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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tucker
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tucker.h
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Author
2010-01-07
Adapt TUCKER to use RewindableAudioStream and Mixer::playInputStreamLooping. ...
Johannes Schickel
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-10-17
TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor...
Gregory Montoir
2009-10-11
TUCKER: ignore selected verb when displaying options (tracker item #2872383 -...
Gregory Montoir
2009-09-27
TUCKER: add clipping for text drawing
Gregory Montoir
2009-08-25
TUCKER: add support for commpressed intro sound effects
Gregory Montoir
2009-08-25
TUCKER: some dirty rects handling fixes
Gregory Montoir
2009-07-13
tucker: fixed issues with dirty rects handling (tracker item #2597763)
Gregory Montoir
2009-06-14
simplified .raw/.wav data files handling in introduction sequences
Gregory Montoir
2009-05-21
Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're...
Filippos Karapetis
2009-05-21
simplified sound handling in animation sequences
Gregory Montoir
2009-05-17
cleanup
Gregory Montoir
2009-05-17
Changed the FLIC player to the common VideoDecoder interface. Note that curre...
Filippos Karapetis
2009-05-11
some cleanup :
Gregory Montoir
2009-03-01
Engines: Fused several init&go methods into a single run method
Max Horn
2009-03-01
Merged Engine::go() and ::init() into a new run() method (currently implement...
Max Horn
2009-03-01
fix for tracker item #2628896 TUCKER: Invisible Raincoat bug
Gregory Montoir
2009-02-21
cleanup
Gregory Montoir
2009-01-25
added a few more code differences, demo version is now completable
Gregory Montoir
2009-01-25
TUCKER: modified flic playback to make use of dirtyrects
Gregory Montoir
2009-01-24
added detection entry for playable demo and some code differences
Gregory Montoir
2009-01-18
cleanup
Gregory Montoir
2009-01-18
get rid of AnimationSequencePlayer::_currentSeqNum
Gregory Montoir
2009-01-18
splitted play/load class methods in introduction animation player
Gregory Montoir
2009-01-16
Some cleanup (one could replace some of those switch/case by jump tables...)
Max Horn
2009-01-16
TUCKER: Got rid of _fileToLoad
Max Horn
2009-01-16
TUCKER: Changed loadFile and loadImage to take filename as parameter (trying ...
Max Horn
2009-01-16
TUCKER: Simplify TuckerEngine::copyLocBitmap
Max Horn
2009-01-03
reorganized introduction sequence static data (to simplify code when using co...
Gregory Montoir
2008-12-21
Move all video players to separate directory
Eugene Sandulenko
2008-12-17
moved game version flags to detection entries ; unset kGameFlagEncodedData fo...
Gregory Montoir
2008-12-16
changed game version flags handling, should fix #2434208
Gregory Montoir
2008-12-07
added dirty screen rects redraw
Gregory Montoir
2008-12-03
reworked bud tucker demo detection
Gregory Montoir
2008-11-30
fixed listSaves ordering
Gregory Montoir
2008-11-30
enabled subtitles
Gregory Montoir
2008-11-28
added support for kSupportsLoadingDuringRuntime & kSupportsSavingDuringRuntim...
Gregory Montoir
2008-11-28
added load/closeFile to Graphics::FlicPlayer (matching DXAPlayer class)
Gregory Montoir
2008-11-23
various fixes, Bud Tucker should now be completable (tested with french version)
Gregory Montoir
2008-11-16
some fixes to input handling, cleanup
Gregory Montoir
2008-11-15
added support for animation sequence
Gregory Montoir
2008-11-11
enabled RTL
Gregory Montoir
2008-11-10
fixed charset issues & wrong state for locations 13,16,23
Gregory Montoir
2008-11-10
add initial support for 'Bud Tucker in Double Trouble'
Gregory Montoir