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path: root/engines/wage/script.cpp
AgeCommit message (Expand)Author
2016-02-14WAGE: Consistently use .empty() instead of .size() == 0Eugene Sandulenko
2016-02-14WAGE: Moved non-trivial method implementation to .cpp fileEugene Sandulenko
2016-02-14WAGE: More constEugene Sandulenko
2016-02-14WAGE: Removed another leftover warningEugene Sandulenko
2016-02-14WAGE: Remove redundant operationEugene Sandulenko
2016-02-14WAGE: Better processing of direction abbreviationsEugene Sandulenko
2016-02-14WAGE: Some renamesEugene Sandulenko
2016-02-14WAGE: Get rid of Common::String importEugene Sandulenko
2016-02-14WAGE: Moved all interaction-related methods from script.cpp to combat.cppEugene Sandulenko
2016-02-14WAGE: Rename Script::_callbacks to _engineEugene Sandulenko
2016-02-14WAGE: Implement wearObj()Eugene Sandulenko
2016-02-14WAGE: Implement handleWearCommand()Eugene Sandulenko
2016-02-14WAGE: Implement handleAimCommand()Eugene Sandulenko
2016-02-14WAGE: Implement handleInventoryCommand()Eugene Sandulenko
2016-02-14WAGE: Implement handleStatusCommand()Eugene Sandulenko
2016-02-14WAGE: Implement handleTakeCommand()Eugene Sandulenko
2016-02-14WAGE: Implement handleDropCommand()Eugene Sandulenko
2016-02-14WAGE: Implement getWeapons(). Got rid of class WeaponEugene Sandulenko
2016-02-14WAGE: Implement handleAcceptCommand()Eugene Sandulenko
2016-02-14WAGE: Implement printPlayerCondition()Eugene Sandulenko
2016-02-14WAGE: Implement handleRestCommandEugene Sandulenko
2016-01-09WAGE: Put lists into typedefsEugene Sandulenko
2016-01-09WAGE: Started implementation of performCombatAction()Eugene Sandulenko
2016-01-07WAGE: Plugged great deal of leaksEugene Sandulenko
2016-01-07WAGE: Fix numerpous memory leaksEugene Sandulenko
2016-01-07WAGE: Add last line from scene descriptionEugene Sandulenko
2016-01-07WAGE: Warning fixwsEugene Sandulenko
2016-01-06WAGE: More leak pluggingEugene Sandulenko
2016-01-06WAGE: Fix crashEugene Sandulenko
2016-01-05WAGE: Remove debug outputEugene Sandulenko
2016-01-04WAGE: Fix command processingEugene Sandulenko
2016-01-04WAGE: Fix Script::processMove(), so it works with double conversion tooEugene Sandulenko
2016-01-04WAGE: Implement handleMoveCommand()Eugene Sandulenko
2016-01-03WAGE: Implement getGroundItemsList()Eugene Sandulenko
2016-01-03WAGE: Complete Script::compare()Eugene Sandulenko
2016-01-03WAGE: Fixed processMove operandsEugene Sandulenko
2016-01-03WAGE: Implement processMove()Eugene Sandulenko
2016-01-03WAGE: More debug outputEugene Sandulenko
2016-01-03WAGE: Less intrusive stubEugene Sandulenko
2016-01-03WAGE: Fix number parsingEugene Sandulenko
2016-01-03WAGE: Fix ifClick conditionalEugene Sandulenko
2016-01-03WAGE; Fix stringOp readingEugene Sandulenko
2016-01-02WAGE: Implement evalClickConditionEugene Sandulenko
2015-12-31WAGE: Finished world resetEugene Sandulenko
2015-12-31WAGE: Hide noisy debug messages deeperEugene Sandulenko
2015-12-27WAGE: Implemented WageEngine::onMove()Eugene Sandulenko
2015-12-27WAGE: Implement World::move(Chr *chr, Scene *scene)Eugene Sandulenko
2015-12-27WAGE: CleanupEugene Sandulenko
2015-12-27WAGE: Implement handleLookCommand()Eugene Sandulenko
2015-12-27WAGE: Fix bug with skipping nested IF'sEugene Sandulenko