilbert
2011-10-12TSAGE: Fix some animate() calls for ANIM_MODE_7 that were missing a parameterPaul Gilbert
2011-10-12TSAGE: Bugfix for #3422150 - GUI dialog when clicking on skullsPaul Gilbert
2011-10-12TSAGE: Separated the NamedHotspot class into separate versions for Ringworld ...Paul Gilbert
2011-10-11TSAGE: Rename hotspots in ringworld, scene 9100Strangerke
2011-10-02TSAGE: Added 'g' prefix to global variablesPaul Gilbert
2011-09-24TSAGE: Fixed core engine display of background scene objectsPaul Gilbert
2011-09-11TSAGE: Implemented Scene 60 - MotorcyclePaul Gilbert
2011-09-10TSAGE: Cleaned up the savegame code, and enabled it for Blue ForcePaul Gilbert
2011-09-08TSAGE: Separated speaker classes for both games into separate filesPaul Gilbert
2011-09-04TSAGE: Fixed Options dialog Sound button not showing sound dialogPaul Gilbert
2011-08-29TSAGE: Added Ringworld specific dialogs filePaul Gilbert
2011-08-29TSAGE: Implemented the Blue Force right-click dialogPaul Gilbert
2011-08-26TSAGE: Implemented lots more Blue Force functionality, and started on first i...Paul Gilbert
2011-08-20TSAGE: Implemented Blue Force Scene #50 - Map ScenePaul Gilbert
2011-08-15TSAGE: Corrected casing of tSage namespace to be TsAGEPaul Gilbert
2011-08-15TSAGE: Changed Ringworld/Blue Force namespaces to be embedded namespaces with...Paul Gilbert
2011-08-14TSAGE: Separated Ringworld and Blue Force game logic into their own namespacesPaul Gilbert
2011-08-13TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into ...Paul Gilbert