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path: root/engines/wage/script.cpp
AgeCommit message (Expand)Author
2017-08-12WAGE: Turn warning into debug messageEugene Sandulenko
2017-08-11WAGE: support chr<scene conditionalsEugene Sandulenko
2017-08-11WAGE: allow using LET with negative number literalsEugene Sandulenko
2017-08-09WAGE: Handle command aliases in the same quirky way wb doesEugene Sandulenko
2017-08-08WAGE: The command is "inven"Eugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-04-11WAGE: Fix sorting of objects during moveEugene Sandulenko
2016-03-16WAGE: More games to detection, all have problemsEugene Sandulenko
2016-02-23WAGE: Improved debug outputEugene Sandulenko
2016-02-18WAGE: Plug memory leakEugene Sandulenko
2016-02-18WAGE: Initialize class variablesEugene Sandulenko
2016-02-14WAGE: Consistently use .empty() instead of .size() == 0Eugene Sandulenko
2016-02-14WAGE: Moved non-trivial method implementation to .cpp fileEugene Sandulenko
2016-02-14WAGE: More constEugene Sandulenko
2016-02-14WAGE: Removed another leftover warningEugene Sandulenko
2016-02-14WAGE: Remove redundant operationEugene Sandulenko
2016-02-14WAGE: Better processing of direction abbreviationsEugene Sandulenko
2016-02-14WAGE: Some renamesEugene Sandulenko
2016-02-14WAGE: Get rid of Common::String importEugene Sandulenko
2016-02-14WAGE: Moved all interaction-related methods from script.cpp to combat.cppEugene Sandulenko
2016-02-14WAGE: Rename Script::_callbacks to _engineEugene Sandulenko
2016-02-14WAGE: Implement wearObj()Eugene Sandulenko
2016-02-14WAGE: Implement handleWearCommand()Eugene Sandulenko
2016-02-14WAGE: Implement handleAimCommand()Eugene Sandulenko
2016-02-14WAGE: Implement handleInventoryCommand()Eugene Sandulenko
2016-02-14WAGE: Implement handleStatusCommand()Eugene Sandulenko
2016-02-14WAGE: Implement handleTakeCommand()Eugene Sandulenko
2016-02-14WAGE: Implement handleDropCommand()Eugene Sandulenko
2016-02-14WAGE: Implement getWeapons(). Got rid of class WeaponEugene Sandulenko
2016-02-14WAGE: Implement handleAcceptCommand()Eugene Sandulenko
2016-02-14WAGE: Implement printPlayerCondition()Eugene Sandulenko
2016-02-14WAGE: Implement handleRestCommandEugene Sandulenko
2016-01-09WAGE: Put lists into typedefsEugene Sandulenko
2016-01-09WAGE: Started implementation of performCombatAction()Eugene Sandulenko
2016-01-07WAGE: Plugged great deal of leaksEugene Sandulenko
2016-01-07WAGE: Fix numerpous memory leaksEugene Sandulenko
2016-01-07WAGE: Add last line from scene descriptionEugene Sandulenko
2016-01-07WAGE: Warning fixwsEugene Sandulenko
2016-01-06WAGE: More leak pluggingEugene Sandulenko
2016-01-06WAGE: Fix crashEugene Sandulenko
2016-01-05WAGE: Remove debug outputEugene Sandulenko
2016-01-04WAGE: Fix command processingEugene Sandulenko
2016-01-04WAGE: Fix Script::processMove(), so it works with double conversion tooEugene Sandulenko
2016-01-04WAGE: Implement handleMoveCommand()Eugene Sandulenko
2016-01-03WAGE: Implement getGroundItemsList()Eugene Sandulenko
2016-01-03WAGE: Complete Script::compare()Eugene Sandulenko
2016-01-03WAGE: Fixed processMove operandsEugene Sandulenko
2016-01-03WAGE: Implement processMove()Eugene Sandulenko
2016-01-03WAGE: More debug outputEugene Sandulenko
2016-01-03WAGE: Less intrusive stubEugene Sandulenko