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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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Author
2011-05-17
TSAGE: Name the RandomSource
Max Horn
2011-05-16
TSAGE: Fix graphics button behaviour (slightly hackish)
eriktorbjorn
2011-05-16
TSAGE: Added support for handling keypresses in the Game classes. Separated l...
Paul Gilbert
2011-05-16
TSAGE: Changed demo quit dialog to correctly handle ESCAPE and ENTER keys
Paul Gilbert
2011-05-16
TSAGE: Bugfixes for dialogs correctly handling ESCAPE and ENTER
Paul Gilbert
2011-05-16
TSAGE: Implemented the Exit dialog in the Ringworld demo
Paul Gilbert
2011-05-16
TSAGE: Fix for crash when hiding cursor in Ringworld demo
Paul Gilbert
2011-05-16
TSAGE: Fix bad palette in the Fleeing planet cutscene
eriktorbjorn
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-15
TSAGE: Made some dialogs less CPU hungry
eriktorbjorn
2011-05-15
TSAGE: Fix some errors in endGame().
eriktorbjorn
2011-05-15
TSAGE: Ensured all scenes with custom data properly save it in the savegames
Paul Gilbert
2011-05-15
TSAGE: Fixed saving problem and talking to Seeker in Scene #50
Paul Gilbert
2011-05-15
TSAGE: Add the skeletton of createScene()
strangerke
2011-05-14
TSAGE: Moved scene creation into the Game class, and separated out the Ringwo...
Paul Gilbert
2011-05-14
TSAGE: Added skeleton game class for Blue Force
Paul Gilbert
2011-05-14
TSAGE: Move the RingworldDemoGame class to the ringworld_demo file
Paul Gilbert
2011-05-14
TSAGE: Add blue force library files
strangerke
2011-05-13
TSAGE: Add detection for some versions of Blue Force
strangerke
2011-05-13
TSAGE: Fix bug "Scene 7000: When the ship is landing, the reactor fire is at ...
strangerke
2011-05-13
TSAGE: fix bug "Scene 2100: When Miranda uses the elevator, a graphical glitc...
strangerke
2011-05-13
TSAGE: Fix warning when compiling in release mode
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-11
TSAGE: Don't show cursor after restoring a game if a cut-scene is now active
Paul Gilbert
2011-05-11
TSAGE: Added missing code for loading scene regions in the CD/FW versions of ...
Paul Gilbert
2011-05-11
TSAGE: Bugfix to show cursor after restoring a savegame
Paul Gilbert
2011-05-11
TSAGE: Bugfix for Flesh-eaters moving too fast in Scene #5100
Paul Gilbert
2011-05-11
TSAGE: Completely remove the resetting of _scrollFollower. It needs to be mai...
Paul Gilbert
2011-05-11
TSAGE: Fix animation of Quinn and Seeker approaching cave in Scene #5000
Paul Gilbert
2011-05-11
TSAGE: Rework parts of the cursor code to better match the original
Paul Gilbert
2011-05-11
TSAGE: Further fix for resetting _scrollFollower
Paul Gilbert
2011-05-11
TSAGE: Reset the Globals::_scrollFollower to NULL when a scene ends
Paul Gilbert
2011-05-10
TSAGE: Fix a glitch in setCursor()
strangerke
2011-05-10
TSAGE: Adjusted scaling process to fix scaling image to a 1x1 pixel in Scene ...
Paul Gilbert
2011-05-10
TSAGE: Standardised on checks for showing the Save and Restore dialogs
Paul Gilbert
2011-05-10
TSAGE: Further tweaks to movement in Scene #6100
Paul Gilbert
2011-05-10
TSAGE: Tweaked mouse movement in Scene #6100 when mouse is in the centre of t...
Paul Gilbert
2011-05-08
TSAGE: Bugfix for restoring savegames saved when palette effects are active
Paul Gilbert
2011-05-08
TSAGE: Fix memory leak when exiting whilst any palette rotation is active
Paul Gilbert
2011-05-07
TSAGE: Close Memory Leak in GfxSurface::create().
D G Turner
2011-05-07
TSAGE: Fix a bug and a couple of glitches in scene 9700
strangerke
2011-05-06
TSAGE: Scene 5200 - Suppress dead code (present but not executed in the origi...
strangerke
2011-05-06
TSAGE: Finally fix the dialogue bug in scene 4000
strangerke
2011-05-06
TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000
strangerke
2011-05-06
TSAGE: Bugfix for hotspot issues in Scene #7000
Paul Gilbert
2011-05-06
TSAGE: Bugfix for self-closing drawers in Scene #7700
Paul Gilbert
2011-05-06
TSAGE: Hopefully fix some Valgrind reported warnings
Paul Gilbert
2011-05-06
TSAGE: Added missing destructors for Globals fields
Paul Gilbert
2011-05-06
TSAGE: Initialise player fields to fix Valgrind warning
Paul Gilbert
2011-05-06
TSAGE: Review all Speakers
strangerke
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