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2013-04-16TSAGE: Fix some obvious errors detected by Coverity in R2RStrangerke
2012-11-09TSAGE: R2R - Cleanup Scene50::process()Strangerke
2012-11-09TSAGE: Fix a bug reported by salty-horse (and Clang)Strangerke
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-15TSAGE: Add missing motorcycle sound arriving at police station in Blue ForcePaul Gilbert
2012-09-03TSAGE: Apply naming conventions to some sound variables and functionsStrangerke
2012-08-09TSAGE: Fix "if" formatting.Johannes Schickel
2012-08-07TSAGE: Apply naming conventions to surfaceGetArea(). Thanks to somaen for ↵Strangerke
reporting it.
2012-07-19TSAGE: Changed '0' to 'ADGF_NO_FLAGS' in detection tablesPaul Gilbert
2012-07-18TSAGE: Altered the ADGF_TESTING flags for Blue ForcePaul Gilbert
2012-07-11TSAGE: Fix for bug #3541354 - Nico shooting player after being tied upPaul Gilbert
2012-07-03TSAGE: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03JANITORIAL: Remove extra semicolonsOri Avtalion
2012-06-10GUI: Add helper to SaveLoadChooser, which uses the currently active target.Johannes Schickel
This reduces the code duplication in all client code, which formerly duplicated the querying of the plugin, game id etc. and now simply calls the newly added method runModalWithCurrentTarget() on a SaveLoadChooser object.
2012-06-10GUI: Get rid of SaveLoadChooser::setSaveMode.Johannes Schickel
We already pass the title and process button name to the constructor of SaveLoadChooser and then do not offer any way of changing it, thus changing the edit mode of the chooser is kind of pointless and was never actually used. Instead we pass the mode on SaveLoadChooser construction now.
2012-05-06TSAGE: Remove extra semicolons.Torbjörn Andersson
2012-03-13JANITORIAL: Avoid the ugly operator invocation syntax.Christoph Mallon
2012-03-10TSAGE: Fix for walk regions enablement in Blue Force warehouse scenePaul Gilbert
2012-03-09TSAGE: Bugfix for breaker box display in Blue Force scene 910Paul Gilbert
This fixes one of the problems in bug #3500015
2012-03-07TSAGE: Renaming of fields and fix for gate in Blue Force scene 900Paul Gilbert
2012-03-04TSAGE: Some cleanup of R2R Animation Player, and fix for playing when ↵Paul Gilbert
objects are active
2012-03-04TSAGE: Bugfix for showing cursor correctly in Blue Force scene 930Paul Gilbert
2012-03-04TSAGE: Bugfix for Blue Force named hotspots to display look/use/talk ↵Paul Gilbert
descriptions correctly
2012-03-03TSAGE: Fix memory leak and error in R2R Animation Player freePaul Gilbert
2012-02-29TSAGE: Bugfixes for startup sequence in R2R Scene 180Paul Gilbert
2012-02-29TSAGE: Slow down the animation player to match the original gamePaul Gilbert
2012-02-27TSAGE: Renamed many of the unknown fields in the R2R Animation PlayerPaul Gilbert
2012-02-27TSAGE: Bugfixes for R2R animation playerPaul Gilbert
2012-02-26TSAGE: Implemented some of the remaining R2R Animation Player support methodsPaul Gilbert
2012-02-26TSAGE: Implement R2R Animation Player drawing codePaul Gilbert
2012-02-26TSAGE: Implemented the initial loading logic for R2R animation playerPaul Gilbert
2012-02-25TSAGE: JANITORIAL: Remove trailing spacesStrangerke
2012-02-25TSAGE: R2R - Fix bug #3492133, error in palette index usedStrangerke
2012-02-24TSAGE: More properly implemented resource streaming for R2R animation playerPaul Gilbert
2012-02-20TSAGE: Starting to implement animation player needed for R2R Title ScreenPaul Gilbert
2012-02-20TSAGE: Implemented method for getting a resource section entryPaul Gilbert
This will be needed for streaming data directly from the resource file without fully loading the resource.
2012-02-18TSAGE: Disable right click in R2R Scene 1330Paul Gilbert
2012-02-18TSAGE: Disabled Spanish Blue Force detection entryPaul Gilbert
2012-02-16TSAGE: R2R - Fix various warningsStrangerke
Thanks Digitall for reporting those
2012-02-16TSAGE: Remove superfluous md5 bytes settingMax Horn
2012-02-15TSAGE: R2R - Implement scene 1850Strangerke
2012-02-15TSAGE: R2R - Scene 1337: rename a variableStrangerke
2012-02-15TSAGE: R2R - Rename inventory enums, fix isInventoryIcon()Strangerke
2012-02-15TSAGE: R2R - Scene 1337: Fix a shadowed variableStrangerke
2012-02-14TSAGE: R2R - Scene 1337: rename previously committed functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement another AI related functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement another large AI function (subCF979)Strangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement one more large AI function (subCDB90)Strangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement on more AI functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement AI function subC2C2FStrangerke