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AgeCommit message (Collapse)Author
2011-05-18TSAGE: Further sound driver installation logicPaul Gilbert
2011-05-12TSAGE: More code for installing sound driversPaul Gilbert
2011-05-07TSAGE: Implemented more _sf methodsPaul Gilbert
2011-05-04TSAGE: Implemented more SoundManager methodsPaul Gilbert
2011-05-02TSAGE: Bugfixes for extracting sound data propertiesPaul Gilbert
2011-05-01TSAGE: Implemented a lot of the SoundManager methodsPaul Gilbert
2011-05-01TSAGE: Implemented the methods of the Sound classPaul Gilbert
2011-04-29TSAGE: Added fields for the Sound classPaul Gilbert
2011-04-27TSAGE: Implemented the code for the ASound classPaul Gilbert
2011-04-27TSAGE: Created stub classes for ASound and Sound, and reworked engine to use ↵Paul Gilbert
proper named methods
2011-04-27TsAGE: Add some comment and fix 2 crashes in scene 5100strangerke
2011-04-26TSAGE: Fix a tiny bug in the initialization of scene 5000strangerke
2011-04-26TSAGE: Implemented loading walk regions for Ringworld CD and Demo #2Paul Gilbert
2011-04-26TSAGE: Gave proper names to several previously unnamed fieldsPaul Gilbert
2011-04-26TSAGE: Implemented scene priority changes introduced in Ringworld CD & ↵Paul Gilbert
Floppy Demo #2
2011-04-25TSAGE: Add virtual destructor to Game class.Johannes Schickel
2011-04-25TSAGE: Fix text not being skippable in Scene #5000Paul Gilbert
2011-04-25TSAGE: Bugfixes for Ringworld demo - demo is now completable with some ↵Paul Gilbert
remaining gfx glitches
2011-04-25TSAGE: Added new file for Ringworld DemoPaul Gilbert
2011-04-25TSAGE: Added framework for playing the Ringworld demoPaul Gilbert
2011-04-25TSAGE: Added detection entry for Ringworld DemoPaul Gilbert
2011-04-25TSAGE: Combined the resource files into a single generic overall ResourceManagerPaul Gilbert
2011-04-24TSAGE: Implement missing Scene4050::signal() and Scene4050::dispatch(), fix ↵strangerke
several bugs. It's now possible to complete scene group 5 despite a couple of glitches in scene 4000 and 4045
2011-04-23TSAGE: Scene 4000: Fix several bugs that were blocking progress to the chimneystrangerke
2011-04-23TSAGE: Fix Miranda in scene 4000, 4040 and 4045strangerke
2011-04-22TSAGE: Fix an inventory bug (ale)strangerke
2011-04-22TSAGE: Fix initialization bug in scene 4100.strangerke
2011-04-21TSAGE: Fix a bug in Scene 4100strangerke
2011-04-21TSAGE: Fix broken animation in scene 60. Renamed more or less everythingstrangerke
2011-04-20TSAGE: Cleaner bugfix for text colours being incorrectPaul Gilbert
2011-04-20TSAGE: Fix problem with text appearing with random background colours after ↵Paul Gilbert
scene changes
2011-04-20TSAGE: Properly destroy cloned objects when removed from a scenePaul Gilbert
2011-04-20TSAGE: Fix double-Miranda bug when Rock is drunk (scene 4100)strangerke
2011-04-19TSAGE: Fix blocking bug in scene 4100.strangerke
That unlocks the infamous "Alcohol? Cool, get my daughter!" scene :P
2011-04-19TSAGE: Rename several objects in Scene 4000strangerke
2011-04-19TSAGE: Suppress empty format string warning of g++.Johannes Schickel
2011-04-19TSAGE: Removed original game that uses 'Intro.txt' to indicate whether the ↵Paul Gilbert
introduction has played
2011-04-19TSAGE: Simplified the new Saver::getObjectCount methodPaul Gilbert
2011-04-19TSAGE: Changed Scene::_sceneNumber to avoid confusion with ↵Paul Gilbert
SceneManager::_sceneNumber
2011-04-19TSAGE: Reworked the saving code to fix crashesPaul Gilbert
Note that this undoes the recent compilation fix for GCC, since it didn't work. For now, used an explicit void ** conversion as previously suggested.
2011-04-19TSAGE: Fixed button highlighting in inventory dialogPaul Gilbert
2011-04-19TSAGE: Bugfixes for graphics glitches when using the lift in scene #2320Paul Gilbert
2011-04-18COMMON: Rename Error to ErrorCode, introduce new Error classMax Horn
2011-04-18TSAGE: Fix region 8 in scene 4045strangerke
2011-04-18TSAGE: Fix bug in scene 4045 "missing character".strangerke
I also renamed several objects and functions.
2011-04-18TSAGE: Fix palette corruption in savegame files.Paul Gilbert
2011-04-18TSAGE: Fix bug with selected inventory item remaining selected after ↵Paul Gilbert
restarting game
2011-04-18TSAGE: Removed InventoryDialog allFlag parameter.Paul Gilbert
This was intended to be used to simultaneously support the cheat mode dialog with all the inventory items. But that is going to need to be implemented as a completely separate dialog.
2011-04-18TSAGE: Initialise scene zoom percents in constructor. Fixes crash at the end ↵Paul Gilbert
of Scene #1400
2011-04-18TSAGE: Fix a couple of problems in Scene 2320, still brokenstrangerke