Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-12 | TSAGE: In progress implementation of Scene #2320 - Starcraft - Hanger Bay | Paul Gilbert | |
2011-03-08 | TSAGE: Renamed the core engine Action2 class to ActionExt to avoid naming ↵ | Paul Gilbert | |
clashes with scenes | |||
2011-03-07 | TSAGE: Implemented Scene 2150 - SpaceShip Level 2 | Paul Gilbert | |
2011-02-27 | TSAGE: Separated Scene 1000 into a seaprate code file | Paul Gilbert | |
This is mimicking the original engine, which breaks the entire game into groups of scenes | |||
2011-02-27 | TSAGE: Minor bugfixes for Scene 90 (Shipyard Entrance) | Paul Gilbert | |
2011-02-24 | TSAGE: Bugfixes for Scene 60 - Flycycle Controls | Paul Gilbert | |
2011-02-24 | TSAGE: Standardised class naming for game scene logic | Paul Gilbert | |
2011-02-23 | TSAGE: Reworked code to separate Ringworld specific code from core engine ↵ | Paul Gilbert | |
classes |