Age | Commit message (Expand) | Author |
2016-04-11 | WAGE: Fix sorting of objects during move | Eugene Sandulenko |
2016-03-16 | WAGE: More games to detection, all have problems | Eugene Sandulenko |
2016-02-23 | WAGE: Improved debug output | Eugene Sandulenko |
2016-02-18 | WAGE: Plug memory leak | Eugene Sandulenko |
2016-02-18 | WAGE: Initialize class variables | Eugene Sandulenko |
2016-02-14 | WAGE: Consistently use .empty() instead of .size() == 0 | Eugene Sandulenko |
2016-02-14 | WAGE: Moved non-trivial method implementation to .cpp file | Eugene Sandulenko |
2016-02-14 | WAGE: More const | Eugene Sandulenko |
2016-02-14 | WAGE: Removed another leftover warning | Eugene Sandulenko |
2016-02-14 | WAGE: Remove redundant operation | Eugene Sandulenko |
2016-02-14 | WAGE: Better processing of direction abbreviations | Eugene Sandulenko |
2016-02-14 | WAGE: Some renames | Eugene Sandulenko |
2016-02-14 | WAGE: Get rid of Common::String import | Eugene Sandulenko |
2016-02-14 | WAGE: Moved all interaction-related methods from script.cpp to combat.cpp | Eugene Sandulenko |
2016-02-14 | WAGE: Rename Script::_callbacks to _engine | Eugene Sandulenko |
2016-02-14 | WAGE: Implement wearObj() | Eugene Sandulenko |
2016-02-14 | WAGE: Implement handleWearCommand() | Eugene Sandulenko |
2016-02-14 | WAGE: Implement handleAimCommand() | Eugene Sandulenko |
2016-02-14 | WAGE: Implement handleInventoryCommand() | Eugene Sandulenko |
2016-02-14 | WAGE: Implement handleStatusCommand() | Eugene Sandulenko |
2016-02-14 | WAGE: Implement handleTakeCommand() | Eugene Sandulenko |
2016-02-14 | WAGE: Implement handleDropCommand() | Eugene Sandulenko |
2016-02-14 | WAGE: Implement getWeapons(). Got rid of class Weapon | Eugene Sandulenko |
2016-02-14 | WAGE: Implement handleAcceptCommand() | Eugene Sandulenko |
2016-02-14 | WAGE: Implement printPlayerCondition() | Eugene Sandulenko |
2016-02-14 | WAGE: Implement handleRestCommand | Eugene Sandulenko |
2016-01-09 | WAGE: Put lists into typedefs | Eugene Sandulenko |
2016-01-09 | WAGE: Started implementation of performCombatAction() | Eugene Sandulenko |
2016-01-07 | WAGE: Plugged great deal of leaks | Eugene Sandulenko |
2016-01-07 | WAGE: Fix numerpous memory leaks | Eugene Sandulenko |
2016-01-07 | WAGE: Add last line from scene description | Eugene Sandulenko |
2016-01-07 | WAGE: Warning fixws | Eugene Sandulenko |
2016-01-06 | WAGE: More leak plugging | Eugene Sandulenko |
2016-01-06 | WAGE: Fix crash | Eugene Sandulenko |
2016-01-05 | WAGE: Remove debug output | Eugene Sandulenko |
2016-01-04 | WAGE: Fix command processing | Eugene Sandulenko |
2016-01-04 | WAGE: Fix Script::processMove(), so it works with double conversion too | Eugene Sandulenko |
2016-01-04 | WAGE: Implement handleMoveCommand() | Eugene Sandulenko |
2016-01-03 | WAGE: Implement getGroundItemsList() | Eugene Sandulenko |
2016-01-03 | WAGE: Complete Script::compare() | Eugene Sandulenko |
2016-01-03 | WAGE: Fixed processMove operands | Eugene Sandulenko |
2016-01-03 | WAGE: Implement processMove() | Eugene Sandulenko |
2016-01-03 | WAGE: More debug output | Eugene Sandulenko |
2016-01-03 | WAGE: Less intrusive stub | Eugene Sandulenko |
2016-01-03 | WAGE: Fix number parsing | Eugene Sandulenko |
2016-01-03 | WAGE: Fix ifClick conditional | Eugene Sandulenko |
2016-01-03 | WAGE; Fix stringOp reading | Eugene Sandulenko |
2016-01-02 | WAGE: Implement evalClickCondition | Eugene Sandulenko |
2015-12-31 | WAGE: Finished world reset | Eugene Sandulenko |
2015-12-31 | WAGE: Hide noisy debug messages deeper | Eugene Sandulenko |