index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
tsage
Age
Commit message (
Expand
)
Author
2011-08-15
TSAGE: Changed Ringworld/Blue Force namespaces to be embedded namespaces with...
Paul Gilbert
2011-08-15
TSAGE: Started implementing Blue Force Scene #50
Paul Gilbert
2011-08-14
TSAGE: Separated Ringworld and Blue Force game logic into their own namespaces
Paul Gilbert
2011-08-14
TSAGE: Completed Scene 109 of Blue Force (Bar-room Introduction scene)
Paul Gilbert
2011-08-14
TSAGE: Change Blue Force detection entries to include GF_ALT_REGIONS flag
Paul Gilbert
2011-08-14
TSAGE: Further changes to Blue Force scenes, and started implementing scene 109
Paul Gilbert
2011-08-14
TSAGE: Implemented changes in SequenceManager introduced by Blue Force
Paul Gilbert
2011-08-14
TSAGE: Removed recently added preloadVisage method
Paul Gilbert
2011-08-14
TSAGE: Added new global variables for Blue Force
Paul Gilbert
2011-08-13
Merge pull request #63 from tsoliman/detection-tables
Filippos Karapetis
2011-08-13
TSAGE: Fix crash when exiting whilst a palette rotation is active
Paul Gilbert
2011-08-13
CGE: Fix backslashes in module.mk
Paul Gilbert
2011-08-13
TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into ...
Paul Gilbert
2011-08-11
TSAGE: Implemented new Globals for Blue Force, and beginnings of implementati...
Paul Gilbert
2011-08-11
TSAGE: Added support for reverse palette fading
Paul Gilbert
2011-08-07
GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
Christoph Mallon
2011-08-07
TSAGE: Reduce scope of variable.
Christoph Mallon
2011-08-07
TSAGE: Implemented title screen of Blue Force
Paul Gilbert
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-08-06
TSAGE: Flag Blue Force with ADGF_UNSTABLE
Tarek Soliman
2011-08-06
TSAGE: Flag CD titles with ADGF_CD
Tarek Soliman
2011-08-07
TSAGE: Changed game Id from 'ring' to 'ringworld'
Paul Gilbert
2011-08-06
TSAGE: Remove incorrect endian-specific read in audio code.
Alyssa Milburn
2011-08-06
OSYSTEM: extended installTimerProc() with timer ID parameter
Eugene Sandulenko
2011-08-06
TSAGE: Fix compilation on AmigaOS4
Paul Gilbert
2011-08-05
TSAGE: Updated Ringworld detection entries to ADGF_TESTING
Paul Gilbert
2011-08-04
TSAGE: Fix incorrect sample data being used in _soPlaySound2.
Paul Gilbert
2011-08-03
TSAGE: Bugfix to correctly display cursor after loading a savegame if appropr...
Paul Gilbert
2011-08-03
TSAGE: Workaround for original game bug of inventory being available after cr...
Paul Gilbert
2011-08-01
TSAGE: Wait for fading sounds to completely fade when changing scenes
Paul Gilbert
2011-08-01
TSAGE: Fix for background music to properly fade when leaving Scene #7700
Paul Gilbert
2011-08-01
TSAGE: Changed debugging statements from warning() to debug()
Paul Gilbert
2011-08-01
TSAGE: Fix parameters in various calls to fadeOut method
Paul Gilbert
2011-08-01
TSAGE: SoundBLaster method #38 now actually updates the channel volume
Paul Gilbert
2011-08-01
TSAGE: Shift mutex locking to resolve a deadlock issue
Paul Gilbert
2011-07-30
TSAGE: Tweaks to better detect when a playing sound effect has ended
Paul Gilbert
2011-07-30
TSAGE: Fix call to correct base class in Scene #60 items
Paul Gilbert
2011-07-30
TSAGE: Fix base hotspot classes of hotspots in Scene #40
Paul Gilbert
2011-07-30
TSAGE: Add missing dispatch method to fix getting shot too quickly in Scene #40
Paul Gilbert
2011-07-29
TSAGE: Explicitly call the mixer stopAll() when shutting down
Paul Gilbert
2011-07-29
TSAGE: Renamed AdlibFxSoundDriver to a more accurate SoundBlasterDriver
Paul Gilbert
2011-07-29
TSAGE: Removed no longer needed fields from the Fx sound driver
Paul Gilbert
2011-07-28
TSAGE: Fixed a problem with only the first Fx sound being played
Paul Gilbert
2011-07-28
TSAGE: Clarified some method names in the sound code
Paul Gilbert
2011-07-28
TSAGE: Added sound debugger command
Paul Gilbert
2011-07-28
TSAGE: Sound Fx is now playing
Paul Gilbert
2011-07-28
TSAGE: Fix problem with sound Fx start method being called multiple times
Paul Gilbert
2011-07-27
TSAGE: Beginning of implementation of Fx method #32
Paul Gilbert
2011-07-25
TSAGE: Re-factored sound driver method #32 with extra parameters needed by So...
Paul Gilbert
2011-07-24
TSAGE: Reverted to using a single thread for audio playback
Paul Gilbert
[next]