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2013-12-13VOYEUR: Fix for parsePlayCommands command 9Paul Gilbert
2013-12-13VOYEUR: Fix field intiialisation in getStateInfoPaul Gilbert
2013-12-13VOYEUR: Added extra initialisation for ControlResource objectsPaul Gilbert
2013-12-13VOYEUR: Minor fix to getNextRecord and added a few debug linesPaul Gilbert
2013-12-12VOYEUR: Implemented cardPerform and cardPerform2Paul Gilbert
2013-12-12VOYEUR: Implemented goToState methodPaul Gilbert
2013-12-12VOYEUR: Implementing code for chooseSTAMPButton and sub-methodsPaul Gilbert
2013-12-11VOYEUR: Implemented the saveLastInplay methodPaul Gilbert
2013-12-11VOYEUR: Fix loading of ControlResourcePaul Gilbert
2013-12-11VOYEUR: Bugfixes for getField1CE methodPaul Gilbert
2013-12-11VOYEUR: Removed use of GET_WORD macro in parsePlayCommandsPaul Gilbert
2013-12-11VOYEUR: Implemented remainder of parsePlayCommandsPaul Gilbert
2013-12-11VOYEUR: Implemented more of parsePlayCommandsPaul Gilbert
2013-12-10VOYEUR: Split ThreadResource into it's own filePaul Gilbert
2013-12-10VOYEUR: More of parsePlayCommands implementedPaul Gilbert
2013-12-10VOYEUR: Start of implementing parsePlayCommandsPaul Gilbert
2013-12-09VOYEUR: Implement stubs for thread methods needed by playStampPaul Gilbert
2013-12-09VOYEUR: Implemented the playStamp methodPaul Gilbert
2013-12-08VOYEUR: Implemented thread getButtonsText and support methodsPaul Gilbert
2013-12-08VOYEUR: Further thread initialisation methodsPaul Gilbert
2013-12-08VOYEUR: Moved stm methods into ThreadResource classPaul Gilbert
2013-12-08VOYEUR: Fixes for ControlResource initialisationPaul Gilbert
2013-12-08VOYEUR: Temporarily disable startup screensPaul Gilbert
2013-12-08VOYEUR: More thread/stack initialisationPaul Gilbert
2013-12-08VOYEUR: Extra control/group initialisationPaul Gilbert
2013-12-08VOYEUR: Implementation of basic StampBoltFile resource typesPaul Gilbert
2013-12-07VOYEUR: Refactoring of BoltFile now that have more than one bolt filePaul Gilbert
2013-12-07VOYEUR: Fix engine to not be enabled by defaultPaul Gilbert
2013-12-05VOYEUR: Implemented addVideoEventStart and dependent variable initialisationPaul Gilbert
2013-12-05VOYEUR: Did some refactoring of game filesPaul Gilbert
2013-12-04VOYEUR: Added staticres.cpp filePaul Gilbert
2013-12-03VOYEUR: Implemented sDrawPic mode for writing transition card textPaul Gilbert
2013-12-02VOYEUR: Fix for stuttering sound in animation playbackPaul Gilbert
2013-12-02VOYEUR: Fix for playback of animations with a backgroundPaul Gilbert
2013-12-02VOYEUR: Implemented sound effects for the lock screenPaul Gilbert
2013-12-01VOYEUR: Fix for correctly displaying lock screenPaul Gilbert
2013-11-30VOYEUR: Merge of upstreamPaul Gilbert
2013-06-26VOYEUR: Fixes for opening scene to startPaul Gilbert
2013-06-24VOYEUR: Work on doOpening methodPaul Gilbert
2013-06-23VOYEUR: Implemented doTransitionCardPaul Gilbert
2013-06-23VOYEUR: Fix crash from using background resource after it's group is freedPaul Gilbert
2013-06-23VOYEUR: Fix in bounds clipping in sDrawPicPaul Gilbert
2013-06-22VOYEUR: Implementing code for showing title sequencePaul Gilbert
2013-06-22VOYEUR: Sound for RL2 video files is sort of workingPaul Gilbert
2013-06-22VOYEUR: Implemented RL2 video decoderPaul Gilbert
2013-06-21VOYEUR: Converted cursor drawing to use CursorManPaul Gilbert
2013-06-20VOYEUR: Fixed colours of lock screen text displayPaul Gilbert
2013-06-20VOYEUR: Lock screen mouse clicks now workingPaul Gilbert
2013-06-20VOYEUR: Fix setting cursor colour in lock screenPaul Gilbert
2013-06-20VOYEUR: Minor cleanup of doLock cursor codePaul Gilbert