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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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Author
2011-04-25
TSAGE: Fix text not being skippable in Scene #5000
Paul Gilbert
2011-04-25
TSAGE: Bugfixes for Ringworld demo - demo is now completable with some remain...
Paul Gilbert
2011-04-25
TSAGE: Added new file for Ringworld Demo
Paul Gilbert
2011-04-25
TSAGE: Added framework for playing the Ringworld demo
Paul Gilbert
2011-04-25
TSAGE: Added detection entry for Ringworld Demo
Paul Gilbert
2011-04-25
TSAGE: Combined the resource files into a single generic overall ResourceManager
Paul Gilbert
2011-04-24
TSAGE: Implement missing Scene4050::signal() and Scene4050::dispatch(), fix s...
strangerke
2011-04-23
TSAGE: Scene 4000: Fix several bugs that were blocking progress to the chimney
strangerke
2011-04-23
TSAGE: Fix Miranda in scene 4000, 4040 and 4045
strangerke
2011-04-22
TSAGE: Fix an inventory bug (ale)
strangerke
2011-04-22
TSAGE: Fix initialization bug in scene 4100.
strangerke
2011-04-21
TSAGE: Fix a bug in Scene 4100
strangerke
2011-04-21
TSAGE: Fix broken animation in scene 60. Renamed more or less everything
strangerke
2011-04-20
TSAGE: Cleaner bugfix for text colours being incorrect
Paul Gilbert
2011-04-20
TSAGE: Fix problem with text appearing with random background colours after s...
Paul Gilbert
2011-04-20
TSAGE: Properly destroy cloned objects when removed from a scene
Paul Gilbert
2011-04-20
TSAGE: Fix double-Miranda bug when Rock is drunk (scene 4100)
strangerke
2011-04-19
TSAGE: Fix blocking bug in scene 4100.
strangerke
2011-04-19
TSAGE: Rename several objects in Scene 4000
strangerke
2011-04-19
TSAGE: Suppress empty format string warning of g++.
Johannes Schickel
2011-04-19
TSAGE: Removed original game that uses 'Intro.txt' to indicate whether the in...
Paul Gilbert
2011-04-19
TSAGE: Simplified the new Saver::getObjectCount method
Paul Gilbert
2011-04-19
TSAGE: Changed Scene::_sceneNumber to avoid confusion with SceneManager::_sce...
Paul Gilbert
2011-04-19
TSAGE: Reworked the saving code to fix crashes
Paul Gilbert
2011-04-19
TSAGE: Fixed button highlighting in inventory dialog
Paul Gilbert
2011-04-19
TSAGE: Bugfixes for graphics glitches when using the lift in scene #2320
Paul Gilbert
2011-04-18
COMMON: Rename Error to ErrorCode, introduce new Error class
Max Horn
2011-04-18
TSAGE: Fix region 8 in scene 4045
strangerke
2011-04-18
TSAGE: Fix bug in scene 4045 "missing character".
strangerke
2011-04-18
TSAGE: Fix palette corruption in savegame files.
Paul Gilbert
2011-04-18
TSAGE: Fix bug with selected inventory item remaining selected after restarti...
Paul Gilbert
2011-04-18
TSAGE: Removed InventoryDialog allFlag parameter.
Paul Gilbert
2011-04-18
TSAGE: Initialise scene zoom percents in constructor. Fixes crash at the end ...
Paul Gilbert
2011-04-18
TSAGE: Fix a couple of problems in Scene 2320, still broken
strangerke
2011-04-18
TSAGE: Describe scenes fro group 8 and 10
strangerke
2011-04-18
TSAGE: Fix bug in scene 1500
strangerke
2011-04-17
TSAGE: Fix a glitch in scene222:postInit. Suppress a useless comment.
strangerke
2011-04-17
TSAGE: Fix initialization of MTEXT speaker
strangerke
2011-04-17
TSAGE: Fix subtle bug in StripManager. This fixes scene 2222.
strangerke
2011-04-17
TSAGE: CD version don't use protection page 1, 17 and above
strangerke
2011-04-17
TSAGE: Have copy protection turned on for all versions of the game
Paul Gilbert
2011-04-17
TSAGE: Removed redundant call to memory manager deallocate
Paul Gilbert
2011-04-17
TSAGE: Bugfixes for Scene #2300 - Starship Hanger
Paul Gilbert
2011-04-17
TSAGE: Suppress strict-alias warnings on older GCCs
dhewg
2011-04-17
TSAGE: Remove redundant parameter
dhewg
2011-04-17
TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objects
Paul Gilbert
2011-04-17
TSAGE: Add listobjects and moveobject commands to the debugger
strangerke
2011-04-17
TSAGE: Add flag commands to the debugger
strangerke
2011-04-17
TSAGE: Disable GMM Save/Load buttons when saving/loading not allowed
Paul Gilbert
2011-04-17
TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling)
strangerke
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